Player Matchup

Sol
Sol
Cutifyed
Sol
Level 72
God Stats
52W - 41L
1,541 SR
Queue Stats
329W - 367L
1,460 Elo+
Party 1
Anhur
Anhur
Fu22y_P1nk_3unny
Anhur
Level 123
God Stats
2W - 4L
1,156 SR
Queue Stats
108W - 126L
1,407 Elo+
Solo
Da Ji
Da Ji
MASTERDIEGO99
Da Ji
Level 81
God Stats
13W - 4L
1,594 SR
Queue Stats
29W - 22L
1,610 Elo+
Solo
Ares
Ares
OG_BUCK13
Ares
Level 122
God Stats
18W - 15L
1,628 SR
Queue Stats
355W - 346L
1,453 Elo+
Party 1
King Arthur
King Arthur
Thorenir
King Arthur
Level 129
God Stats
33W - 35L
1,357 SR
Queue Stats
265W - 288L
1,459 Elo+
Party 1
Team Averages
Level 105
1,455 SR
1,478 Elo+

VS

Team Averages
Level 134
1,533 SR
1,478 Elo+
Terra
Terra
 
Terra
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Smikken
Ra
Level 121
God Stats
3W - 9L
1,397 SR
Queue Stats
286W - 276L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheDOMinator985
Tsukuyomi
Level 144
God Stats
5W - 3L
1,672 SR
Queue Stats
396W - 399L
1,487 Elo+
Party 2
Jing Wei
Jing Wei
ToAru_Gamer420
Jing Wei
Level 124
God Stats
3W - 3L
1,502 SR
Queue Stats
406W - 427L
1,413 Elo+
Solo
Erlang Shen
Erlang Shen
almightykarma22
Erlang Shen
Level 126
God Stats
14W - 13L
1,595 SR
Queue Stats
171W - 183L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
6,903
628
3,609
5,666
1,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 0 / 0
5,155
469
4,573
6,958
2,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 3 / 1
5,977
543
4,641
9,869
3,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ares
9
0 / 0 / 0
5,267
479
3,641
9,546
5,908
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

King Arthur
Thorenir
King Arthur
11
2 / 0 / 3
6,094
554
7,209
7,862
7,497
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
9
0 / 0 / 0
5,315
483
3,290
7,964
5,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 4 / 2
5,452
496
1,367
6,244
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
TheDOMinator985
Tsukuyomi
10
1 / 0 / 0
5,533
503
2,207
8,019
3,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
9
0 / 2 / 0
5,181
471
4,852
7,191
2,197
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
almightykarma22
Erlang Shen
10
1 / 4 / 1
5,992
545
4,959
12,784
9,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
10
Kills
2
3
Deaths
10
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
0
0
0
W
4
0
1
4.5
W
1
0
0
1
W
3
3
1
1.17
W
Ares
0
0
0
0
L
0
4
2
0.25
L
Tsukuyomi
TheDOMinator985
Tsukuyomi
1
0
0
1
W
King Arthur
Thorenir
King Arthur
2
0
3
3.5
L
Jing Wei
0
2
0
0
L
Erlang Shen
almightykarma22
Erlang Shen
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,673
Damage
16,675
39,901
Taken
42,202
21,526
Mitigated
23,569
13,140
Healing
15,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
3,290
285
238
1,692
7,964
5,536
0
2,355
5,609
19,970
0
W
3,609
781
0
2,420
5,666
1,894
0
492
5,174
47,687
0
W
4,573
2,508
0
2,838
6,958
2,544
0
1,070
5,888
0
34,747
W
4,641
1,144
0
3,650
9,869
3,683
0
1,214
8,655
0
32,818
W
Ares
3,641
33
1,262
2,720
9,546
5,908
0
1,881
7,665
18,948
0
L
1,367
222
138
1,297
6,244
2,364
0
1,745
4,499
36,175
0
L
Tsukuyomi
TheDOMinator985
Tsukuyomi
2,207
525
0
3,507
8,019
3,481
0
1,760
6,259
0
35,057
W
King Arthur
Thorenir
King Arthur
7,209
1,787
0
250
7,862
7,497
0
0
7,862
0
32,981
L
Jing Wei
4,852
3,866
0
2,975
7,191
2,197
0
802
6,389
0
37,390
L
Erlang Shen
almightykarma22
Erlang Shen
4,959
3,187
0
5,449
12,784
9,991
0
588
12,196
0
39,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,396
Gold Earned
27,473
287
Minions Killed
284
0
Camps Cleared
0
1,089,582
Distance Traveled
1,097,831
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
5,315
483
13
1
0
245,495
1
W
Sol
6,903
628
98
9
0
233,618
4
W
Anhur
5,155
469
63
6
0
191,378
0
W
Da Ji
5,977
543
56
5
0
235,479
4
W
Ares
5,267
479
22
2
0
214,035
1
L
Ra
5,452
496
71
6
0
207,950
4
L
Tsukuyomi
5,533
503
59
5
0
262,504
2
W
King Arthur
6,094
554
48
4
0
215,072
1
L
Jing Wei
5,181
471
71
6
0
208,465
2
L
Erlang Shen
5,992
545
70
6
0
173,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role