Player Matchup

Gilgamesh
Gilgamesh
Druciferising
Gilgamesh
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 58L
1,490 Elo+
Solo
Nemesis
Nemesis
PPUP
Nemesis
Level 23
God Stats
1W - 1L
1,715 SR
Queue Stats
27W - 52L
1,347 Elo+
Solo
Terra
Terra
ProfSef
Terra
Level 81
God Stats
1W - 2L
1,768 SR
Queue Stats
164W - 168L
1,463 Elo+
Party 2
Janus
Janus
Rykos1
Janus
Level 136
God Stats
3W - 3L
1,401 SR
Queue Stats
179W - 160L
1,466 Elo+
Party 2
Chaac
Chaac
noblestevegod
Chaac
Level 18
God Stats
0W - 1L
1,326 SR
Queue Stats
15W - 11L
1,503 Elo+
Party 2
Team Averages
Level 57
1,542 SR
1,454 Elo+

VS

Team Averages
Level 63
1,343 SR
1,486 Elo+
Apollo
Apollo
Gorgorth1349
Apollo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,308 Elo+
Solo
Izanami
Izanami
Masterguro
Izanami
Level 49
God Stats
3W - 5L
1,166 SR
Queue Stats
125W - 127L
1,613 Elo+
Party 1
Sun Wukong
Sun Wukong
SharpSquash
Sun Wukong
Level 122
God Stats
4W - 4L
1,186 SR
Queue Stats
211W - 199L
1,650 Elo+
Party 1
Hades
Hades
TURKEY BE4R
Hades
Level 108
God Stats
2W - 2L
1,363 SR
Queue Stats
105W - 102L
1,355 Elo+
Solo
Chang'e
Chang'e
akhillaos
Chang'e
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 58L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Druciferising
Gilgamesh
17
3 / 6 / 13
10,796
771
15,307
24,953
26,319
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Nemesis
PPUP
Nemesis
17
6 / 6 / 8
10,360
740
9,727
19,579
10,615
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Terra
ProfSef
Terra
16
1 / 7 / 13
9,715
694
8,279
25,597
35,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Janus
Rykos1
Janus
18
2 / 4 / 14
10,371
741
23,360
16,307
8,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
7 / 6 / 9
11,063
790
21,274
26,026
27,711
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
18
9 / 6 / 15
11,834
845
16,323
20,291
11,550
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Masterguro
Izanami
20
10 / 2 / 13
12,335
881
31,530
15,890
8,712
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
SharpSquash
Sun Wukong
17
2 / 3 / 14
9,972
712
18,181
20,964
16,131
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
4 / 5 / 23
11,087
792
18,361
25,564
22,465
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
akhillaos
Chang'e
18
4 / 3 / 16
10,723
766
10,111
17,238
9,277
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
110
19
Kills
29
29
Deaths
19
57
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Druciferising
Gilgamesh
3
6
13
1.58
W
Apollo
9
6
15
2.75
W
Izanami
Masterguro
Izanami
10
2
13
8.25
L
Nemesis
PPUP
Nemesis
6
6
8
1.67
L
Terra
ProfSef
Terra
1
7
13
1.07
L
Janus
Rykos1
Janus
2
4
14
2.25
W
Sun Wukong
SharpSquash
Sun Wukong
2
3
14
3
W
4
5
23
3.1
W
Chang'e
akhillaos
Chang'e
4
3
16
4
L
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,947
Damage
94,506
112,462
Taken
99,947
108,410
Mitigated
68,135
36,586
Healing
45,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Druciferising
Gilgamesh
15,307
3,611
5,777
4,429
24,953
26,319
741
5,266
19,687
145
23,267
W
Apollo
16,323
7,165
1,641
2,988
20,291
11,550
2,071
7,898
12,393
0
29,414
W
Izanami
Masterguro
Izanami
31,530
16,502
787
3,540
15,890
8,712
2,991
6,365
9,525
0
68,093
L
Nemesis
PPUP
Nemesis
9,727
4,319
1,799
2,829
19,579
10,615
680
5,004
14,575
0
17,617
L
Terra
ProfSef
Terra
8,279
1,202
5,711
5,006
25,597
35,269
110
7,720
17,877
16,642
0
L
Janus
Rykos1
Janus
23,360
691
2,378
3,101
16,307
8,496
725
1,832
14,475
49,150
0
W
Sun Wukong
SharpSquash
Sun Wukong
18,181
3,297
2,033
4,806
20,964
16,131
968
4,990
15,974
0
29,906
W
18,361
1,780
4,597
5,397
25,564
22,465
1,395
6,921
18,643
29,103
0
W
Chang'e
akhillaos
Chang'e
10,111
1,750
13,179
7,025
17,238
9,277
947
5,610
11,628
18,356
0
L
21,274
4,422
862
4,694
26,026
27,711
560
8,650
17,376
0
37,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,305
Gold Earned
55,951
109
Minions Killed
168
0
Camps Cleared
0
1,200,281
Distance Traveled
1,106,703
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,796
771
11
1
0
217,381
0
W
Apollo
11,834
845
31
2
0
197,115
0
W
Izanami
12,335
881
80
6
0
219,489
0
L
Nemesis
10,360
740
14
1
0
243,980
0
L
Terra
9,715
694
4
0
0
253,718
0
L
Janus
10,371
741
52
4
0
248,130
3
W
Sun Wukong
9,972
712
30
2
0
241,902
0
W
Hades
11,087
792
15
1
0
210,523
0
W
Chang'e
10,723
766
12
1
0
237,674
0
L
Chaac
11,063
790
28
2
0
237,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role