Player Matchup

Poseidon
Poseidon
Benji saiyan
Poseidon
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,758 Elo+
Party 1
Heimdallr
Heimdallr
BrightMoore
Heimdallr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,854 Elo+
Party 1
Medusa
Medusa
Ye11owCrash10
Medusa
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,478 Elo+
Party 1
Ymir
Ymir
logan100201
Ymir
Level 97
God Stats
2W - 1L
1,682 SR
Queue Stats
16W - 11L
1,504 Elo+
Party 1
Mulan
Mulan
xSituatedBat
Mulan
Level 85
God Stats
1W - 1L
1,297 SR
Queue Stats
18W - 18L
1,508 Elo+
Party 1
Team Averages
Level 93
1,496 SR
1,620 Elo+

VS

Team Averages
Level 106
1,523 SR
1,377 Elo+
Ah Puch
Ah Puch
AllureAnodyne
Ah Puch
Level 146
God Stats
1W - 2L
1,290 SR
Queue Stats
146W - 186L
1,398 Elo+
Party 2
Loki
Loki
BrandedCoin
Loki
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 93L
1,374 Elo+
Party 2
Merlin
Merlin
Lukky13
Merlin
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,215 Elo+
Party 2
Hachiman
Hachiman
SovietWaffle
Hachiman
Level 88
God Stats
2W - 2L
1,454 SR
Queue Stats
132W - 138L
1,474 Elo+
Party 3
Hercules
Hercules
primuscatus
Hercules
Level 32
God Stats
2W - 1L
1,873 SR
Queue Stats
103W - 152L
1,424 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Benji saiyan
Poseidon
20
5 / 4 / 10
12,565
698
9,063
11,365
5,158
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heimdallr
BrightMoore
Heimdallr
20
3 / 3 / 16
11,990
666
20,711
14,492
8,186
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
5 / 4 / 12
12,699
706
22,865
18,489
10,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
5 / 2 / 15
13,185
733
12,646
20,430
25,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
4 / 5 / 11
11,821
657
14,521
19,464
17,157
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
5 / 3 / 7
11,942
663
21,738
13,735
7,965
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 4 / 4
10,722
596
8,731
16,658
8,604
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Lukky13
Merlin
18
5 / 6 / 7
11,442
636
17,567
17,498
10,105
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
SovietWaffle
Hachiman
18
2 / 5 / 9
10,974
610
15,337
14,786
8,334
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
primuscatus
Hercules
18
1 / 4 / 6
10,667
593
7,648
22,522
27,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
50
22
Kills
17
18
Deaths
22
64
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
5
3
7
2.83
W
Poseidon
Benji saiyan
Poseidon
5
4
10
2.5
L
4
4
4
1.5
W
Heimdallr
BrightMoore
Heimdallr
3
3
16
3.67
L
Merlin
Lukky13
Merlin
5
6
7
1.42
L
Hachiman
SovietWaffle
Hachiman
2
5
9
1.3
W
5
4
12
2.75
W
5
2
15
6.25
L
Hercules
primuscatus
Hercules
1
4
6
1
W
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,806
Damage
71,021
84,240
Taken
85,199
66,782
Mitigated
62,090
31,485
Healing
19,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
21,738
752
1,056
2,943
13,735
7,965
0
3,202
10,533
42,747
0
W
Poseidon
Benji saiyan
Poseidon
9,063
749
2,080
2,013
11,365
5,158
1,875
4,174
7,160
27,972
0
L
8,731
583
1,005
2,204
16,658
8,604
0
2,477
14,181
0
19,915
W
Heimdallr
BrightMoore
Heimdallr
20,711
6,542
3,709
3,024
14,492
8,186
2,402
9,138
5,275
0
39,768
L
Merlin
Lukky13
Merlin
17,567
803
855
2,767
17,498
10,105
0
4,832
12,666
44,673
0
L
Hachiman
SovietWaffle
Hachiman
15,337
5,683
2,399
2,088
14,786
8,334
0
3,751
11,035
0
31,812
W
22,865
7,086
4,736
7,550
18,489
10,568
1,883
9,780
8,477
0
64,158
W
12,646
787
362
2,106
20,430
25,713
753
9,015
11,187
24,161
0
L
Hercules
primuscatus
Hercules
7,648
1,510
118
4,350
22,522
27,082
0
7,447
15,065
0
16,500
W
14,521
2,215
3,101
2,804
19,464
17,157
114
7,198
12,113
0
23,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,260
Gold Earned
55,747
246
Minions Killed
183
0
Camps Cleared
0
1,597,224
Distance Traveled
1,713,522
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,942
663
46
3
0
276,224
5
W
Poseidon
12,565
698
52
3
0
323,312
0
L
Loki
10,722
596
13
1
0
435,699
4
W
Heimdallr
11,990
666
62
3
0
339,987
2
L
Merlin
11,442
636
66
4
0
316,474
0
L
Hachiman
10,974
610
39
2
0
277,465
0
W
Medusa
12,699
706
80
4
0
332,678
1
W
Ymir
13,185
733
36
2
0
296,537
2
L
Hercules
10,667
593
19
1
0
407,660
1
W
Mulan
11,821
657
16
1
0
304,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role