Player Matchup

Chaac
Chaac
Daddy Wilsoo
Chaac
Level 83
God Stats
3W - 5L
1,500 SR
Queue Stats
168W - 166L
1,480 Elo+
Solo
Geb
Geb
EngineerEssayon
Geb
Level 129
God Stats
1W - 2L
1,487 SR
Queue Stats
4W - 15L
1,276 Elo+
Party 1
Janus
Janus
Zombie2995
Janus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 39L
1,430 Elo+
Party 1
Team Averages
Level 120
1,496 SR
1,395 Elo+

VS

Team Averages
Level 70
1,550 SR
1,460 Elo+
Bastet
Bastet
Lamminator
Bastet
Level 108
God Stats
23W - 20L
1,702 SR
Queue Stats
47W - 56L
1,399 Elo+
Solo
Gilgamesh
Gilgamesh
SweatyHooligan
Gilgamesh
Level 63
God Stats
3W - 3L
1,579 SR
Queue Stats
119W - 74L
1,526 Elo+
Party 2
Thoth
Thoth
WhiteBoy556
Thoth
Level 40
God Stats
4W - 3L
1,370 SR
Queue Stats
114W - 97L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 1
9,238
711
9,247
19,153
15,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

11
0 / 3 / 2
7,803
600
5,562
15,230
13,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
12
2 / 7 / 2
8,691
669
8,302
10,968
3,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Lamminator
Bastet
14
5 / 3 / 10
9,339
718
15,153
13,334
5,508
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
SweatyHooligan
Gilgamesh
14
5 / 1 / 8
9,965
767
13,733
12,783
10,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
5 / 1 / 10
9,607
739
12,297
8,841
3,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
5
Kills
15
15
Deaths
5
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
L
0
3
2
0.33
W
Bastet
Lamminator
Bastet
5
3
10
3.33
W
Gilgamesh
SweatyHooligan
Gilgamesh
5
1
8
9
W
5
1
10
10
L
Janus
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,111
Damage
41,183
45,351
Taken
34,958
33,309
Mitigated
19,380
9,908
Healing
7,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,247
1,868
143
8,077
19,153
15,760
0
6,062
13,091
0
23,068
L
5,562
563
0
1,403
15,230
13,915
0
4,502
10,728
18,994
0
W
Bastet
Lamminator
Bastet
15,153
4,054
0
4,789
13,334
5,508
0
4,137
9,197
0
33,479
W
Gilgamesh
SweatyHooligan
Gilgamesh
13,733
5,376
400
2,178
12,783
10,249
140
5,613
7,170
0
28,470
W
12,297
1,144
0
17
8,841
3,623
358
4,539
4,302
40,313
0
L
Janus
8,302
425
0
285
10,968
3,634
0
2,158
8,810
33,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,732
Gold Earned
28,911
135
Minions Killed
141
2
Camps Cleared
8
676,890
Distance Traveled
728,795
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,238
711
39
3
0
240,921
3
L
Geb
7,803
600
24
2
0
240,833
2
W
Bastet
9,339
718
38
3
1
265,305
0
W
Gilgamesh
9,965
767
26
2
3
242,142
2
W
Thoth
9,607
739
77
6
4
221,348
0
L
Janus
8,691
669
72
6
2
195,136
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role