Player Matchup

Pele
Pele
 
Pele
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CmdtJeff
Kukulkan
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 50L
1,454 Elo+
Party 1
Hades
Hades
CmdtJeffs
Hades
Level 111
God Stats
3W - 5L
1,316 SR
Queue Stats
157W - 151L
1,502 Elo+
Party 1
Apollo
Apollo
dvcrm10
Apollo
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,538 Elo+
Solo
Team Averages
Level 110
1,463 SR
1,499 Elo+

VS

Team Averages
Level 100
1,515 SR
1,493 Elo+
Fenrir
Fenrir
 
Fenrir
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Aegønn
Chaac
Level 103
God Stats
8W - 11L
1,490 SR
Queue Stats
145W - 160L
1,508 Elo+
Party 2
Aphrodite
Aphrodite
K3LL3R
Aphrodite
Level 145
God Stats
2W - 4L
1,500 SR
Queue Stats
177W - 198L
1,496 Elo+
Solo
Ra
Ra
Lucatiel_roni
Ra
Level 89
God Stats
8W - 7L
1,585 SR
Queue Stats
97W - 96L
1,469 Elo+
Solo
Artemis
Artemis
tokomsono-calmo
Artemis
Level 55
God Stats
14W - 5L
1,500 SR
Queue Stats
234W - 220L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
4 / 2 / 5
10,855
1,206
19,320
11,120
8,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
 
Tiamat
15
2 / 3 / 0
9,516
1,057
7,027
10,673
7,412
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
CmdtJeff
Kukulkan
15
1 / 3 / 6
9,824
1,092
8,543
8,468
4,081
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hades
CmdtJeffs
Hades
15
2 / 0 / 5
9,789
1,088
5,433
4,492
2,398
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
dvcrm10
Apollo
15
0 / 2 / 5
9,174
1,019
6,560
10,960
4,998
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

249

VS

Team 2 Tickets

255

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
6 / 2 / 2
10,620
1,180
9,178
13,283
6,238
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
Aegønn
Chaac
15
1 / 1 / 6
9,381
1,042
10,638
13,263
13,908
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Aphrodite
K3LL3R
Aphrodite
15
0 / 2 / 8
9,348
1,039
8,294
9,443
5,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 1 / 6
9,530
1,059
5,145
5,525
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 3 / 6
10,201
1,133
9,653
8,641
3,923
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
38
9
Kills
10
10
Deaths
9
21
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
2
5
3.25
L
Tiamat
 
Tiamat
2
3
0
0.67
W
Fenrir
 
Fenrir
6
2
2
3.5
W
Chaac
Aegønn
Chaac
1
1
6
4
L
Kukulkan
CmdtJeff
Kukulkan
1
3
6
1.33
L
Hades
CmdtJeffs
Hades
2
0
5
4.5
W
Aphrodite
K3LL3R
Aphrodite
0
2
8
2
W
0
1
6
3
L
Apollo
dvcrm10
Apollo
0
2
5
1.25
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,883
Damage
42,908
45,713
Taken
50,155
27,071
Mitigated
31,502
4,107
Healing
16,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
19,320
3,462
0
1,033
11,120
8,182
0
2,984
8,136
0
49,122
L
Tiamat
 
Tiamat
7,027
296
70
1,131
10,673
7,412
0
2,870
7,803
17,403
0
W
Fenrir
 
Fenrir
9,178
2,412
0
1,242
13,283
6,238
0
3,791
9,492
0
17,259
W
Chaac
Aegønn
Chaac
10,638
1,958
0
2,499
13,263
13,908
0
5,246
8,017
864
19,652
L
Kukulkan
CmdtJeff
Kukulkan
8,543
563
0
467
8,468
4,081
0
3,192
5,276
28,276
0
L
Hades
CmdtJeffs
Hades
5,433
40
103
533
4,492
2,398
0
1,203
3,289
10,204
0
W
Aphrodite
K3LL3R
Aphrodite
8,294
242
3,717
3,775
9,443
5,209
0
4,143
5,300
17,517
0
W
5,145
190
3,558
471
5,525
2,224
0
3,031
2,494
35,751
0
L
Apollo
dvcrm10
Apollo
6,560
4,740
0
770
10,960
4,998
0
3,268
7,692
0
16,593
W
9,653
3,446
0
936
8,641
3,923
0
4,792
3,849
0
26,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,158
Gold Earned
49,080
179
Minions Killed
189
9
Camps Cleared
7
843,724
Distance Traveled
931,847
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,855
1,206
52
6
4
207,005
3
L
Tiamat
9,516
1,057
28
3
0
180,293
0
W
Fenrir
10,620
1,180
15
2
4
215,581
0
W
Chaac
9,381
1,042
23
3
0
150,951
0
L
Kukulkan
9,824
1,092
61
7
2
143,208
0
L
Hades
9,789
1,088
16
2
0
144,154
0
W
Aphrodite
9,348
1,039
29
3
1
188,526
1
W
Ra
9,530
1,059
83
9
2
200,925
3
L
Apollo
9,174
1,019
22
2
3
169,064
0
W
Artemis
10,201
1,133
39
4
0
175,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role