Player Matchup

Bastet
Bastet
 
Bastet
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Gerraheim
Medusa
Level 146
God Stats
6W - 6L
1,513 SR
Queue Stats
344W - 317L
1,621 Elo+
Party 3
Zeus
Zeus
NowaSugaya
Zeus
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 105L
1,471 Elo+
Party 1
Yu Huang
Yu Huang
Vanguard Helios
Yu Huang
Level 152
God Stats
25W - 18L
1,592 SR
Queue Stats
229W - 205L
1,651 Elo+
Party 3
Vamana
Vamana
Viviid2k
Vamana
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 111L
1,490 Elo+
Party 1
Team Averages
Level 116
1,521 SR
1,547 Elo+

VS

Team Averages
Level 109
1,444 SR
1,500 Elo+
Ra
Ra
 
Ra
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Khepri
Khepri
 
Khepri
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Bastet
Bastet
NogginofRichard
Bastet
Level 107
God Stats
1W - 5L
1,437 SR
Queue Stats
135W - 148L
1,566 Elo+
Party 2
Skadi
Skadi
OGPantySlinger1
Skadi
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 35L
1,502 Elo+
Party 2
Gilgamesh
Gilgamesh
julius2099
Gilgamesh
Level 122
God Stats
0W - 1L
1,285 SR
Queue Stats
221W - 269L
1,432 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
4 / 0 / 2
5,547
555
5,672
8,998
3,190
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Gerraheim
Medusa
11
2 / 0 / 2
6,391
639
4,759
5,130
1,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
1 / 2 / 2
5,667
567
3,653
4,517
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
9
2 / 3 / 3
5,487
549
5,025
6,164
2,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
Viviid2k
Vamana
9
3 / 0 / 1
5,991
599
3,375
6,945
4,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
8
0 / 3 / 2
5,035
504
4,584
6,805
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
 
Khepri
7
0 / 1 / 0
4,668
467
1,673
4,222
2,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
5 / 2 / 0
5,775
578
3,626
7,388
2,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 4 / 0
4,287
429
3,728
7,258
1,833
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
julius2099
Gilgamesh
8
0 / 3 / 2
4,830
483
3,704
8,292
4,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
12
Kills
5
5
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
0
2
5
L
Ra
 
Ra
0
3
2
0.33
L
Khepri
 
Khepri
0
1
0
0
W
Medusa
Gerraheim
Medusa
2
0
2
3
L
5
2
0
2.5
W
1
2
2
1
L
0
4
0
0
W
Yu Huang
2
3
3
1.17
W
Vamana
Viviid2k
Vamana
3
0
1
3.5
L
Gilgamesh
julius2099
Gilgamesh
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,484
Damage
17,315
31,754
Taken
33,965
12,785
Mitigated
13,636
13,496
Healing
8,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,672
2,100
0
4,255
8,998
3,190
0
2,058
6,940
0
29,544
L
Ra
 
Ra
4,584
481
40
1,872
6,805
2,494
211
2,970
3,835
34,422
0
L
Khepri
 
Khepri
1,673
210
227
1,264
4,222
2,254
0
388
3,834
11,771
0
W
Medusa
Gerraheim
Medusa
4,759
2,629
0
2,478
5,130
1,748
0
746
4,384
0
43,596
L
3,626
1,022
0
3,140
7,388
2,450
0
1,221
6,167
0
25,633
W
3,653
1,204
0
1,000
4,517
1,260
642
0
4,517
29,584
0
L
3,728
1,416
0
945
7,258
1,833
0
446
6,812
0
28,717
W
Yu Huang
5,025
541
0
1,765
6,164
2,045
225
1,200
4,964
34,019
0
W
Vamana
Viviid2k
Vamana
3,375
1,673
293
3,705
6,945
4,542
0
2,253
4,692
0
24,832
L
Gilgamesh
julius2099
Gilgamesh
3,704
1,181
0
1,495
8,292
4,605
0
3,653
4,639
0
25,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,083
Gold Earned
24,595
277
Minions Killed
219
0
Camps Cleared
0
937,033
Distance Traveled
985,700
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,547
555
45
5
0
229,009
3
L
Ra
5,035
504
53
5
0
197,405
0
L
Khepri
4,668
467
28
3
0
203,790
3
W
Medusa
6,391
639
87
9
0
185,113
5
L
Bastet
5,775
578
57
6
0
236,178
1
W
Zeus
5,667
567
58
6
0
158,233
1
L
Skadi
4,287
429
38
4
0
158,959
0
W
Yu Huang
5,487
549
55
6
0
171,200
2
W
Vamana
5,991
599
32
3
0
193,478
6
L
Gilgamesh
4,830
483
43
4
0
189,368
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role