Player Matchup

King Arthur
King Arthur
NinjaSnurtle
King Arthur
Level 126
God Stats
2W - 7L
1,177 SR
Queue Stats
396W - 372L
1,443 Elo+
Party 2
Chiron
Chiron
UsuriousLeaf270
Chiron
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
214W - 171L
1,526 Elo+
Party 2
Scylla
Scylla
YoMamasDaddy936
Scylla
Level 35
God Stats
69W - 63L
1,487 SR
Queue Stats
229W - 246L
1,413 Elo+
Party 2
Team Averages
Level 82
1,388 SR
1,461 Elo+

VS

Team Averages
Level 54
1,453 SR
1,398 Elo+
Hachiman
Hachiman
IProHarper
Hachiman
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 52L
1,334 Elo+
Party 1
Athena
Athena
ZtsunG
Athena
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 79L
1,537 Elo+
Solo
Tiamat
Tiamat
sniperj286
Tiamat
Level 45
God Stats
5W - 6L
1,358 SR
Queue Stats
82W - 58L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NinjaSnurtle
King Arthur
12
0 / 2 / 2
9,005
563
4,712
16,765
13,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
2 / 3 / 1
10,186
637
13,647
13,002
5,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 1 / 1
9,191
574
6,580
6,531
2,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
IProHarper
Hachiman
16
3 / 2 / 3
10,824
677
11,365
11,322
4,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
ZtsunG
Athena
15
0 / 1 / 3
10,857
679
6,277
13,838
13,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
sniperj286
Tiamat
17
3 / 0 / 2
10,779
674
11,423
8,932
6,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
14
3
Kills
6
6
Deaths
3
4
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
IProHarper
Hachiman
3
2
3
2.25
L
King Arthur
NinjaSnurtle
King Arthur
0
2
2
0.5
L
2
3
1
0.83
L
1
1
1
1.5
W
Athena
ZtsunG
Athena
0
1
3
1.5
W
Tiamat
sniperj286
Tiamat
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,939
Damage
29,065
36,298
Taken
34,092
21,205
Mitigated
23,836
4,098
Healing
8,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
IProHarper
Hachiman
11,365
6,923
0
2,832
11,322
4,464
2,056
2,941
8,259
0
45,748
L
King Arthur
NinjaSnurtle
King Arthur
4,712
787
0
714
16,765
13,788
40
7,288
9,477
0
17,434
L
13,647
4,113
1,154
2,230
13,002
5,032
0
6,616
6,365
0
38,265
L
6,580
714
0
0
6,531
2,385
29
4,193
2,338
34,497
0
W
Athena
ZtsunG
Athena
6,277
1,330
0
2,701
13,838
13,228
0
3,433
10,187
32,133
0
W
Tiamat
sniperj286
Tiamat
11,423
881
0
2,797
8,932
6,144
584
1,101
7,709
48,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,382
Gold Earned
32,460
152
Minions Killed
188
4
Camps Cleared
11
844,637
Distance Traveled
929,920
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,824
677
51
3
1
287,542
2
L
King Arthur
9,005
563
18
1
0
312,141
1
L
Chiron
10,186
637
80
5
1
267,794
0
L
Scylla
9,191
574
54
3
3
264,702
4
W
Athena
10,857
679
53
3
3
313,995
2
W
Tiamat
10,779
674
84
5
7
328,383
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role