Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
HarleyQuinn331
Nu Wa
Level 123
God Stats
7W - 4L
1,525 SR
Queue Stats
85W - 57L
1,572 Elo+
Party 2
Cabrakan
Cabrakan
PiNkBuBbLeGuM263
Cabrakan
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 10L
1,679 Elo+
Solo
Neith
Neith
SuperPotatoBoi
Neith
Level 87
God Stats
27W - 25L
1,500 SR
Queue Stats
226W - 222L
1,551 Elo+
Party 2
Tiamat
Tiamat
spaceorbi
Tiamat
Level 128
God Stats
7W - 7L
1,510 SR
Queue Stats
490W - 551L
1,519 Elo+
Solo
Team Averages
Level 119
1,507 SR
1,564 Elo+

VS

Team Averages
Level 116
1,478 SR
1,506 Elo+
Sol
Sol
I3illie
Sol
Level 81
God Stats
0W - 2L
1,393 SR
Queue Stats
18W - 18L
1,480 Elo+
Solo
Odin
Odin
NIKKO_FRANCHISE
Odin
Level 142
God Stats
262W - 255L
1,511 SR
Queue Stats
489W - 489L
1,469 Elo+
Party 1
Medusa
Medusa
Sushi_Slop
Medusa
Level 148
God Stats
6W - 19L
1,500 SR
Queue Stats
575W - 602L
1,425 Elo+
Party 1
Loki
Loki
YouCai
Loki
Level 143
God Stats
9W - 9L
1,546 SR
Queue Stats
75W - 58L
1,624 Elo+
Solo
Kukulkan
Kukulkan
diegukis98
Kukulkan
Level 65
God Stats
36W - 46L
1,438 SR
Queue Stats
646W - 695L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
5 / 0 / 8
10,469
1,047
10,511
7,923
4,311
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 0 / 11
10,212
1,021
8,863
2,896
994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 2 / 5
10,625
1,063
9,676
7,816
5,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 0 / 6
9,316
932
6,790
5,030
2,132
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
spaceorbi
Tiamat
16
3 / 1 / 9
10,086
1,009
9,824
4,529
2,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

269

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
14
1 / 3 / 2
9,029
903
5,113
8,383
2,973
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 0 / 3
9,056
906
3,970
10,048
4,091
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
Sushi_Slop
Medusa
14
1 / 4 / 2
9,348
935
7,259
12,337
5,010
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
YouCai
Loki
14
1 / 2 / 2
9,077
908
3,053
7,851
2,835
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
diegukis98
Kukulkan
15
0 / 4 / 3
9,677
968
5,281
10,087
3,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
13
Kills
3
3
Deaths
13
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
0
8
9
W
1
0
11
6.5
L
Sol
1
3
2
0.67
L
0
0
3
1.5
W
4
2
5
3.25
W
0
0
6
3
L
Medusa
Sushi_Slop
Medusa
1
4
2
0.5
L
Loki
YouCai
Loki
1
2
2
1
L
Kukulkan
diegukis98
Kukulkan
0
4
3
0.38
W
Tiamat
spaceorbi
Tiamat
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,664
Damage
24,676
28,194
Taken
48,706
15,556
Mitigated
18,709
4,790
Healing
2,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
10,511
1,784
0
0
7,923
4,311
0
3,058
4,865
0
16,505
W
8,863
1,786
0
453
2,896
994
0
595
2,301
39,455
0
L
Sol
5,113
707
0
816
8,383
2,973
0
5,456
2,843
26,293
0
L
3,970
1,219
0
286
10,048
4,091
0
5,222
4,788
0
15,256
W
9,676
1,252
0
1,238
7,816
5,541
0
3,122
4,694
28,343
0
W
6,790
1,438
0
1,791
5,030
2,132
0
1,835
3,195
0
23,682
L
Medusa
Sushi_Slop
Medusa
7,259
3,558
0
921
12,337
5,010
0
7,109
5,116
0
21,414
L
Loki
YouCai
Loki
3,053
71
0
160
7,851
2,835
0
4,563
3,204
0
15,910
L
Kukulkan
diegukis98
Kukulkan
5,281
247
0
110
10,087
3,800
0
5,613
4,392
41,150
0
W
Tiamat
spaceorbi
Tiamat
9,824
795
0
1,308
4,529
2,578
0
1,784
2,745
15,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,708
Gold Earned
46,187
190
Minions Killed
207
9
Camps Cleared
6
946,347
Distance Traveled
1,002,101
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,469
1,047
10
1
2
193,691
1
W
Nu Wa
10,212
1,021
65
7
0
182,687
0
L
Sol
9,029
903
38
4
1
174,460
1
L
Odin
9,056
906
28
3
2
234,575
0
W
Cabrakan
10,625
1,063
52
5
5
190,640
0
W
Neith
9,316
932
48
5
1
199,048
1
L
Medusa
9,348
935
27
3
1
191,231
0
L
Loki
9,077
908
15
2
2
204,457
1
L
Kukulkan
9,677
968
99
10
0
197,378
0
W
Tiamat
10,086
1,009
15
2
1
180,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role