Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
BRUH DID U FART
Ah Puch
Level 159
God Stats
2W - 0L
1,601 SR
Queue Stats
114W - 123L
1,412 Elo+
Solo
Nu Wa
Nu Wa
Doneckiy
Nu Wa
Level 128
God Stats
10W - 6L
1,554 SR
Queue Stats
544W - 573L
1,477 Elo+
Solo
Persephone
Persephone
Manneo
Persephone
Level 128
God Stats
7W - 4L
1,490 SR
Queue Stats
482W - 507L
1,439 Elo+
Solo
Ares
Ares
ilikebanananers
Ares
Level 105
God Stats
8W - 1L
1,442 SR
Queue Stats
666W - 697L
1,536 Elo+
Solo
Team Averages
Level 135
1,517 SR
1,473 Elo+

VS

Team Averages
Level 130
1,475 SR
1,424 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Fantast1ca
Sol
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 38L
1,652 Elo+
Solo
Bastet
Bastet
USA4thewin
Bastet
Level 125
God Stats
3W - 4L
1,500 SR
Queue Stats
613W - 637L
1,347 Elo+
Solo
Olorun
Olorun
ichigokurosaki10
Olorun
Level 138
God Stats
3W - 3L
1,376 SR
Queue Stats
215W - 219L
1,525 Elo+
Solo
Da Ji
Da Ji
oOToTOo
Da Ji
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 20L
1,093 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
19
4 / 1 / 12
10,519
877
10,742
13,049
7,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 1 / 12
8,695
725
6,671
7,584
4,021
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
Doneckiy
Nu Wa
14
2 / 3 / 13
9,035
753
9,612
10,085
4,584
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Manneo
Persephone
17
6 / 3 / 11
10,736
895
11,236
13,752
6,311
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
7 / 2 / 8
10,811
901
7,390
17,272
20,874
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 1 / 0
6,619
552
2,464
2,707
1,317
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 3 / 1
9,188
766
17,012
11,803
6,343
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bastet
USA4thewin
Bastet
15
1 / 7 / 2
8,059
672
10,599
15,050
17,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

9
0 / 4 / 3
6,786
566
1,785
6,669
3,907
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Da Ji
oOToTOo
Da Ji
17
3 / 5 / 3
8,510
709
11,023
14,033
20,652
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
17
20
Kills
8
10
Deaths
20
56
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
1
12
10
L
Nu Wa
 
Nu Wa
0
1
0
0
W
1
1
12
7
W
Nu Wa
Doneckiy
Nu Wa
2
3
13
2.83
L
4
3
1
1.5
W
Persephone
Manneo
Persephone
6
3
11
3.83
L
Bastet
USA4thewin
Bastet
1
7
2
0.29
L
0
4
3
0.38
W
7
2
8
5.5
L
Da Ji
oOToTOo
Da Ji
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,651
Damage
42,883
61,742
Taken
50,262
43,440
Mitigated
50,001
28,569
Healing
11,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,742
386
5,536
6,606
13,049
7,650
827
5,683
7,366
24,364
0
L
Nu Wa
 
Nu Wa
2,464
267
194
207
2,707
1,317
0
2,659
19
9,802
0
W
6,671
424
210
2,263
7,584
4,021
801
2,232
5,352
17,840
0
W
Nu Wa
Doneckiy
Nu Wa
9,612
3,930
427
941
10,085
4,584
2,736
3,292
6,793
22,485
0
L
17,012
1,628
0
4,982
11,803
6,343
0
11,049
449
41,763
0
W
Persephone
Manneo
Persephone
11,236
743
1,874
5,881
13,752
6,311
1,207
4,806
8,943
27,936
0
L
Bastet
USA4thewin
Bastet
10,599
2,499
278
1,999
15,050
17,782
0
13,148
1,721
0
19,839
L
1,785
378
893
1,165
6,669
3,907
0
6,599
37
5,246
0
W
7,390
525
793
4,038
17,272
20,874
738
5,246
12,026
13,577
0
L
Da Ji
oOToTOo
Da Ji
11,023
2,178
0
1,892
14,033
20,652
0
11,373
2,385
0
17,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,796
Gold Earned
39,162
152
Minions Killed
105
0
Camps Cleared
0
1,125,971
Distance Traveled
883,410
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,519
877
38
3
0
246,221
0
L
Nu Wa
6,619
552
19
2
0
83,608
2
W
Ah Puch
8,695
725
24
2
0
217,972
1
W
Nu Wa
9,035
753
29
2
0
197,518
0
L
Sol
9,188
766
55
5
0
230,898
0
W
Persephone
10,736
895
45
4
0
219,745
0
L
Bastet
8,059
672
18
2
0
217,762
0
L
Olorun
6,786
566
5
0
0
151,361
0
W
Ares
10,811
901
16
1
0
244,515
1
L
Da Ji
8,510
709
8
1
0
199,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role