Player Matchup

Anubis
Anubis
Aroman967
Anubis
Level 146
God Stats
14W - 13L
1,566 SR
Queue Stats
271W - 118L
1,821 Elo+
Party 2
King Arthur
King Arthur
LumiaVex
King Arthur
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 2L
1,787 Elo+
Party 2
Pele
Pele
NaNatNat
Pele
Level 66
God Stats
6W - 0L
1,715 SR
Queue Stats
331W - 186L
1,640 Elo+
Party 2
Thoth
Thoth
TairyHesticle
Thoth
Level 114
God Stats
52W - 24L
1,664 SR
Queue Stats
258W - 115L
1,594 Elo+
Party 2
Horus
Horus
Vbow
Horus
Level 48
God Stats
28W - 8L
1,671 SR
Queue Stats
203W - 81L
1,701 Elo+
Party 2
Team Averages
Level 80
1,623 SR
1,709 Elo+

VS

Team Averages
Level 59
1,505 SR
1,517 Elo+
Anubis
Anubis
C0llisCol
Anubis
Level 37
God Stats
0W - 4L
1,462 SR
Queue Stats
110W - 66L
1,576 Elo+
Party 3
Ymir
Ymir
EvilEsqueleto
Ymir
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
40W - 36L
1,449 Elo+
Party 1
Cu Chulainn
Cu Chulainn
JakenBake300
Cu Chulainn
Level 105
God Stats
6W - 5L
1,620 SR
Queue Stats
216W - 151L
1,638 Elo+
Party 3
Nu Wa
Nu Wa
KikiWarrior325
Nu Wa
Level 38
God Stats
0W - 8L
1,259 SR
Queue Stats
5W - 18L
1,382 Elo+
Solo
Fenrir
Fenrir
Prototypebad5
Fenrir
Level 108
God Stats
14W - 7L
1,685 SR
Queue Stats
217W - 195L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Aroman967
Anubis
17
7 / 0 / 16
11,877
1,188
21,284
8,720
5,392
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
LumiaVex
King Arthur
16
1 / 2 / 15
9,636
964
5,582
13,626
16,871
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pele
16
10 / 4 / 11
12,070
1,207
21,995
14,935
7,259
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
6 / 1 / 13
11,494
1,149
19,081
8,328
3,710
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Vbow
Horus
16
1 / 1 / 19
10,893
1,089
4,425
10,425
13,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

273

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
C0llisCol
Anubis
15
0 / 5 / 5
9,279
928
6,754
10,330
4,532
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 4 / 4
10,400
1,040
5,946
16,162
15,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
JakenBake300
Cu Chulainn
15
0 / 4 / 4
9,380
938
10,895
24,026
18,788
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 3 / 3
9,847
985
11,263
7,377
2,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
5 / 9 / 3
11,181
1,118
16,843
19,459
13,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
27
25
Kills
8
8
Deaths
25
74
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
Aroman967
Anubis
7
0
16
15
L
Anubis
C0llisCol
Anubis
0
5
5
0.5
L
1
4
4
0.75
L
Cu Chulainn
JakenBake300
Cu Chulainn
0
4
4
0.5
L
2
3
3
1.17
W
King Arthur
LumiaVex
King Arthur
1
2
15
4.25
W
Pele
10
4
11
3.88
L
5
9
3
0.72
W
6
1
13
12.5
W
Horus
Vbow
Horus
1
1
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,367
Damage
51,701
56,034
Taken
77,354
46,736
Mitigated
54,568
16,739
Healing
9,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Aroman967
Anubis
21,284
929
0
5,775
8,720
5,392
0
5,203
3,474
50,431
0
L
Anubis
C0llisCol
Anubis
6,754
551
0
1,050
10,330
4,532
0
7,257
3,073
21,917
0
L
5,946
448
0
1,011
16,162
15,829
0
8,886
7,276
24,155
0
L
Cu Chulainn
JakenBake300
Cu Chulainn
10,895
1,109
2,227
3,593
24,026
18,788
0
12,317
11,709
0
23,520
L
11,263
3,563
0
123
7,377
2,184
0
1,753
5,624
28,472
0
W
King Arthur
LumiaVex
King Arthur
5,582
972
0
330
13,626
16,871
0
5,954
7,274
0
13,579
W
Pele
21,995
6,032
0
777
14,935
7,259
0
5,800
8,897
0
34,768
L
16,843
3,493
0
1,314
19,459
13,235
0
10,152
9,307
71
27,555
W
19,081
1,636
0
250
8,328
3,710
0
2,118
6,046
56,377
0
W
Horus
Vbow
Horus
4,425
2,147
4,794
4,813
10,425
13,504
0
4,959
5,364
0
8,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,970
Gold Earned
50,087
217
Minions Killed
161
6
Camps Cleared
6
891,090
Distance Traveled
848,617
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,877
1,188
71
7
0
180,500
0
L
Anubis
9,279
928
46
5
1
157,179
2
L
Ymir
10,400
1,040
43
4
1
157,263
0
L
Cu Chulainn
9,380
938
16
2
1
188,355
1
L
Nu Wa
9,847
985
27
3
2
156,264
0
W
King Arthur
9,636
964
6
1
0
177,403
0
W
Pele
12,070
1,207
27
3
5
185,919
0
L
Fenrir
11,181
1,118
29
3
1
189,556
1
W
Thoth
11,494
1,149
109
11
1
170,074
0
W
Horus
10,893
1,089
4
0
0
177,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role