Player Matchup

Horus
Horus
DEMONSLYZ
Horus
Level 152
God Stats
2W - 4L
1,469 SR
Queue Stats
155W - 114L
1,544 Elo+
Party 2
Aphrodite
Aphrodite
SABOLSKY
Aphrodite
Level 137
God Stats
11W - 6L
1,765 SR
Queue Stats
251W - 286L
1,508 Elo+
Solo
Discordia
Discordia
SheiButta
Discordia
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,415 Elo+
Party 2
Team Averages
Level 147
1,578 SR
1,489 Elo+

VS

Team Averages
Level 108
1,439 SR
1,347 Elo+
Mulan
Mulan
MRDURTMAGERT
Mulan
Level 85
God Stats
21W - 18L
1,541 SR
Queue Stats
212W - 174L
1,539 Elo+
Solo
Kukulkan
Kukulkan
MorningWoodElves
Kukulkan
Level 93
God Stats
1W - 1L
1,275 SR
Queue Stats
1W - 2L
1,003 Elo+
Party 1
Shiva
Shiva
akatsuki-warhero
Shiva
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DEMONSLYZ
Horus
17
3 / 5 / 9
11,624
612
18,408
29,491
37,428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Aphrodite
SABOLSKY
Aphrodite
16
5 / 4 / 7
11,860
624
14,977
21,426
14,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Discordia
SheiButta
Discordia
17
5 / 2 / 7
12,294
647
17,185
13,109
5,933
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 7
13,368
704
17,521
25,669
24,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
2 / 2 / 4
12,177
641
16,616
10,652
4,715
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 10 / 5
12,812
674
17,105
24,894
23,993
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
26
13
Kills
10
11
Deaths
14
23
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Horus
DEMONSLYZ
Horus
3
5
9
1.5
W
3
2
7
3.25
W
2
2
4
2
L
Aphrodite
SABOLSKY
Aphrodite
5
4
7
2.13
L
Discordia
SheiButta
Discordia
5
2
7
4.25
W
5
10
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,570
Damage
51,242
64,026
Taken
61,215
58,089
Mitigated
52,819
34,965
Healing
13,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
DEMONSLYZ
Horus
18,408
9,643
4,801
7,554
29,491
37,428
60
8,662
20,829
0
33,054
W
17,521
3,124
0
9,022
25,669
24,111
2,043
13,144
12,525
0
46,855
W
16,616
773
666
1,003
10,652
4,715
455
6,976
3,676
67,541
0
L
Aphrodite
SABOLSKY
Aphrodite
14,977
418
10,812
11,798
21,426
14,728
205
5,509
15,917
36,967
0
L
Discordia
SheiButta
Discordia
17,185
1,036
0
0
13,109
5,933
300
2,637
10,472
59,975
0
W
17,105
1,922
1,234
1,917
24,894
23,993
44
13,038
11,856
0
38,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,778
Gold Earned
38,357
190
Minions Killed
212
6
Camps Cleared
9
998,764
Distance Traveled
953,286
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,624
612
23
1
1
341,597
4
W
Mulan
13,368
704
64
3
4
324,359
2
W
Kukulkan
12,177
641
116
6
4
309,148
1
L
Aphrodite
11,860
624
70
4
4
327,283
2
L
Discordia
12,294
647
97
5
1
329,884
5
W
Shiva
12,812
674
32
2
1
319,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role