Player Matchup

Geb
Geb
 
Geb
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Jaung
Jing Wei
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 106L
1,535 Elo+
Party 2
Chronos
Chronos
KevinDuffleButts
Chronos
Level 99
God Stats
21W - 13L
1,707 SR
Queue Stats
110W - 120L
1,520 Elo+
Party 2
Kali
Kali
WallahiMyG
Kali
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,484 Elo+
Party 2
Bakasura
Bakasura
downsyndrome87
Bakasura
Level 68
God Stats
6W - 7L
1,769 SR
Queue Stats
142W - 147L
1,497 Elo+
Party 2
Team Averages
Level 92
1,595 SR
1,507 Elo+

VS

Team Averages
Level 96
1,682 SR
1,525 Elo+
Neith
Neith
 
Neith
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Frxnny1
Ah Muzen Cab
Level 82
God Stats
21W - 8L
1,666 SR
Queue Stats
257W - 245L
1,480 Elo+
Party 1
Nemesis
Nemesis
LimaBean12303
Nemesis
Level 96
God Stats
13W - 5L
1,804 SR
Queue Stats
207W - 200L
1,524 Elo+
Party 1
Poseidon
Poseidon
Lorenes
Poseidon
Level 127
God Stats
5W - 1L
1,840 SR
Queue Stats
233W - 200L
1,515 Elo+
Party 1
Yemoja
Yemoja
OtterAmerica
Yemoja
Level 112
God Stats
3W - 1L
1,601 SR
Queue Stats
112W - 84L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
0 / 0 / 2
6,560
437
5,879
9,121
7,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
Jaung
Jing Wei
12
1 / 3 / 0
7,357
490
6,594
12,791
4,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 4 / 1
6,816
454
6,999
11,152
3,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 2 / 1
6,675
445
4,154
13,823
5,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bakasura
13
0 / 5 / 0
7,190
479
3,640
12,191
4,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
2 / 0 / 1
8,003
534
8,412
8,343
3,441
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Frxnny1
Ah Muzen Cab
17
4 / 0 / 1
10,349
690
11,168
8,304
3,430
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
14
2 / 1 / 4
8,596
573
6,257
13,184
5,581
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Lorenes
Poseidon
15
6 / 1 / 0
9,079
605
6,930
7,506
3,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
12
0 / 0 / 3
7,110
474
5,045
7,912
6,374
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
2
Kills
14
14
Deaths
2
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
2
1
W
Neith
 
Neith
2
0
1
2.5
W
Ah Muzen Cab
Frxnny1
Ah Muzen Cab
4
0
1
4.5
L
Jing Wei
Jaung
Jing Wei
1
3
0
0.33
L
0
4
1
0.13
W
Nemesis
2
1
4
4
W
Poseidon
Lorenes
Poseidon
6
1
0
6
W
Yemoja
0
0
3
1.5
L
1
2
1
0.75
L
Bakasura
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,266
Damage
37,812
59,078
Taken
45,249
26,255
Mitigated
22,020
14,284
Healing
14,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,879
248
187
2,400
9,121
7,760
0
3,026
6,095
17,717
0
W
Neith
 
Neith
8,412
4,921
0
2,221
8,343
3,441
901
1,767
6,576
0
70,006
W
Ah Muzen Cab
Frxnny1
Ah Muzen Cab
11,168
4,904
0
4,923
8,304
3,430
3,000
0
7,589
0
91,501
L
Jing Wei
Jaung
Jing Wei
6,594
5,321
0
4,416
12,791
4,541
0
2,597
10,194
0
53,546
L
6,999
2,493
0
1,605
11,152
3,944
1,065
3,772
7,380
47,541
0
W
Nemesis
6,257
2,620
0
803
13,184
5,581
0
5,240
7,670
0
67,422
W
Poseidon
Lorenes
Poseidon
6,930
1,137
0
1,866
7,506
3,194
858
2,881
4,425
78,388
0
W
Yemoja
5,045
1,043
2,921
2,159
7,912
6,374
395
2,516
5,396
24,728
0
L
4,154
1,708
0
3,368
13,823
5,326
0
2,580
11,243
0
51,443
L
Bakasura
3,640
2,542
0
2,308
12,191
4,684
0
0
12,191
0
43,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,598
Gold Earned
43,137
404
Minions Killed
531
0
Camps Cleared
0
1,533,292
Distance Traveled
1,542,093
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,560
437
10
1
0
316,702
7
W
Neith
8,003
534
107
7
0
267,199
3
W
Ah Muzen Cab
10,349
690
160
11
0
333,186
0
L
Jing Wei
7,357
490
106
7
0
274,165
1
L
Chronos
6,816
454
97
6
0
291,403
0
W
Nemesis
8,596
573
98
7
0
358,083
4
W
Poseidon
9,079
605
127
8
0
313,608
1
W
Yemoja
7,110
474
39
3
0
270,017
5
L
Kali
6,675
445
67
4
0
305,727
2
L
Bakasura
7,190
479
124
8
0
345,295
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role