Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
ByNeoManPvP
Apollo
Level 69
God Stats
2W - 1L
1,748 SR
Queue Stats
139W - 119L
1,504 Elo+
Solo
Amaterasu
Amaterasu
Catastros11
Amaterasu
Level 115
God Stats
6W - 2L
1,500 SR
Queue Stats
84W - 96L
1,329 Elo+
Solo
Fenrir
Fenrir
FogazFlen
Fenrir
Level 89
God Stats
4W - 3L
1,500 SR
Queue Stats
18W - 25L
1,292 Elo+
Solo
Vulcan
Vulcan
Omotenas
Vulcan
Level 88
God Stats
4W - 3L
1,771 SR
Queue Stats
127W - 151L
1,452 Elo+
Solo
Team Averages
Level 94
1,604 SR
1,415 Elo+

VS

Team Averages
Level 56
1,541 SR
1,432 Elo+
Neith
Neith
EternallyxYoursx
Neith
Level 89
God Stats
3W - 3L
1,510 SR
Queue Stats
12W - 19L
1,304 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Goldpyjamas
Tsukuyomi
Level 28
God Stats
0W - 2L
1,511 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Phelfire
Cthulhu
Level 64
God Stats
1W - 2L
1,683 SR
Queue Stats
7W - 13L
1,218 Elo+
Party 1
Kukulkan
Kukulkan
xXcristusXx
Kukulkan
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 6L
1,639 Elo+
Solo
Odin
Odin
zlurqim
Odin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
3 / 1 / 5
8,290
488
6,741
13,552
13,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
13
4 / 0 / 1
8,374
493
8,722
12,806
5,319
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Catastros11
Amaterasu
13
2 / 2 / 3
8,233
484
5,100
12,855
11,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
FogazFlen
Fenrir
15
5 / 2 / 5
8,790
517
6,004
13,582
6,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
Omotenas
Vulcan
15
3 / 0 / 4
9,005
530
10,255
7,702
3,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,466
380
6,601
10,463
3,806
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Goldpyjamas
Tsukuyomi
11
0 / 2 / 1
7,048
415
3,283
13,607
4,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Phelfire
Cthulhu
9
0 / 2 / 1
6,450
379
5,834
13,407
9,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
xXcristusXx
Kukulkan
13
0 / 7 / 1
7,487
440
7,203
12,644
5,367
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Odin
zlurqim
Odin
14
3 / 3 / 0
8,256
486
5,187
11,290
4,431
Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
17
Kills
3
5
Deaths
17
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
3
1
5
5.5
W
Apollo
4
0
1
4.5
W
Amaterasu
Catastros11
Amaterasu
2
2
3
1.75
L
0
3
0
0
W
Fenrir
FogazFlen
Fenrir
5
2
5
3.75
L
Tsukuyomi
Goldpyjamas
Tsukuyomi
0
2
1
0.25
W
Vulcan
Omotenas
Vulcan
3
0
4
5
L
Cthulhu
Phelfire
Cthulhu
0
2
1
0.25
L
Kukulkan
xXcristusXx
Kukulkan
0
7
1
0.07
L
Odin
zlurqim
Odin
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,822
Damage
28,108
60,497
Taken
61,411
40,705
Mitigated
27,648
24,191
Healing
10,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
6,741
2,064
0
4,515
13,552
13,638
36
2,283
11,269
21,194
0
W
Apollo
8,722
5,037
0
6,628
12,806
5,319
1,044
3,266
9,540
0
64,397
W
Amaterasu
Catastros11
Amaterasu
5,100
2,088
0
5,448
12,855
11,379
638
1,433
11,422
0
41,748
L
6,601
2,835
128
2,533
10,463
3,806
790
1,924
8,539
0
37,946
W
Fenrir
FogazFlen
Fenrir
6,004
1,340
0
6,066
13,582
6,631
0
1,573
12,009
0
65,984
L
Tsukuyomi
Goldpyjamas
Tsukuyomi
3,283
356
0
4,685
13,607
4,983
0
2,126
11,481
0
47,963
W
Vulcan
Omotenas
Vulcan
10,255
3,602
0
1,534
7,702
3,738
480
4,482
3,220
72,979
0
L
Cthulhu
Phelfire
Cthulhu
5,834
640
254
1,491
13,407
9,061
0
4,994
8,413
24,242
0
L
Kukulkan
xXcristusXx
Kukulkan
7,203
380
0
1,287
12,644
5,367
0
6,265
6,379
64,770
0
L
Odin
zlurqim
Odin
5,187
2,757
0
0
11,290
4,431
852
2,167
9,123
0
37,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,692
Gold Earned
35,707
412
Minions Killed
350
0
Camps Cleared
0
1,630,964
Distance Traveled
1,496,460
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,290
488
36
2
0
341,639
3
W
Apollo
8,374
493
92
5
0
329,669
5
W
Amaterasu
8,233
484
71
4
0
274,281
0
L
Neith
6,466
380
61
4
0
266,739
0
W
Fenrir
8,790
517
93
5
0
341,469
2
L
Tsukuyomi
7,048
415
78
5
0
343,099
3
W
Vulcan
9,005
530
120
7
0
343,906
6
L
Cthulhu
6,450
379
26
2
0
306,325
2
L
Kukulkan
7,487
440
109
6
0
282,460
6
L
Odin
8,256
486
76
4
0
297,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role