Player Matchup

Nox
Nox
CherryChopstick
Nox
Level 142
God Stats
17W - 25L
1,414 SR
Queue Stats
123W - 177L
1,364 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HarryBalzak
Ah Muzen Cab
Level 67
God Stats
22W - 25L
1,517 SR
Queue Stats
97W - 71L
1,603 Elo+
Party 2
Horus
Horus
MichaelDennis
Horus
Level 67
God Stats
3W - 2L
1,627 SR
Queue Stats
73W - 57L
1,630 Elo+
Party 2
Sun Wukong
Sun Wukong
Trumponomics
Sun Wukong
Level 68
God Stats
5W - 5L
1,560 SR
Queue Stats
82W - 57L
1,598 Elo+
Party 2
Chiron
Chiron
greasysweatball
Chiron
Level 63
God Stats
1W - 2L
1,208 SR
Queue Stats
106W - 73L
1,616 Elo+
Party 2
Team Averages
Level 81
1,465 SR
1,562 Elo+

VS

Team Averages
Level 128
1,437 SR
1,548 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
ALS26
Chronos
Level 137
God Stats
2W - 5L
1,154 SR
Queue Stats
103W - 105L
1,535 Elo+
Solo
Fenrir
Fenrir
DaGuudWann
Fenrir
Level 88
God Stats
0W - 2L
1,283 SR
Queue Stats
639W - 735L
1,492 Elo+
Solo
Hercules
Hercules
MARSHEN23
Hercules
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,602 Elo+
Party 1
Yu Huang
Yu Huang
SPORTSMEN23
Yu Huang
Level 143
God Stats
3W - 3L
1,747 SR
Queue Stats
54W - 49L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 13
11,492
718
7,118
7,092
3,468
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
HarryBalzak
Ah Muzen Cab
20
7 / 1 / 14
12,675
792
23,212
22,492
12,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
7 / 2 / 16
12,624
789
14,462
23,446
26,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
Trumponomics
Sun Wukong
20
10 / 1 / 16
13,594
850
27,640
26,993
24,524
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

20
10 / 0 / 14
13,310
832
26,883
21,107
10,433
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
2 / 7 / 1
11,146
697
11,720
22,641
9,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
ALS26
Chronos
15
0 / 10 / 1
9,521
595
11,280
21,124
7,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
DaGuudWann
Fenrir
16
1 / 11 / 3
10,604
663
12,027
24,294
10,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
MARSHEN23
Hercules
17
2 / 7 / 2
10,692
668
14,317
31,491
38,453
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Yu Huang
SPORTSMEN23
Yu Huang
19
0 / 1 / 3
10,795
675
23,061
15,155
7,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
15
36
Kills
5
5
Deaths
36
73
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
7
1
0.36
L
Chronos
ALS26
Chronos
0
10
1
0.05
W
2
1
13
8.5
L
Fenrir
DaGuudWann
Fenrir
1
11
3
0.23
W
Ah Muzen Cab
HarryBalzak
Ah Muzen Cab
7
1
14
14
L
Hercules
MARSHEN23
Hercules
2
7
2
0.43
W
7
2
16
7.5
L
Yu Huang
SPORTSMEN23
Yu Huang
0
1
3
1.5
W
Sun Wukong
Trumponomics
Sun Wukong
10
1
16
18
W
10
0
14
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,315
Damage
72,405
101,130
Taken
114,705
76,449
Mitigated
72,950
49,652
Healing
23,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
11,720
3,378
0
3,012
22,641
9,702
333
753
21,778
0
48,612
L
Chronos
ALS26
Chronos
11,280
1,633
0
3,117
21,124
7,249
0
458
20,602
36,224
0
W
7,118
802
79
1,967
7,092
3,468
1,522
3,051
4,041
24,157
0
L
Fenrir
DaGuudWann
Fenrir
12,027
2,737
0
2,629
24,294
10,494
0
988
23,242
0
25,409
W
Ah Muzen Cab
HarryBalzak
Ah Muzen Cab
23,212
9,627
0
10,454
22,492
12,015
6,625
6,459
16,033
0
69,578
L
Hercules
MARSHEN23
Hercules
14,317
3,557
0
11,482
31,491
38,453
0
3,756
27,339
0
30,180
W
14,462
5,805
6,108
13,298
23,446
26,009
1,262
7,959
15,487
0
40,533
L
Yu Huang
SPORTSMEN23
Yu Huang
23,061
1,372
138
3,117
15,155
7,052
0
1,568
13,447
60,293
0
W
Sun Wukong
Trumponomics
Sun Wukong
27,640
6,663
0
9,636
26,993
24,524
275
9,700
17,293
767
69,977
W
26,883
11,157
934
7,176
21,107
10,433
2,617
7,172
13,935
0
65,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,695
Gold Earned
52,758
331
Minions Killed
302
0
Camps Cleared
0
1,857,120
Distance Traveled
1,498,976
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
11,146
697
80
5
0
268,117
4
L
Chronos
9,521
595
49
3
0
292,948
1
W
Nox
11,492
718
56
4
0
346,642
0
L
Fenrir
10,604
663
29
2
0
291,518
0
W
Ah Muzen Cab
12,675
792
88
6
0
347,448
2
L
Hercules
10,692
668
44
3
0
310,413
0
W
Horus
12,624
789
58
4
0
403,629
3
L
Yu Huang
10,795
675
100
6
0
335,980
0
W
Sun Wukong
13,594
850
61
4
0
395,298
1
W
Chiron
13,310
832
68
4
0
364,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role