Player Matchup

Merlin
Merlin
Desirus
Merlin
Level 126
God Stats
7W - 13L
1,325 SR
Queue Stats
200W - 180L
1,600 Elo+
Party 2
Charybdis
Charybdis
Lilboiman
Charybdis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,668 Elo+
Party 2
Ao Kuang
Ao Kuang
LongNeck420
Ao Kuang
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 80L
1,525 Elo+
Party 3
Loki
Loki
Notcody69
Loki
Level 88
God Stats
28W - 15L
1,519 SR
Queue Stats
322W - 296L
1,589 Elo+
Party 2
Chiron
Chiron
WIzMaster
Chiron
Level 82
God Stats
3W - 4L
1,738 SR
Queue Stats
50W - 55L
1,522 Elo+
Party 3
Team Averages
Level 70
1,517 SR
1,581 Elo+

VS

Team Averages
Level 35
1,498 SR
1,458 Elo+
Hera
Hera
Angstmere
Hera
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,418 Elo+
Party 1
Awilix
Awilix
Chemicxls
Awilix
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 83L
1,440 Elo+
Party 1
Tyr
Tyr
Mole16
Tyr
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 67L
1,432 Elo+
Party 1
Cthulhu
Cthulhu
PostPwnedU
Cthulhu
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 25L
1,500 Elo+
Party 1
Neith
Neith
SlavSlurper
Neith
Level 17
God Stats
0W - 1L
1,491 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Desirus
Merlin
14
2 / 0 / 1
8,418
702
2,735
1,933
761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Lilboiman
Charybdis
13
3 / 0 / 3
7,594
633
8,844
6,929
2,696
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
LongNeck420
Ao Kuang
11
6 / 2 / 1
7,260
605
4,896
11,113
3,671
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Loki
10
1 / 0 / 2
5,925
494
3,221
5,208
3,038
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Chiron
WIzMaster
Chiron
14
3 / 0 / 1
8,320
693
5,034
4,742
1,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
9
0 / 4 / 1
5,119
427
863
5,412
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Chemicxls
Awilix
9
0 / 3 / 1
5,297
441
2,140
10,103
5,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
Mole16
Tyr
9
1 / 2 / 0
5,263
439
1,312
5,507
2,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
PostPwnedU
Cthulhu
7
0 / 2 / 0
4,914
410
2,763
8,188
5,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 4 / 0
4,476
373
1,233
6,677
2,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
15
Kills
1
2
Deaths
15
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hera
0
4
1
0.13
L
Awilix
Chemicxls
Awilix
0
3
1
0.17
W
Merlin
Desirus
Merlin
2
0
1
2.5
W
Charybdis
Lilboiman
Charybdis
3
0
3
4.5
W
Ao Kuang
LongNeck420
Ao Kuang
6
2
1
3.25
L
Tyr
Mole16
Tyr
1
2
0
0.5
W
Loki
1
0
2
2
L
Cthulhu
PostPwnedU
Cthulhu
0
2
0
0
L
0
4
0
0
W
Chiron
WIzMaster
Chiron
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,730
Damage
8,311
29,925
Taken
35,887
12,111
Mitigated
18,261
11,340
Healing
2,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
863
116
0
730
5,412
1,732
0
1,297
4,115
28,922
0
L
Awilix
Chemicxls
Awilix
2,140
933
0
630
10,103
5,428
0
2,362
7,741
0
35,499
W
Merlin
Desirus
Merlin
2,735
223
0
883
1,933
761
0
0
1,933
58,129
0
W
Charybdis
Lilboiman
Charybdis
8,844
4,887
0
3,540
6,929
2,696
2,147
1,889
5,040
0
59,529
W
Ao Kuang
LongNeck420
Ao Kuang
4,896
2,608
0
3,546
11,113
3,671
0
137
10,976
47,339
0
L
Tyr
Mole16
Tyr
1,312
132
0
129
5,507
2,828
0
2,749
2,758
0
18,232
W
Loki
3,221
1,016
0
500
5,208
3,038
0
787
4,421
0
29,716
L
Cthulhu
PostPwnedU
Cthulhu
2,763
588
0
472
8,188
5,932
0
552
7,636
18,539
0
L
1,233
461
0
586
6,677
2,341
0
671
6,006
0
21,024
W
Chiron
WIzMaster
Chiron
5,034
1,172
105
2,766
4,742
1,945
484
813
3,929
0
65,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,517
Gold Earned
25,069
471
Minions Killed
206
0
Camps Cleared
0
1,114,241
Distance Traveled
1,134,807
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,119
427
36
3
0
212,280
0
L
Awilix
5,297
441
67
6
0
224,011
0
W
Merlin
8,418
702
124
10
0
185,322
1
W
Charybdis
7,594
633
117
10
0
204,941
1
W
Ao Kuang
7,260
605
70
6
0
244,085
0
L
Tyr
5,263
439
45
4
0
249,203
3
W
Loki
5,925
494
39
3
0
250,032
3
L
Cthulhu
4,914
410
24
2
0
245,077
0
L
Neith
4,476
373
34
3
0
204,236
0
W
Chiron
8,320
693
121
10
0
229,861
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role