Player Matchup

Kumbhakarna
Kumbhakarna
Boozooka
Kumbhakarna
Level 56
God Stats
4W - 1L
1,758 SR
Queue Stats
38W - 14L
1,764 Elo+
Party 2
Medusa
Medusa
DangelSonicOC
Medusa
Level 116
God Stats
13W - 3L
1,623 SR
Queue Stats
158W - 56L
1,762 Elo+
Party 2
Nox
Nox
Tyrese2312
Nox
Level 124
God Stats
12W - 10L
1,701 SR
Queue Stats
139W - 126L
1,708 Elo+
Solo
Team Averages
Level 99
1,694 SR
1,745 Elo+

VS

Team Averages
Level 148
1,413 SR
1,641 Elo+
Neith
Neith
GarnetWolf117
Neith
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
273W - 221L
1,556 Elo+
Party 1
He Bo
He Bo
Resuky
He Bo
Level 160
God Stats
0W - 1L
1,189 SR
Queue Stats
156W - 105L
1,791 Elo+
Solo
Geb
Geb
l Peniaphobia l
Geb
Level 156
God Stats
9W - 11L
1,550 SR
Queue Stats
598W - 524L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Boozooka
Kumbhakarna
11
1 / 2 / 6
7,170
717
3,421
10,690
8,460
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
1 / 1 / 6
7,084
708
9,785
7,846
3,312
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 0 / 2
7,875
788
7,587
4,898
2,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 1
6,812
681
5,898
8,670
3,954
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

He Bo
Resuky
He Bo
12
0 / 0 / 3
6,518
652
5,051
7,420
2,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 4 / 1
6,350
635
5,538
10,958
5,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
8
Kills
3
3
Deaths
8
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Boozooka
Kumbhakarna
1
2
6
2
W
1
1
6
4
L
2
4
1
0.63
L
He Bo
Resuky
He Bo
0
0
3
1.5
W
6
0
2
7
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,793
Damage
16,487
23,434
Taken
27,048
13,952
Mitigated
12,306
3,034
Healing
5,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Boozooka
Kumbhakarna
3,421
534
345
360
10,690
8,460
0
3,171
7,519
8,491
0
W
9,785
4,474
0
1,795
7,846
3,312
134
4,620
3,226
0
38,598
L
5,898
1,020
0
1,329
8,670
3,954
0
4,458
4,212
0
20,639
L
He Bo
Resuky
He Bo
5,051
282
50
2,230
7,420
2,787
129
2,858
4,562
24,488
0
W
7,587
323
0
534
4,898
2,180
290
3,124
1,774
24,778
0
L
5,538
490
0
1,623
10,958
5,565
76
4,089
6,869
15,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,129
Gold Earned
19,680
128
Minions Killed
107
6
Camps Cleared
3
613,792
Distance Traveled
563,122
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
7,170
717
9
1
0
199,086
3
W
Medusa
7,084
708
74
7
3
220,948
4
L
Neith
6,812
681
38
4
0
176,642
3
L
He Bo
6,518
652
45
5
2
197,155
4
W
Nox
7,875
788
45
5
3
193,758
4
L
Geb
6,350
635
24
2
1
189,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role