Player Matchup

Fenrir
Fenrir
Juanxxitoo0
Fenrir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 20L
1,769 Elo+
Solo
Hel
Hel
Sarcxphagus
Hel
Level 48
God Stats
2W - 1L
1,646 SR
Queue Stats
25W - 24L
1,618 Elo+
Party 2
Janus
Janus
d1ode
Janus
Level 28
God Stats
2W - 6L
1,779 SR
Queue Stats
2W - 9L
1,532 Elo+
Party 2
Team Averages
Level 66
1,642 SR
1,640 Elo+

VS

Team Averages
Level 75
1,466 SR
1,505 Elo+
Olorun
Olorun
TimiPeaKok
Olorun
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Pele
Pele
Trex61902
Pele
Level 106
God Stats
3W - 1L
1,500 SR
Queue Stats
148W - 116L
1,543 Elo+
Party 1
Hercules
Hercules
oVvantedx
Hercules
Level 103
God Stats
2W - 2L
1,398 SR
Queue Stats
122W - 134L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
2 / 6 / 3
6,662
666
4,585
13,103
7,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 5 / 2
7,139
714
5,786
7,934
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
d1ode
Janus
11
3 / 6 / 1
7,680
768
4,837
7,475
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
TimiPeaKok
Olorun
11
0 / 4 / 15
7,421
742
7,335
7,633
3,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
14
13 / 3 / 4
9,450
945
12,719
10,587
6,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
oVvantedx
Hercules
12
4 / 0 / 10
7,767
777
4,501
7,081
5,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
46
7
Kills
17
17
Deaths
7
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
6
3
0.58
L
2
5
2
0.6
W
Olorun
TimiPeaKok
Olorun
0
4
15
1.88
W
Pele
13
3
4
5
L
Janus
d1ode
Janus
3
6
1
0.58
W
Hercules
oVvantedx
Hercules
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,208
Damage
24,555
28,512
Taken
25,301
11,538
Mitigated
15,731
3,934
Healing
7,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,585
476
0
502
13,103
7,193
0
3,874
9,229
0
14,875
L
5,786
89
1,153
1,796
7,934
2,471
0
1,632
6,302
19,182
0
W
Olorun
TimiPeaKok
Olorun
7,335
3,443
986
1,445
7,633
3,468
586
3,405
4,083
18,561
2,497
W
Pele
12,719
2,891
0
1,482
10,587
6,367
288
4,458
5,977
0
29,007
L
Janus
d1ode
Janus
4,837
260
0
483
7,475
1,874
0
1,192
6,283
18,432
0
W
Hercules
oVvantedx
Hercules
4,501
1,123
453
2,916
7,081
5,896
472
3,228
3,788
0
19,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,481
Gold Earned
24,638
75
Minions Killed
111
3
Camps Cleared
6
531,023
Distance Traveled
534,419
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,662
666
18
2
1
183,387
1
L
Hel
7,139
714
31
3
1
185,431
4
W
Olorun
7,421
742
37
4
1
155,499
3
W
Pele
9,450
945
43
4
2
185,097
3
L
Janus
7,680
768
26
3
1
162,205
1
W
Hercules
7,767
777
31
3
3
193,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role