Player Matchup

Persephone
Persephone
Moon-tytn
Persephone
Level 26
God Stats
1W - 3L
1,194 SR
Queue Stats
32W - 29L
1,318 Elo+
Party 1
Achilles
Achilles
Tehbroseidon
Achilles
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 74L
1,367 Elo+
Party 1
Hou Yi
Hou Yi
eBn_2498
Hou Yi
Level 71
God Stats
3W - 2L
1,431 SR
Queue Stats
39W - 51L
1,406 Elo+
Party 1
Team Averages
Level 61
1,375 SR
1,363 Elo+

VS

Team Averages
Level 53
1,405 SR
1,335 Elo+
Gilgamesh
Gilgamesh
ImCodi420
Gilgamesh
Level 29
God Stats
0W - 2L
1,507 SR
Queue Stats
229W - 240L
1,336 Elo+
Party 2
Hercules
Hercules
Niblet420
Hercules
Level 48
God Stats
49W - 51L
1,367 SR
Queue Stats
164W - 194L
1,342 Elo+
Party 2
Nox
Nox
SpookyKittenSam_
Nox
Level 83
God Stats
19W - 32L
1,342 SR
Queue Stats
149W - 262L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Moon-tytn
Persephone
16
1 / 3 / 2
12,211
611
12,262
13,966
6,418
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Tehbroseidon
Achilles
18
3 / 1 / 6
12,814
641
19,486
15,031
11,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hou Yi
eBn_2498
Hou Yi
17
6 / 4 / 1
12,532
627
19,245
17,762
8,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ImCodi420
Gilgamesh
17
5 / 7 / 4
12,682
634
21,527
26,816
20,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Niblet420
Hercules
16
3 / 3 / 4
12,146
607
5,709
26,275
21,063
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
1 / 0 / 7
13,072
654
10,861
9,324
5,904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
10
Kills
9
8
Deaths
10
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
ImCodi420
Gilgamesh
5
7
4
1
W
Persephone
Moon-tytn
Persephone
1
3
2
0.67
L
Hercules
Niblet420
Hercules
3
3
4
1.67
L
1
0
7
4.5
W
Achilles
Tehbroseidon
Achilles
3
1
6
6
W
Hou Yi
eBn_2498
Hou Yi
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,993
Damage
38,097
46,759
Taken
62,415
26,621
Mitigated
47,106
7,485
Healing
10,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
ImCodi420
Gilgamesh
21,527
7,210
0
2,069
26,816
20,139
210
5,610
20,598
0
56,785
W
Persephone
Moon-tytn
Persephone
12,262
2,253
455
2,687
13,966
6,418
508
2,946
11,017
42,658
0
L
Hercules
Niblet420
Hercules
5,709
1,148
0
4,169
26,275
21,063
110
5,849
19,965
4,652
13,734
L
10,861
960
0
4,153
9,324
5,904
418
2,465
6,740
65,477
0
W
Achilles
Tehbroseidon
Achilles
19,486
8,407
854
2,416
15,031
11,330
881
5,508
9,523
0
45,840
W
Hou Yi
eBn_2498
Hou Yi
19,245
11,717
107
966
17,762
8,873
0
3,663
14,099
0
33,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,557
Gold Earned
37,900
153
Minions Killed
199
5
Camps Cleared
12
958,992
Distance Traveled
1,101,060
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,682
634
68
3
5
360,114
0
W
Persephone
12,211
611
66
3
0
299,624
0
L
Hercules
12,146
607
21
1
2
364,751
1
L
Nox
13,072
654
110
6
5
376,195
5
W
Achilles
12,814
641
52
3
4
355,827
2
W
Hou Yi
12,532
627
35
2
1
303,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role