Player Matchup

Jing Wei
Jing Wei
JVXCII
Jing Wei
Level 156
God Stats
4W - 4L
1,541 SR
Queue Stats
202W - 162L
1,652 Elo+
Party 3
Cabrakan
Cabrakan
MrPunkey
Cabrakan
Level 138
God Stats
1W - 3L
1,715 SR
Queue Stats
734W - 673L
1,572 Elo+
Party 1
Ah Puch
Ah Puch
SenpaiZH
Ah Puch
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 32L
1,753 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
b0nesaw25
Morgan Le Fay
Level 158
God Stats
0W - 2L
1,734 SR
Queue Stats
339W - 281L
1,626 Elo+
Party 3
Bakasura
Bakasura
mmico
Bakasura
Level 158
God Stats
3W - 2L
1,660 SR
Queue Stats
284W - 230L
1,647 Elo+
Party 1
Team Averages
Level 153
1,630 SR
1,650 Elo+

VS

Team Averages
Level 152
1,796 SR
1,759 Elo+
Ullr
Ullr
IXVetro
Ullr
Level 155
God Stats
90W - 30L
1,866 SR
Queue Stats
1,389W - 458L
1,839 Elo+
Party 2
Sun Wukong
Sun Wukong
Its Frylock
Sun Wukong
Level 160
God Stats
9W - 7L
1,710 SR
Queue Stats
962W - 850L
1,636 Elo+
Solo
Horus
Horus
J3CZ
Horus
Level 123
God Stats
7W - 2L
1,687 SR
Queue Stats
97W - 46L
1,738 Elo+
Party 2
The Morrigan
The Morrigan
Trignuh
The Morrigan
Level 160
God Stats
27W - 13L
1,660 SR
Queue Stats
1,718W - 570L
1,785 Elo+
Party 2
Janus
Janus
maнev
Janus
Level 160
God Stats
7W - 3L
2,059 SR
Queue Stats
467W - 198L
1,798 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JVXCII
Jing Wei
15
2 / 3 / 2
9,598
533
9,391
16,057
7,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cabrakan
MrPunkey
Cabrakan
11
0 / 5 / 0
6,524
362
3,211
15,650
16,897
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
SenpaiZH
Ah Puch
15
0 / 4 / 0
9,063
504
11,199
14,500
9,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
b0nesaw25
Morgan Le Fay
12
0 / 3 / 0
7,507
417
4,192
10,173
4,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
mmico
Bakasura
14
2 / 4 / 1
8,560
476
7,401
18,093
7,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
IXVetro
Ullr
16
5 / 0 / 8
10,083
560
19,131
12,067
5,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
Its Frylock
Sun Wukong
15
4 / 0 / 8
9,678
538
10,547
16,072
11,306
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Horus
J3CZ
Horus
12
1 / 2 / 11
8,401
467
5,303
16,962
11,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
Trignuh
The Morrigan
15
4 / 0 / 5
9,573
532
9,413
12,225
4,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
maнev
Janus
17
4 / 2 / 5
10,868
604
9,382
10,065
3,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
4
Kills
18
19
Deaths
4
3
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ullr
IXVetro
Ullr
5
0
8
9
W
Sun Wukong
Its Frylock
Sun Wukong
4
0
8
8
W
Horus
J3CZ
Horus
1
2
11
3.25
L
Jing Wei
JVXCII
Jing Wei
2
3
2
1
L
Cabrakan
MrPunkey
Cabrakan
0
5
0
0
L
Ah Puch
SenpaiZH
Ah Puch
0
4
0
0
W
The Morrigan
Trignuh
The Morrigan
4
0
5
6.5
L
Morgan Le Fay
b0nesaw25
Morgan Le Fay
0
3
0
0
W
Janus
maнev
Janus
4
2
5
3.25
L
Bakasura
mmico
Bakasura
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,394
Damage
53,776
74,473
Taken
67,391
46,393
Mitigated
37,055
18,957
Healing
19,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
IXVetro
Ullr
19,131
8,735
0
1,085
12,067
5,855
0
6,226
5,691
0
104,829
W
Sun Wukong
Its Frylock
Sun Wukong
10,547
1,731
0
7,821
16,072
11,306
998
6,173
9,689
0
63,528
W
Horus
J3CZ
Horus
5,303
2,997
1,751
3,827
16,962
11,256
0
6,306
10,196
0
19,624
L
Jing Wei
JVXCII
Jing Wei
9,391
8,081
0
5,839
16,057
7,108
1,266
5,849
10,208
0
89,850
L
Cabrakan
MrPunkey
Cabrakan
3,211
807
30
1,040
15,650
16,897
0
3,796
11,854
15,595
0
L
Ah Puch
SenpaiZH
Ah Puch
11,199
670
0
5,706
14,500
9,608
0
2,489
12,011
77,135
0
W
The Morrigan
Trignuh
The Morrigan
9,413
1,871
0
1,313
12,225
4,915
70
1,407
9,863
72,360
2,134
L
Morgan Le Fay
b0nesaw25
Morgan Le Fay
4,192
403
0
2,313
10,173
4,877
0
1,155
9,018
58,061
0
W
Janus
maнev
Janus
9,382
1,392
249
3,538
10,065
3,723
0
529
9,361
99,296
0
L
Bakasura
mmico
Bakasura
7,401
4,516
0
4,029
18,093
7,903
0
4,973
13,120
0
68,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,252
Gold Earned
48,603
536
Minions Killed
593
0
Camps Cleared
0
1,685,339
Distance Traveled
1,853,320
31
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,083
560
164
9
0
370,548
4
W
Sun Wukong
9,678
538
123
7
0
383,707
5
W
Horus
8,401
467
21
1
0
348,889
6
L
Jing Wei
9,598
533
146
8
0
330,172
5
L
Cabrakan
6,524
362
17
1
0
321,448
6
L
Ah Puch
9,063
504
137
8
0
305,754
6
W
The Morrigan
9,573
532
113
6
0
380,043
1
L
Morgan Le Fay
7,507
417
101
6
0
321,930
8
W
Janus
10,868
604
172
10
0
370,133
2
L
Bakasura
8,560
476
135
8
0
406,035
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role