Player Matchup

Nu Wa
Nu Wa
Gold V
 
Nu Wa
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Platinum V
NightShade6415
Vulcan
Platinum V
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
224W - 209L
1,803 MMR
Solo
Rama
Rama
Platinum IV
RedNen
Rama
Platinum IV
Level 160
God Stats
2W - 0L
1,710 SR
Queue Stats
49W - 42L
1,740 MMR
Solo
Ganesha
Ganesha
Platinum III
SicKnix
Ganesha
Platinum III
Level 160
God Stats
12W - 10L
1,608 SR
Queue Stats
1,190W - 1,191L
1,858 MMR
Solo
Mercury
Mercury
Platinum IV
bRunner1013
Mercury
Platinum IV
Level 149
God Stats
14W - 8L
1,627 SR
Queue Stats
406W - 383L
1,822 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 148
1,589 SR
1,745 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 123
1,692 SR
1,690 MMR
Cu Chulainn
Cu Chulainn
Platinum IV
Broozeeee99
Cu Chulainn
Platinum IV
Level 118
God Stats
0W - 1L
1,755 SR
Queue Stats
140W - 130L
1,633 MMR
Solo
Aphrodite
Aphrodite
Platinum IV
Doiidd
Aphrodite
Platinum IV
Level 127
God Stats
1W - 1L
1,811 SR
Queue Stats
149W - 140L
1,816 MMR
Solo
Artio
Artio
Platinum I
Limited Pat
Artio
Platinum I
Level 144
God Stats
51W - 47L
1,621 SR
Queue Stats
423W - 419L
1,790 MMR
Solo
Nemesis
Nemesis
Platinum V
QuickTwitch24
Nemesis
Platinum V
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
363W - 359L
1,619 MMR
Solo
Izanami
Izanami
Gold V
dragonfaider438
Izanami
Gold V
Level 108
God Stats
3W - 6L
1,774 SR
Queue Stats
143W - 141L
1,594 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
4 / 2 / 6
12,558
571
20,705
7,349
3,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

17
0 / 4 / 6
11,954
543
19,209
16,620
8,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
RedNen
Rama
20
5 / 3 / 0
14,215
646
16,129
25,363
11,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ganesha
SicKnix
Ganesha
17
0 / 1 / 13
12,006
546
9,345
21,250
26,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
bRunner1013
Mercury
20
10 / 1 / 3
14,514
660
15,874
17,105
10,236
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
Baron SamediZeusBastetBakasura

VS

Bans
CharybdisAmaterasuJing WeiLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Broozeeee99
Cu Chulainn
18
3 / 4 / 3
11,352
516
13,000
24,545
21,267
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Aphrodite
Doiidd
Aphrodite
15
1 / 1 / 5
10,185
463
11,496
18,632
10,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 3 / 7
9,676
440
5,011
25,254
29,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Nemesis
18
4 / 4 / 3
10,765
489
11,558
23,742
10,795
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

17
3 / 7 / 2
11,229
510
11,929
18,989
9,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
19
Kills
11
11
Deaths
19
28
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
4
2
6
3.5
L
Cu Chulainn
Broozeeee99
Cu Chulainn
3
4
3
1.13
L
Aphrodite
Doiidd
Aphrodite
1
1
5
3.5
L
0
3
7
1.17
W
0
4
6
0.75
L
Nemesis
4
4
3
1.38
W
Rama
RedNen
Rama
5
3
0
1.67
W
Ganesha
SicKnix
Ganesha
0
1
13
6.5
W
Mercury
bRunner1013
Mercury
10
1
3
11.5
L
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,262
Damage
52,994
87,687
Taken
111,162
60,267
Mitigated
80,890
29,911
Healing
35,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
20,705
4,514
0
2,408
7,349
3,427
4,297
2,730
4,619
93,707
0
L
Cu Chulainn
Broozeeee99
Cu Chulainn
13,000
2,635
0
3,452
24,545
21,267
0
15,003
9,195
0
103,887
L
Aphrodite
Doiidd
Aphrodite
11,496
503
6,822
10,500
18,632
10,207
180
8,410
10,140
94,703
0
L
5,011
1,118
1,883
4,452
25,254
29,464
0
13,393
11,727
35,400
0
W
19,209
6,604
0
3,429
16,620
8,524
1,254
2,215
14,405
87,918
0
L
Nemesis
11,558
3,696
0
4,106
23,742
10,795
0
7,336
16,300
0
102,767
W
Rama
RedNen
Rama
16,129
13,696
0
15,708
25,363
11,929
11,622
4,967
20,396
0
135,599
W
Ganesha
SicKnix
Ganesha
9,345
1,320
0
4,957
21,250
26,151
344
5,307
15,943
35,605
0
W
Mercury
bRunner1013
Mercury
15,874
6,269
0
3,409
17,105
10,236
2,149
2,803
14,302
0
154,711
L
11,929
8,676
0
4,481
18,989
9,157
198
4,362
14,541
0
108,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,247
Gold Earned
53,207
704
Minions Killed
736
0
Camps Cleared
0
2,112,198
Distance Traveled
2,158,756
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
12,558
571
133
6
0
388,371
3
L
Cu Chulainn
11,352
516
191
9
0
415,089
1
L
Aphrodite
10,185
463
181
8
0
431,047
4
L
Artio
9,676
440
53
2
0
463,006
6
W
Vulcan
11,954
543
145
7
0
404,866
9
L
Nemesis
10,765
489
140
6
0
487,973
8
W
Rama
14,215
646
220
10
0
360,609
5
W
Ganesha
12,006
546
11
1
0
424,483
4
W
Mercury
14,514
660
195
9
0
533,869
4
L
Izanami
11,229
510
171
8
0
361,641
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role