Player Matchup

Hercules
Hercules
AsteroidClown
Hercules
Level 62
God Stats
11W - 10L
1,570 SR
Queue Stats
25W - 29L
1,457 Elo+
Party 3
Medusa
Medusa
Khajex
Medusa
Level 97
God Stats
2W - 2L
1,634 SR
Queue Stats
30W - 41L
1,433 Elo+
Party 3
Ra
Ra
Lucifer2267
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,153 Elo+
Party 3
Bacchus
Bacchus
OriginalDictator
Bacchus
Level 106
God Stats
1W - 4L
1,476 SR
Queue Stats
13W - 20L
1,414 Elo+
Party 3
Arachne
Arachne
Stroyclim
Arachne
Level 158
God Stats
4W - 2L
1,755 SR
Queue Stats
13W - 15L
1,499 Elo+
Party 3
Team Averages
Level 85
1,587 SR
1,391 Elo+

VS

Team Averages
Level 83
1,566 SR
1,614 Elo+
Fafnir
Fafnir
ItStrickland
Fafnir
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 15L
1,671 Elo+
Party 1
Mulan
Mulan
Kalaise
Mulan
Level 47
God Stats
7W - 1L
1,576 SR
Queue Stats
65W - 58L
1,600 Elo+
Party 2
Neith
Neith
Pancakkezz
Neith
Level 147
God Stats
4W - 1L
1,304 SR
Queue Stats
85W - 76L
1,648 Elo+
Party 2
Arachne
Arachne
TheStrickland
Arachne
Level 119
God Stats
8W - 1L
1,912 SR
Queue Stats
71W - 63L
1,606 Elo+
Party 1
Vulcan
Vulcan
Zhykie
Vulcan
Level 62
God Stats
3W - 4L
1,537 SR
Queue Stats
35W - 29L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AsteroidClown
Hercules
15
3 / 6 / 1
9,514
453
9,283
28,915
35,669
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
Khajex
Medusa
17
4 / 6 / 0
10,133
483
12,505
19,705
8,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 12 / 2
8,874
423
3,909
14,448
6,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
4 / 1 / 1
9,906
472
5,559
17,794
27,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Stroyclim
Arachne
15
1 / 9 / 4
9,274
442
8,900
26,322
11,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
1 / 0 / 14
10,678
508
3,419
13,813
16,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mulan
Kalaise
Mulan
19
3 / 2 / 7
11,576
551
14,582
16,761
10,106
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
18
4 / 4 / 7
11,265
536
17,297
15,235
5,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
20
16 / 5 / 5
13,016
620
28,159
19,471
8,860
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
Zhykie
Vulcan
20
10 / 1 / 5
13,033
621
14,010
7,605
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
72
12
Kills
34
34
Deaths
12
8
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Hercules
AsteroidClown
Hercules
3
6
1
0.58
W
Fafnir
1
0
14
8
W
Mulan
Kalaise
Mulan
3
2
7
3.25
L
Medusa
Khajex
Medusa
4
6
0
0.67
L
0
12
2
0.08
L
4
1
1
4.5
W
Neith
4
4
7
1.88
L
Arachne
Stroyclim
Arachne
1
9
4
0.33
W
Arachne
16
5
5
3.7
W
Vulcan
Zhykie
Vulcan
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,156
Damage
77,467
107,184
Taken
72,885
89,479
Mitigated
45,081
24,150
Healing
22,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AsteroidClown
Hercules
9,283
4,097
0
10,453
28,915
35,669
0
2,247
26,668
0
65,058
W
Fafnir
3,419
829
0
3,477
13,813
16,946
289
3,168
10,645
18,767
0
W
Mulan
Kalaise
Mulan
14,582
3,115
0
7,292
16,761
10,106
3,143
892
15,869
0
79,498
L
Medusa
Khajex
Medusa
12,505
4,644
0
6,007
19,705
8,478
1,500
962
18,743
0
91,862
L
3,909
1,130
119
366
14,448
6,235
470
6,653
7,795
60,119
0
L
5,559
787
0
1,811
17,794
27,229
0
4,267
13,527
35,155
0
W
Neith
17,297
8,489
0
5,945
15,235
5,217
4,356
981
14,254
0
102,226
L
Arachne
Stroyclim
Arachne
8,900
4,896
0
5,394
26,322
11,868
0
3,300
23,022
0
95,664
W
Arachne
28,159
18,575
0
4,729
19,471
8,860
979
2,341
17,130
0
126,935
W
Vulcan
Zhykie
Vulcan
14,010
4,761
0
1,347
7,605
3,952
456
2,086
5,519
143,073
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,701
Gold Earned
59,568
529
Minions Killed
692
0
Camps Cleared
0
1,791,273
Distance Traveled
1,988,524
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,514
453
115
5
0
339,476
1
W
Fafnir
10,678
508
27
1
0
363,920
12
W
Mulan
11,576
551
147
7
0
397,340
1
L
Medusa
10,133
483
138
7
0
344,606
3
L
Ra
8,874
423
105
5
0
284,691
0
L
Bacchus
9,906
472
58
3
0
420,597
13
W
Neith
11,265
536
163
8
0
348,282
4
L
Arachne
9,274
442
113
5
0
401,903
1
W
Arachne
13,016
620
159
8
0
430,988
5
W
Vulcan
13,033
621
196
9
0
447,994
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role