Player Matchup

Kali
Kali
AndDroopy
Kali
Level 103
God Stats
121W - 98L
1,555 SR
Queue Stats
210W - 222L
1,411 Elo+
Party 1
Fenrir
Fenrir
I Nightmre I
Fenrir
Level 39
God Stats
7W - 9L
1,498 SR
Queue Stats
351W - 270L
1,554 Elo+
Solo
Heimdallr
Heimdallr
I-is-NEO
Heimdallr
Level 49
God Stats
13W - 17L
1,462 SR
Queue Stats
72W - 75L
1,460 Elo+
Solo
Baba Yaga
Baba Yaga
SendFeetpics452
Baba Yaga
Level 22
God Stats
26W - 26L
1,464 SR
Queue Stats
43W - 66L
1,408 Elo+
Party 1
Cu Chulainn
Cu Chulainn
babydonk8585
Cu Chulainn
Level 29
God Stats
0W - 2L
1,297 SR
Queue Stats
267W - 314L
1,409 Elo+
Party 1
Team Averages
Level 48
1,455 SR
1,448 Elo+

VS

Team Averages
Level 90
1,570 SR
1,460 Elo+
Kali
Kali
 
Kali
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Fadeaway XDG
Persephone
Level 85
God Stats
3W - 3L
1,367 SR
Queue Stats
180W - 153L
1,467 Elo+
Party 2
Artio
Artio
LimitedSleep
Artio
Level 111
God Stats
4W - 1L
1,884 SR
Queue Stats
60W - 51L
1,493 Elo+
Party 2
Apollo
Apollo
Ryuhnnn
Apollo
Level 69
God Stats
4W - 4L
1,406 SR
Queue Stats
377W - 425L
1,447 Elo+
Party 2
Ra
Ra
srsmith903
Ra
Level 148
God Stats
11W - 3L
1,691 SR
Queue Stats
261W - 290L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
11
4 / 5 / 2
6,936
534
7,477
9,914
4,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
12
3 / 1 / 1
6,865
528
4,283
10,179
4,393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
I-is-NEO
Heimdallr
12
2 / 1 / 3
6,870
528
7,546
9,362
3,652
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baba Yaga
SendFeetpics452
Baba Yaga
10
1 / 2 / 2
6,066
467
4,193
6,640
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
babydonk8585
Cu Chulainn
11
1 / 4 / 0
6,979
537
7,211
9,930
7,604
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
11
2 / 3 / 1
6,775
521
3,738
12,910
5,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
Fadeaway XDG
Persephone
13
3 / 2 / 1
8,150
627
7,625
6,130
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
2 / 2 / 2
6,752
519
3,478
10,821
9,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Apollo
Ryuhnnn
Apollo
11
2 / 3 / 2
6,757
520
4,687
12,255
4,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
4 / 1 / 0
8,496
654
6,206
9,736
4,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
19
11
Kills
13
13
Deaths
11
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
2
3
1
0.83
L
Kali
4
5
2
1
W
Persephone
Fadeaway XDG
Persephone
3
2
1
1.75
L
Fenrir
3
1
1
3.5
L
Heimdallr
I-is-NEO
Heimdallr
2
1
3
3.5
W
2
2
2
1.5
W
Apollo
Ryuhnnn
Apollo
2
3
2
1
L
Baba Yaga
SendFeetpics452
Baba Yaga
1
2
2
1
L
Cu Chulainn
babydonk8585
Cu Chulainn
1
4
0
0.25
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,710
Damage
25,734
46,025
Taken
51,852
22,962
Mitigated
24,985
14,674
Healing
18,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
3,738
1,439
0
4,045
12,910
5,063
0
1,932
10,978
0
46,642
L
Kali
7,477
3,414
0
2,697
9,914
4,663
29
3,092
6,822
0
38,781
W
Persephone
Fadeaway XDG
Persephone
7,625
389
0
690
6,130
2,233
0
2,260
3,868
58,704
0
L
Fenrir
4,283
762
0
4,543
10,179
4,393
0
2,934
7,245
0
46,673
L
Heimdallr
I-is-NEO
Heimdallr
7,546
4,127
197
4,402
9,362
3,652
1,181
1,813
7,549
0
44,159
W
3,478
703
661
3,128
10,821
9,469
0
0
10,821
24,072
0
W
Apollo
Ryuhnnn
Apollo
4,687
3,397
0
3,743
12,255
4,085
0
0
12,251
0
51,290
L
Baba Yaga
SendFeetpics452
Baba Yaga
4,193
206
0
1,418
6,640
2,650
612
3,264
3,376
36,227
0
L
Cu Chulainn
babydonk8585
Cu Chulainn
7,211
2,906
0
1,417
9,930
7,604
0
5,731
3,724
0
53,204
W
6,206
858
0
6,073
9,736
4,135
0
0
9,736
60,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,716
Gold Earned
36,930
372
Minions Killed
427
0
Camps Cleared
0
1,230,354
Distance Traveled
1,325,116
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
6,775
521
77
6
0
293,780
1
L
Kali
6,936
534
52
4
0
254,569
0
W
Persephone
8,150
627
104
8
0
242,824
4
L
Fenrir
6,865
528
88
7
0
289,712
1
L
Heimdallr
6,870
528
69
5
0
241,812
5
W
Artio
6,752
519
41
3
0
281,406
1
W
Apollo
6,757
520
80
6
0
263,414
4
L
Baba Yaga
6,066
467
64
5
0
195,566
0
L
Cu Chulainn
6,979
537
99
8
0
248,695
0
W
Ra
8,496
654
125
10
0
243,692
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role