Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
RubyMatthews
Cliodhna
Level 116
God Stats
9W - 3L
1,740 SR
Queue Stats
277W - 298L
1,522 Elo+
Solo
Izanami
Izanami
Tiká
Izanami
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
156W - 136L
1,496 Elo+
Party 2
Sobek
Sobek
itzAceSix
Sobek
Level 87
God Stats
3W - 0L
1,871 SR
Queue Stats
21W - 23L
1,706 Elo+
Party 2
Hel
Hel
xJuqo
Hel
Level 143
God Stats
3W - 0L
1,834 SR
Queue Stats
60W - 49L
1,589 Elo+
Party 2
Team Averages
Level 121
1,689 SR
1,563 Elo+

VS

Team Averages
Level 123
1,668 SR
1,620 Elo+
Apollo
Apollo
BUNNYYYYYY
Apollo
Level 125
God Stats
13W - 9L
1,909 SR
Queue Stats
107W - 93L
1,633 Elo+
Solo
Jing Wei
Jing Wei
Jaynuke79
Jing Wei
Level 102
God Stats
9W - 8L
1,634 SR
Queue Stats
238W - 179L
1,666 Elo+
Party 1
Ymir
Ymir
Jonzuiga
Ymir
Level 129
God Stats
6W - 3L
1,708 SR
Queue Stats
139W - 136L
1,670 Elo+
Solo
Anubis
Anubis
RC100385
Anubis
Level 103
God Stats
3W - 1L
1,828 SR
Queue Stats
162W - 142L
1,572 Elo+
Party 1
Mercury
Mercury
TheDarkPaladinx
Mercury
Level 155
God Stats
2W - 4L
1,261 SR
Queue Stats
176W - 142L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
17
4 / 0 / 6
10,652
561
10,939
15,337
6,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
RubyMatthews
Cliodhna
18
4 / 2 / 2
10,938
576
13,006
14,873
6,056
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Izanami
Tiká
Izanami
18
4 / 0 / 6
12,083
636
11,877
10,488
4,415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sobek
itzAceSix
Sobek
13
1 / 0 / 5
9,032
475
3,269
10,848
9,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hel
xJuqo
Hel
16
3 / 1 / 1
10,193
536
7,703
12,047
5,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BUNNYYYYYY
Apollo
15
0 / 3 / 0
9,007
474
5,492
12,198
4,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jing Wei
Jaynuke79
Jing Wei
15
0 / 2 / 1
9,334
491
9,812
12,719
5,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ymir
12
1 / 4 / 0
7,761
408
3,160
12,658
13,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
RC100385
Anubis
15
1 / 5 / 0
9,234
486
9,651
17,364
8,193
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 2 / 1
9,108
479
3,869
14,407
5,357
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
16
Kills
2
3
Deaths
16
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
4
0
6
7
L
Apollo
BUNNYYYYYY
Apollo
0
3
0
0
L
Jing Wei
Jaynuke79
Jing Wei
0
2
1
0.25
L
Ymir
1
4
0
0.25
L
Anubis
RC100385
Anubis
1
5
0
0.2
W
Cliodhna
RubyMatthews
Cliodhna
4
2
2
2.5
L
0
2
1
0.25
W
Izanami
Tiká
Izanami
4
0
6
7
W
Sobek
itzAceSix
Sobek
1
0
5
3.5
W
Hel
xJuqo
Hel
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,794
Damage
31,984
63,593
Taken
69,346
32,700
Mitigated
36,086
27,420
Healing
22,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
10,939
3,697
0
2,811
15,337
6,767
356
1,850
13,487
0
96,378
L
Apollo
BUNNYYYYYY
Apollo
5,492
3,438
0
4,646
12,198
4,199
0
848
11,350
0
78,652
L
Jing Wei
Jaynuke79
Jing Wei
9,812
8,824
0
5,900
12,719
5,209
52
5,425
6,841
0
99,145
L
Ymir
3,160
264
0
2,538
12,658
13,128
0
2,392
10,216
26,486
0
L
Anubis
RC100385
Anubis
9,651
504
0
8,724
17,364
8,193
0
87
17,277
80,013
0
W
Cliodhna
RubyMatthews
Cliodhna
13,006
1,596
0
5,309
14,873
6,056
242
9,254
5,619
0
88,943
L
3,869
1,482
0
1,050
14,407
5,357
1,598
1,613
12,690
0
90,751
W
Izanami
Tiká
Izanami
11,877
8,286
0
6,844
10,488
4,415
4,570
1,351
9,137
0
135,074
W
Sobek
itzAceSix
Sobek
3,269
341
0
3,919
10,848
9,782
0
2,925
7,923
14,541
0
W
Hel
xJuqo
Hel
7,703
566
2,154
6,383
12,047
5,680
220
1,944
10,103
80,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,898
Gold Earned
44,444
630
Minions Killed
645
0
Camps Cleared
0
1,952,119
Distance Traveled
1,801,721
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,652
561
122
6
0
452,759
5
L
Apollo
9,007
474
131
7
0
347,612
3
L
Jing Wei
9,334
491
180
9
0
395,421
4
L
Ymir
7,761
408
37
2
0
348,776
5
L
Anubis
9,234
486
152
8
0
296,608
6
W
Cliodhna
10,938
576
146
8
0
383,232
9
L
Mercury
9,108
479
145
8
0
413,304
5
W
Izanami
12,083
636
202
11
0
348,667
4
W
Sobek
9,032
475
15
1
0
385,921
1
W
Hel
10,193
536
145
8
0
381,540
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role