Player Matchup

Yu Huang
Yu Huang
COBHCxDEATH
Yu Huang
Level 69
God Stats
0W - 3L
1,225 SR
Queue Stats
202W - 222L
1,372 Elo+
Party 1
Thoth
Thoth
Fidazz27
Thoth
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
189W - 184L
1,405 Elo+
Solo
Medusa
Medusa
SirGagnon
Medusa
Level 88
God Stats
2W - 1L
1,701 SR
Queue Stats
54W - 60L
1,442 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
embattelwill
Morgan Le Fay
Level 99
God Stats
2W - 3L
1,650 SR
Queue Stats
49W - 51L
1,472 Elo+
Party 2
Gilgamesh
Gilgamesh
omgzn00bdtf
Gilgamesh
Level 69
God Stats
18W - 13L
1,623 SR
Queue Stats
521W - 583L
1,383 Elo+
Party 1
Team Averages
Level 93
1,540 SR
1,415 Elo+

VS

Team Averages
Level 96
1,428 SR
1,352 Elo+
Merlin
Merlin
Nzumbi
Merlin
Level 124
God Stats
4W - 1L
1,500 SR
Queue Stats
183W - 180L
1,363 Elo+
Party 3
Hachiman
Hachiman
Rogue Strength
Hachiman
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,446 Elo+
Solo
Janus
Janus
Vnessie01
Janus
Level 117
God Stats
2W - 3L
1,382 SR
Queue Stats
277W - 274L
1,394 Elo+
Party 3
Zeus
Zeus
YouAreNotTheKing
Zeus
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
104W - 82L
1,177 Elo+
Solo
Fenrir
Fenrir
kllrshadow
Fenrir
Level 124
God Stats
1W - 2L
1,258 SR
Queue Stats
299W - 315L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
COBHCxDEATH
Yu Huang
17
3 / 8 / 9
9,548
734
8,647
14,066
6,197
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
Fidazz27
Thoth
17
7 / 7 / 7
10,482
806
8,100
13,250
5,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
SirGagnon
Medusa
18
7 / 5 / 9
10,190
784
12,852
11,755
5,101
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
embattelwill
Morgan Le Fay
17
2 / 3 / 10
9,382
722
14,872
13,319
5,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
omgzn00bdtf
Gilgamesh
15
4 / 9 / 8
9,750
750
12,156
17,632
10,310
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Nzumbi
Merlin
17
2 / 5 / 17
10,415
801
8,576
11,578
5,224
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
19
6 / 3 / 13
10,928
841
10,072
15,481
6,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Vnessie01
Janus
20
6 / 3 / 21
11,834
910
14,713
12,953
5,741
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
12 / 5 / 11
12,485
960
14,793
11,996
4,609
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
kllrshadow
Fenrir
17
5 / 8 / 9
10,397
800
9,848
17,336
9,596
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
102
23
Kills
31
32
Deaths
24
43
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
COBHCxDEATH
Yu Huang
3
8
9
0.94
L
Thoth
Fidazz27
Thoth
7
7
7
1.5
W
Merlin
Nzumbi
Merlin
2
5
17
2.1
W
Hachiman
6
3
13
4.17
L
Medusa
SirGagnon
Medusa
7
5
9
2.3
W
Janus
Vnessie01
Janus
6
3
21
5.5
W
12
5
11
3.5
L
Morgan Le Fay
embattelwill
Morgan Le Fay
2
3
10
2.33
W
Fenrir
kllrshadow
Fenrir
5
8
9
1.19
L
Gilgamesh
omgzn00bdtf
Gilgamesh
4
9
8
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,627
Damage
58,002
70,022
Taken
69,344
32,237
Mitigated
32,140
12,800
Healing
19,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
COBHCxDEATH
Yu Huang
8,647
1,236
421
286
14,066
6,197
450
5,975
8,091
19,506
0
L
Thoth
Fidazz27
Thoth
8,100
513
497
929
13,250
5,101
302
7,045
6,205
15,195
0
W
Merlin
Nzumbi
Merlin
8,576
1,437
1,928
1,657
11,578
5,224
363
6,283
5,295
22,370
0
W
Hachiman
10,072
6,627
1,946
5,202
15,481
6,970
2,340
10,770
4,711
0
19,999
L
Medusa
SirGagnon
Medusa
12,852
4,459
901
1,201
11,755
5,101
913
7,541
4,214
0
26,630
W
Janus
Vnessie01
Janus
14,713
2,280
924
1,199
12,953
5,741
730
3,025
9,928
34,757
0
W
14,793
2,896
1,469
1,954
11,996
4,609
422
2,307
9,689
25,432
0
L
Morgan Le Fay
embattelwill
Morgan Le Fay
14,872
1,575
562
4,270
13,319
5,528
220
8,517
4,802
25,933
0
W
Fenrir
kllrshadow
Fenrir
9,848
2,175
1,296
2,327
17,336
9,596
76
9,495
7,841
0
15,966
L
Gilgamesh
omgzn00bdtf
Gilgamesh
12,156
2,329
1,192
2,541
17,632
10,310
117
9,004
8,628
388
19,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,352
Gold Earned
56,059
108
Minions Killed
142
0
Camps Cleared
0
1,125,656
Distance Traveled
1,194,467
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,548
734
30
2
0
217,235
0
L
Thoth
10,482
806
24
2
0
222,023
1
W
Merlin
10,415
801
31
2
0
234,543
1
W
Hachiman
10,928
841
24
2
0
230,549
1
L
Medusa
10,190
784
20
2
0
223,908
0
W
Janus
11,834
910
58
4
0
260,078
0
W
Zeus
12,485
960
21
2
0
233,508
4
L
Morgan Le Fay
9,382
722
25
2
0
235,983
0
W
Fenrir
10,397
800
8
1
0
235,789
2
L
Gilgamesh
9,750
750
9
1
0
226,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role