Player Matchup

Janus
Janus
iStaminBus--
Janus
Level 125
God Stats
4W - 2L
1,299 SR
Queue Stats
124W - 96L
1,530 Elo+
Party 2
Nemesis
Nemesis
iVoidz---
Nemesis
Level 122
God Stats
16W - 10L
1,523 SR
Queue Stats
186W - 163L
1,455 Elo+
Party 2
Medusa
Medusa
sMarky---
Medusa
Level 88
God Stats
1W - 0L
1,273 SR
Queue Stats
18W - 20L
1,453 Elo+
Party 2
Team Averages
Level 112
1,365 SR
1,479 Elo+

VS

Team Averages
Level 87
1,500 SR
1,421 Elo+
Neith
Neith
 
Neith
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Krhodes97
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,376 Elo+
Party 1
Chaac
Chaac
RomanIsDurnk
Chaac
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 3
7,468
747
9,695
6,593
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
iVoidz---
Nemesis
11
2 / 1 / 6
7,182
718
5,571
8,193
3,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Medusa
sMarky---
Medusa
13
3 / 0 / 4
7,516
752
8,740
6,231
2,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 3 / 2
6,138
614
6,711
8,746
3,110
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 3 / 3
6,697
670
6,218
8,470
3,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 2 / 2
6,583
658
4,673
12,063
8,359
Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
8
Kills
4
4
Deaths
8
13
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
2
0.67
L
1
3
3
0.83
L
2
2
2
1.5
W
3
3
3
1.5
W
Nemesis
iVoidz---
Nemesis
2
1
6
5
W
Medusa
sMarky---
Medusa
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,006
Damage
17,602
21,017
Taken
29,279
8,745
Mitigated
14,950
4,515
Healing
9,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,711
2,669
393
977
8,746
3,110
0
2,190
6,458
0
19,838
L
6,218
46
2,197
2,882
8,470
3,481
0
4,255
3,787
20,033
0
L
4,673
668
219
3,039
12,063
8,359
0
2,784
9,075
0
17,842
W
9,695
179
0
894
6,593
2,472
108
2,718
3,625
31,199
0
W
Nemesis
iVoidz---
Nemesis
5,571
1,785
0
1,423
8,193
3,693
398
1,656
6,371
0
9,324
W
Medusa
sMarky---
Medusa
8,740
4,179
445
1,753
6,231
2,580
873
1,573
4,496
0
30,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,166
Gold Earned
19,418
123
Minions Killed
96
4
Camps Cleared
4
551,639
Distance Traveled
541,388
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,138
614
27
3
2
172,394
5
L
Hel
6,697
670
49
5
1
180,168
2
L
Chaac
6,583
658
20
2
1
188,826
4
W
Janus
7,468
747
56
6
1
177,676
2
W
Nemesis
7,182
718
20
2
0
185,216
1
W
Medusa
7,516
752
47
5
3
188,747
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role