Player Matchup

Yu Huang
Yu Huang
FancyBunnies
Yu Huang
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 116L
1,530 Elo+
Party 1
Kuzenbo
Kuzenbo
IM71167
Kuzenbo
Level 156
God Stats
8W - 8L
1,540 SR
Queue Stats
76W - 65L
1,581 Elo+
Party 1
Sun Wukong
Sun Wukong
Unknownkeeve
Sun Wukong
Level 22
God Stats
21W - 35L
1,388 SR
Queue Stats
25W - 56L
1,335 Elo+
Party 1
Neith
Neith
starboykev_1
Neith
Level 47
God Stats
23W - 20L
1,551 SR
Queue Stats
287W - 282L
1,464 Elo+
Party 1
Ne Zha
Ne Zha
xoEvin
Ne Zha
Level 28
God Stats
2W - 0L
1,703 SR
Queue Stats
122W - 158L
1,443 Elo+
Party 1
Team Averages
Level 68
1,536 SR
1,471 Elo+

VS

Team Averages
Level 59
1,550 SR
1,451 Elo+
Hel
Hel
FurryOnlyFans
Hel
Level 27
God Stats
4W - 4L
1,488 SR
Queue Stats
8W - 18L
1,318 Elo+
Party 3
Achilles
Achilles
LevallianRed
Achilles
Level 125
God Stats
2W - 6L
1,775 SR
Queue Stats
408W - 349L
1,512 Elo+
Party 2
Heimdallr
Heimdallr
OppsCapAlot
Heimdallr
Level 49
God Stats
154W - 166L
1,533 SR
Queue Stats
174W - 201L
1,508 Elo+
Party 3
Bastet
Bastet
PvtWalter2667
Bastet
Level 45
God Stats
64W - 74L
1,455 SR
Queue Stats
416W - 396L
1,470 Elo+
Party 2
Zhong Kui
Zhong Kui
Zerlock11
Zhong Kui
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
337W - 338L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
FancyBunnies
Yu Huang
20
4 / 1 / 15
18,046
950
47,474
24,467
11,237
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kuzenbo
IM71167
Kuzenbo
20
6 / 0 / 16
19,683
1,036
29,737
35,104
74,030
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
Unknownkeeve
Sun Wukong
20
8 / 3 / 13
17,892
942
13,563
30,918
38,292
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
4 / 1 / 17
18,912
995
32,736
16,922
7,354
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ne Zha
xoEvin
Ne Zha
20
1 / 11 / 17
16,452
866
13,967
34,187
14,844
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

Team 1 Tickets

10

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 9 / 7
16,863
888
19,726
31,457
22,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Achilles
LevallianRed
Achilles
20
9 / 3 / 5
18,127
954
26,799
36,251
68,294
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heimdallr
OppsCapAlot
Heimdallr
20
1 / 2 / 9
16,564
872
13,423
15,086
8,425
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
0 / 1 / 9
16,588
873
27,861
18,607
11,519
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
Zerlock11
Zhong Kui
20
3 / 8 / 12
17,853
940
47,079
48,538
41,949
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
58
23
Kills
16
16
Deaths
23
78
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
FancyBunnies
Yu Huang
4
1
15
11.5
L
3
9
7
0.72
W
Kuzenbo
IM71167
Kuzenbo
6
0
16
14
L
Achilles
LevallianRed
Achilles
9
3
5
3.83
L
Heimdallr
OppsCapAlot
Heimdallr
1
2
9
2.75
L
0
1
9
4.5
W
Sun Wukong
Unknownkeeve
Sun Wukong
8
3
13
4.83
L
Zhong Kui
Zerlock11
Zhong Kui
3
8
12
1.13
W
4
1
17
12.5
W
Ne Zha
xoEvin
Ne Zha
1
11
17
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

137,477
Damage
134,888
141,598
Taken
149,939
145,757
Mitigated
152,466
20,349
Healing
47,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
FancyBunnies
Yu Huang
47,474
6,143
0
0
24,467
11,237
0
7,096
17,371
102,242
0
L
19,726
0
10,705
11,772
31,457
22,279
0
19,052
12,405
46,928
0
W
Kuzenbo
IM71167
Kuzenbo
29,737
10,902
4,647
3,981
35,104
74,030
0
19,557
15,547
44,935
0
L
Achilles
LevallianRed
Achilles
26,799
6,006
0
3,529
36,251
68,294
0
14,187
20,376
0
46,801
L
Heimdallr
OppsCapAlot
Heimdallr
13,423
9,617
0
0
15,086
8,425
0
8,498
6,588
0
62,308
L
27,861
5,951
0
5,644
18,607
11,519
0
8,611
9,996
0
56,430
W
Sun Wukong
Unknownkeeve
Sun Wukong
13,563
4,168
0
1,446
30,918
38,292
0
13,521
17,397
0
21,799
L
Zhong Kui
Zerlock11
Zhong Kui
47,079
5,138
1,605
14,224
48,538
41,949
0
26,863
21,489
108,763
0
W
32,736
20,569
0
9,515
16,922
7,354
0
8,830
8,092
0
93,243
W
Ne Zha
xoEvin
Ne Zha
13,967
2,616
0
760
34,187
14,844
0
17,801
16,386
0
25,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,985
Gold Earned
85,995
373
Minions Killed
406
7
Camps Cleared
14
1,801,520
Distance Traveled
1,755,509
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
18,046
950
152
8
2
361,595
1
L
Hel
16,863
888
58
3
3
356,151
0
W
Kuzenbo
19,683
1,036
34
2
1
423,756
3
L
Achilles
18,127
954
37
2
5
360,393
0
L
Heimdallr
16,564
872
100
5
1
316,522
0
L
Bastet
16,588
873
48
3
5
397,971
0
W
Sun Wukong
17,892
942
24
1
0
308,078
0
L
Zhong Kui
17,853
940
163
9
0
324,472
0
W
Neith
18,912
995
139
7
4
362,616
0
W
Ne Zha
16,452
866
24
1
0
345,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role