Player Matchup

Jing Wei
Jing Wei
Baseballboys990
Jing Wei
Level 145
God Stats
2W - 3L
1,797 SR
Queue Stats
302W - 302L
1,581 Elo+
Party 1
Yu Huang
Yu Huang
MoneyMaster0123
Yu Huang
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 37L
1,309 Elo+
Party 1
Athena
Athena
SirMickey
Athena
Level 138
God Stats
14W - 12L
1,592 SR
Queue Stats
148W - 149L
1,595 Elo+
Party 1
Erlang Shen
Erlang Shen
Vellaunus
Erlang Shen
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,272 Elo+
Solo
Ao Kuang
Ao Kuang
bigbuke69
Ao Kuang
Level 108
God Stats
2W - 3L
1,339 SR
Queue Stats
308W - 290L
1,584 Elo+
Party 1
Team Averages
Level 126
1,546 SR
1,468 Elo+

VS

Team Averages
Level 117
1,519 SR
1,560 Elo+
Izanami
Izanami
 
Izanami
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
DemonDeathD
Guan Yu
Level 78
God Stats
10W - 9L
1,655 SR
Queue Stats
280W - 258L
1,590 Elo+
Party 2
Baron Samedi
Baron Samedi
WhereMyHemletMom
Baron Samedi
Level 119
God Stats
28W - 25L
1,215 SR
Queue Stats
264W - 243L
1,629 Elo+
Party 2
Ymir
Ymir
aidenweber7
Ymir
Level 88
God Stats
21W - 7L
1,706 SR
Queue Stats
263W - 226L
1,557 Elo+
Solo
Ne Zha
Ne Zha
ftd5000
Ne Zha
Level 160
God Stats
1W - 2L
1,521 SR
Queue Stats
339W - 314L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
9
0 / 2 / 0
5,168
517
3,435
7,016
1,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yu Huang
9
0 / 0 / 0
4,959
496
3,515
3,082
1,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
SirMickey
Athena
6
0 / 2 / 0
4,343
434
1,288
7,176
3,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
Vellaunus
Erlang Shen
6
1 / 2 / 0
4,307
431
2,007
5,851
1,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
bigbuke69
Ao Kuang
9
0 / 2 / 0
5,009
501
3,151
10,356
3,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 0 / 3
5,882
588
5,356
5,617
1,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
DemonDeathD
Guan Yu
12
4 / 1 / 0
7,111
711
5,020
8,046
6,518
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
WhereMyHemletMom
Baron Samedi
9
0 / 0 / 0
5,314
531
3,871
4,045
1,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
3 / 0 / 1
5,901
590
2,902
3,805
2,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
ftd5000
Ne Zha
8
1 / 1 / 1
5,012
501
3,542
7,952
2,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
13
1
Kills
8
8
Deaths
2
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
3
1.5
L
Jing Wei
0
2
0
0
W
Guan Yu
DemonDeathD
Guan Yu
4
1
0
4
L
Yu Huang
0
0
0
0
L
Athena
SirMickey
Athena
0
2
0
0
L
Erlang Shen
Vellaunus
Erlang Shen
1
2
0
0.5
W
Baron Samedi
WhereMyHemletMom
Baron Samedi
0
0
0
0
W
3
0
1
3.5
L
Ao Kuang
bigbuke69
Ao Kuang
0
2
0
0
W
Ne Zha
ftd5000
Ne Zha
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,396
Damage
20,691
33,481
Taken
29,465
11,160
Mitigated
15,319
9,793
Healing
9,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,356
3,689
0
2,870
5,617
1,744
270
357
5,260
0
48,978
L
Jing Wei
3,435
2,463
0
1,940
7,016
1,830
0
1,653
5,363
0
36,881
W
Guan Yu
DemonDeathD
Guan Yu
5,020
1,433
0
2,141
8,046
6,518
818
863
7,183
0
50,584
L
Yu Huang
3,515
279
0
250
3,082
1,114
0
1,986
1,096
32,799
0
L
Athena
SirMickey
Athena
1,288
275
0
1,587
7,176
3,006
0
2,005
5,171
9,105
0
L
Erlang Shen
Vellaunus
Erlang Shen
2,007
1,476
0
3,221
5,851
1,873
0
0
5,851
0
15,085
W
Baron Samedi
WhereMyHemletMom
Baron Samedi
3,871
333
255
1,641
4,045
1,943
0
2,997
1,048
32,408
0
W
2,902
1,131
0
1,195
3,805
2,164
0
876
2,929
18,345
0
L
Ao Kuang
bigbuke69
Ao Kuang
3,151
1,078
0
2,795
10,356
3,337
0
1,129
9,227
35,791
0
W
Ne Zha
ftd5000
Ne Zha
3,542
1,123
0
1,801
7,952
2,950
0
2,861
5,091
0
30,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,786
Gold Earned
29,220
231
Minions Killed
323
0
Camps Cleared
0
889,072
Distance Traveled
957,859
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
5,882
588
83
8
0
175,697
2
L
Jing Wei
5,168
517
80
8
0
174,462
0
W
Guan Yu
7,111
711
98
10
0
202,233
0
L
Yu Huang
4,959
496
48
5
0
194,907
1
L
Athena
4,343
434
14
1
0
212,698
1
L
Erlang Shen
4,307
431
21
2
0
117,888
0
W
Baron Samedi
5,314
531
68
7
0
177,833
0
W
Ymir
5,901
590
18
2
0
193,765
4
L
Ao Kuang
5,009
501
68
7
0
189,117
1
W
Ne Zha
5,012
501
56
6
0
208,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role