Player Matchup

Neith
Neith
Coralcwayla
Neith
Level 126
God Stats
5W - 8L
1,499 SR
Queue Stats
208W - 239L
1,392 Elo+
Party 1
Freya
Freya
Dead_DreamZzz-_-
Freya
Level 101
God Stats
3W - 5L
1,733 SR
Queue Stats
29W - 33L
1,636 Elo+
Party 1
Horus
Horus
Drachensaft
Horus
Level 125
God Stats
35W - 25L
1,673 SR
Queue Stats
111W - 125L
1,497 Elo+
Party 1
Thanatos
Thanatos
ProfessorXplosiv
Thanatos
Level 122
God Stats
0W - 1L
1,302 SR
Queue Stats
80W - 93L
1,520 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SilverChain07
Cu Chulainn
Level 92
God Stats
4W - 7L
1,307 SR
Queue Stats
134W - 151L
1,461 Elo+
Party 1
Team Averages
Level 113
1,503 SR
1,501 Elo+

VS

Team Averages
Level 75
1,512 SR
1,505 Elo+
Ymir
Ymir
HelixXileh
Ymir
Level 86
God Stats
12W - 7L
1,729 SR
Queue Stats
70W - 74L
1,515 Elo+
Party 2
Hades
Hades
TheFlyKid
Hades
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 79L
1,509 Elo+
Party 2
Neith
Neith
TimberRidge
Neith
Level 62
God Stats
13W - 9L
1,650 SR
Queue Stats
56W - 53L
1,527 Elo+
Party 2
Bakasura
Bakasura
Turtle729
Bakasura
Level 85
God Stats
1W - 3L
1,200 SR
Queue Stats
75W - 81L
1,495 Elo+
Party 2
Chaac
Chaac
wildlane
Chaac
Level 57
God Stats
4W - 4L
1,480 SR
Queue Stats
92W - 102L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,084
472
4,170
9,376
3,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
2 / 3 / 0
7,941
529
10,688
16,259
6,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 2 / 0
7,355
490
7,807
10,938
5,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 7 / 0
5,538
369
3,659
13,516
6,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cu Chulainn
SilverChain07
Cu Chulainn
13
0 / 3 / 0
7,869
525
7,966
15,100
9,673
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 11
7,342
489
5,692
7,809
5,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
TheFlyKid
Hades
13
4 / 0 / 4
7,660
511
6,486
9,732
4,969
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 3 / 2
7,237
482
8,346
11,459
3,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
Turtle729
Bakasura
16
9 / 1 / 2
9,112
607
11,875
15,503
6,211
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chaac
wildlane
Chaac
15
2 / 0 / 2
8,737
582
9,764
12,118
8,085
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
4
Kills
18
18
Deaths
4
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
2
3
0
0.67
L
2
2
0
1
W
1
0
11
6.5
L
0
7
0
0
L
Cu Chulainn
SilverChain07
Cu Chulainn
0
3
0
0
W
Hades
TheFlyKid
Hades
4
0
4
6
W
2
3
2
1
W
Bakasura
Turtle729
Bakasura
9
1
2
10
W
Chaac
wildlane
Chaac
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,290
Damage
42,163
65,189
Taken
56,621
31,837
Mitigated
28,907
28,412
Healing
23,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,170
1,702
0
3,806
9,376
3,483
0
1,940
6,666
0
50,887
L
10,688
3,423
0
9,266
16,259
6,588
1,236
1,616
14,223
66,872
0
L
7,807
3,886
296
1,743
10,938
5,279
0
2,649
8,065
0
54,919
W
5,692
1,532
0
1,829
7,809
5,731
0
1,106
6,703
23,009
0
L
3,659
445
0
5,251
13,516
6,814
0
5,304
7,399
0
23,962
L
Cu Chulainn
SilverChain07
Cu Chulainn
7,966
2,460
0
8,050
15,100
9,673
0
669
14,030
0
62,214
W
Hades
TheFlyKid
Hades
6,486
731
619
6,649
9,732
4,969
323
1,687
8,045
42,182
0
W
8,346
4,683
0
6,703
11,459
3,911
0
6,794
4,665
0
55,736
W
Bakasura
Turtle729
Bakasura
11,875
8,522
0
3,652
15,503
6,211
75
1,101
13,709
0
77,310
W
Chaac
wildlane
Chaac
9,764
2,044
0
4,402
12,118
8,085
239
0
12,118
0
73,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,787
Gold Earned
40,088
448
Minions Killed
414
0
Camps Cleared
0
1,415,196
Distance Traveled
1,541,291
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,084
472
92
6
0
226,579
0
L
Freya
7,941
529
99
7
0
263,841
3
L
Horus
7,355
490
90
6
0
323,567
3
W
Ymir
7,342
489
32
2
0
308,853
7
L
Thanatos
5,538
369
47
3
0
295,025
4
L
Cu Chulainn
7,869
525
120
8
0
306,184
2
W
Hades
7,660
511
63
4
0
284,668
3
W
Neith
7,237
482
74
5
0
266,765
2
W
Bakasura
9,112
607
134
9
0
375,599
2
W
Chaac
8,737
582
111
7
0
305,406
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role