Player Matchup

Loki
Loki
BangiGamu
Loki
Level 103
God Stats
4W - 9L
1,177 SR
Queue Stats
265W - 235L
1,570 Elo+
Party 1
Sol
Sol
ChickenTendy401
Sol
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 65L
1,491 Elo+
Party 1
Ullr
Ullr
Hamslul
Ullr
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 10L
1,716 Elo+
Party 1
Tyr
Tyr
LegoThanos
Tyr
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 58L
1,601 Elo+
Party 1
Jormungandr
Jormungandr
SegmentedRain77
Jormungandr
Level 89
God Stats
1W - 2L
1,315 SR
Queue Stats
36W - 28L
1,660 Elo+
Party 1
Team Averages
Level 83
1,398 SR
1,608 Elo+

VS

Team Averages
Level 88
1,413 SR
1,398 Elo+
Olorun
Olorun
BigPwner
Olorun
Level 56
God Stats
1W - 4L
1,188 SR
Queue Stats
535W - 587L
1,173 Elo+
Solo
Neith
Neith
LeGeNDaRioYoe
Neith
Level 84
God Stats
4W - 6L
1,376 SR
Queue Stats
130W - 153L
1,479 Elo+
Solo
Janus
Janus
ZiggSVO
Janus
Level 142
God Stats
3W - 1L
1,700 SR
Queue Stats
25W - 19L
1,503 Elo+
Solo
Yu Huang
Yu Huang
hayonce2
Yu Huang
Level 89
God Stats
0W - 1L
1,392 SR
Queue Stats
3W - 4L
1,414 Elo+
Solo
Discordia
Discordia
lightfurry
Discordia
Level 69
God Stats
25W - 32L
1,410 SR
Queue Stats
633W - 666L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
10 / 2 / 9
12,055
1,206
15,912
9,756
4,330
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
3 / 0 / 13
10,683
1,068
6,884
6,207
2,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
Hamslul
Ullr
16
5 / 2 / 8
11,136
1,114
8,446
8,190
4,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 2 / 13
10,038
1,004
15,350
14,970
14,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jormungandr
SegmentedRain77
Jormungandr
16
3 / 1 / 13
10,570
1,057
16,176
12,681
5,986
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

255

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BigPwner
Olorun
15
2 / 8 / 1
9,641
964
6,397
15,339
6,484
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
0 / 2 / 5
9,514
951
8,218
12,447
5,575
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
ZiggSVO
Janus
15
0 / 4 / 3
9,609
961
8,531
9,780
3,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
hayonce2
Yu Huang
15
3 / 7 / 2
10,320
1,032
12,085
16,865
7,650
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
lightfurry
Discordia
15
2 / 2 / 4
10,211
1,021
11,890
11,866
4,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
22
23
Kills
7
7
Deaths
23
56
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Loki
10
2
9
7.25
L
Olorun
BigPwner
Olorun
2
8
1
0.31
W
3
0
13
9.5
W
Ullr
Hamslul
Ullr
5
2
8
4.5
L
0
2
5
1.25
W
2
2
13
4.25
W
Jormungandr
SegmentedRain77
Jormungandr
3
1
13
9.5
L
Janus
ZiggSVO
Janus
0
4
3
0.38
L
Yu Huang
hayonce2
Yu Huang
3
7
2
0.57
L
Discordia
lightfurry
Discordia
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,768
Damage
47,121
51,804
Taken
66,297
31,720
Mitigated
27,677
5,090
Healing
8,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
15,912
4,549
0
146
9,756
4,330
0
6,170
3,586
0
25,782
L
Olorun
BigPwner
Olorun
6,397
2,837
140
1,536
15,339
6,484
0
4,705
10,374
16,857
0
W
6,884
1,666
0
2,090
6,207
2,856
0
4,934
1,273
23,771
1,334
W
Ullr
Hamslul
Ullr
8,446
4,578
0
342
8,190
4,293
0
6,534
1,656
0
35,523
L
8,218
2,748
0
3,047
12,447
5,575
0
5,242
7,010
0
27,163
W
15,350
945
0
2,015
14,970
14,255
0
11,563
3,407
0
20,359
W
Jormungandr
SegmentedRain77
Jormungandr
16,176
2,545
0
497
12,681
5,986
0
9,702
2,979
33,091
0
L
Janus
ZiggSVO
Janus
8,531
170
50
1,449
9,780
3,487
0
2,277
7,264
27,720
0
L
Yu Huang
hayonce2
Yu Huang
12,085
2,046
134
1,766
16,865
7,650
0
6,537
10,049
34,501
0
L
Discordia
lightfurry
Discordia
11,890
1,302
0
0
11,866
4,481
0
3,907
7,779
27,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,482
Gold Earned
49,295
189
Minions Killed
197
7
Camps Cleared
9
994,474
Distance Traveled
843,151
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,055
1,206
14
1
4
209,299
0
L
Olorun
9,641
964
8
1
2
164,030
2
W
Sol
10,683
1,068
49
5
1
172,809
1
W
Ullr
11,136
1,114
74
7
1
180,651
1
L
Neith
9,514
951
43
4
3
174,494
4
W
Tyr
10,038
1,004
9
1
1
221,960
1
W
Jormungandr
10,570
1,057
43
4
0
209,755
0
L
Janus
9,609
961
51
5
2
159,132
1
L
Yu Huang
10,320
1,032
56
6
1
160,133
2
L
Discordia
10,211
1,021
39
4
1
185,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role