Player Matchup

Set
Set
Laeime
Set
Level 18
God Stats
0W - 4L
1,083 SR
Queue Stats
1W - 5L
1,321 Elo+
Party 1
Yemoja
Yemoja
Lemiu
Yemoja
Level 7
God Stats
0W - 2L
1,282 SR
Queue Stats
2W - 3L
1,398 Elo+
Party 3
Merlin
Merlin
SalterFromGod
Merlin
Level 85
God Stats
0W - 2L
1,560 SR
Queue Stats
2W - 9L
1,276 Elo+
Party 1
Chaac
Chaac
TortugaBlack
Chaac
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Izanami
Izanami
Zilfucius
Izanami
Level 46
God Stats
43W - 27L
1,429 SR
Queue Stats
98W - 89L
1,321 Elo+
Solo
Team Averages
Level 44
1,371 SR
1,363 Elo+

VS

Team Averages
Level 64
1,578 SR
1,472 Elo+
Zeus
Zeus
FaIaS
Zeus
Level 81
God Stats
2W - 0L
1,715 SR
Queue Stats
19W - 20L
1,433 Elo+
Solo
Awilix
Awilix
Hokori Uchiha
Awilix
Level 149
God Stats
37W - 15L
1,754 SR
Queue Stats
83W - 66L
1,491 Elo+
Party 4
Neith
Neith
KEDx_7
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Khepri
Khepri
rRyvin
Khepri
Level 67
God Stats
2W - 1L
1,419 SR
Queue Stats
125W - 136L
1,471 Elo+
Party 2
Erlang Shen
Erlang Shen
redditmod
Erlang Shen
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 31L
1,467 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Laeime
Set
10
0 / 4 / 0
6,076
434
2,127
11,389
4,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
Lemiu
Yemoja
11
2 / 0 / 5
7,545
539
3,553
5,213
3,708
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 5 / 0
6,322
452
3,151
9,230
2,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 6 / 2
5,996
428
6,576
15,924
10,746
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Zilfucius
Izanami
12
5 / 3 / 1
7,714
551
7,843
11,232
3,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
FaIaS
Zeus
13
4 / 1 / 5
8,158
583
7,650
5,614
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
11 / 0 / 2
9,878
706
12,434
10,802
6,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
KEDx_7
Neith
8
0 / 4 / 1
5,535
395
1,685
6,028
2,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Khepri
rRyvin
Khepri
10
0 / 2 / 5
6,819
487
2,465
9,554
7,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
redditmod
Erlang Shen
14
3 / 2 / 4
8,716
623
9,142
13,586
11,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
8
Kills
18
18
Deaths
9
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zeus
FaIaS
Zeus
4
1
5
6.5
W
11
0
2
12
W
Neith
KEDx_7
Neith
0
4
1
0.13
L
Set
Laeime
Set
0
4
0
0
L
Yemoja
Lemiu
Yemoja
2
0
5
4.5
L
0
5
0
0
L
1
6
2
0.33
L
Izanami
Zilfucius
Izanami
5
3
1
1.83
W
Khepri
rRyvin
Khepri
0
2
5
1.25
W
Erlang Shen
redditmod
Erlang Shen
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,250
Damage
33,376
52,988
Taken
45,584
25,459
Mitigated
30,225
11,422
Healing
11,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
FaIaS
Zeus
7,650
560
0
871
5,614
2,201
204
514
5,100
59,965
0
W
12,434
4,445
0
3,514
10,802
6,164
894
1,004
9,798
0
85,807
W
Neith
KEDx_7
Neith
1,685
810
0
320
6,028
2,754
0
1,637
4,391
0
15,875
L
Set
Laeime
Set
2,127
945
0
715
11,389
4,687
0
2,416
8,973
0
40,600
L
Yemoja
Lemiu
Yemoja
3,553
788
2,824
808
5,213
3,708
0
2,555
2,658
24,503
0
L
3,151
458
43
1,282
9,230
2,450
0
728
8,502
37,517
0
L
6,576
2,236
371
2,192
15,924
10,746
0
3,158
12,766
0
24,022
L
Izanami
Zilfucius
Izanami
7,843
6,318
0
3,187
11,232
3,868
864
1,762
9,470
0
65,212
W
Khepri
rRyvin
Khepri
2,465
292
0
1,692
9,554
7,614
38
1,006
8,548
28,410
0
W
Erlang Shen
redditmod
Erlang Shen
9,142
5,121
0
4,688
13,586
11,492
2,394
2,543
11,043
0
65,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,653
Gold Earned
39,106
308
Minions Killed
404
0
Camps Cleared
0
1,255,822
Distance Traveled
1,322,050
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,158
583
94
7
0
226,815
3
W
Awilix
9,878
706
136
10
0
330,617
2
W
Neith
5,535
395
29
2
0
226,177
0
L
Set
6,076
434
69
5
0
274,729
3
L
Yemoja
7,545
539
36
3
0
229,745
1
L
Merlin
6,322
452
70
5
0
253,454
2
L
Chaac
5,996
428
26
2
0
277,108
2
L
Izanami
7,714
551
107
8
0
220,786
8
W
Khepri
6,819
487
30
2
0
285,003
1
W
Erlang Shen
8,716
623
115
8
0
253,438
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role