Player Matchup

Gilgamesh
Gilgamesh
Lebioab
Gilgamesh
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,584 Elo+
Party 2
Cerberus
Cerberus
Randominium
Cerberus
Level 99
God Stats
4W - 1L
1,725 SR
Queue Stats
85W - 76L
1,604 Elo+
Party 2
Zhong Kui
Zhong Kui
oDESUo
Zhong Kui
Level 157
God Stats
7W - 2L
1,647 SR
Queue Stats
136W - 109L
1,632 Elo+
Party 2
Team Averages
Level 123
1,624 SR
1,607 Elo+

VS

Team Averages
Level 32
1,500 SR
1,287 Elo+
Horus
Horus
 
Horus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
ItsLoki_IvanXx
Nox
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,077 Elo+
Party 1
Jing Wei
Jing Wei
Popirron
Jing Wei
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lebioab
Gilgamesh
12
4 / 3 / 8
8,377
762
10,437
12,965
5,700
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Cerberus
Randominium
Cerberus
12
1 / 3 / 10
7,761
706
3,600
9,676
9,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
oDESUo
Zhong Kui
15
10 / 0 / 5
9,740
885
17,561
7,489
4,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
4 / 4 / 2
7,125
648
4,360
15,283
12,410
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
1 / 5 / 5
6,922
629
5,036
8,292
3,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jing Wei
Popirron
Jing Wei
11
1 / 6 / 4
7,167
652
7,768
13,436
4,876
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
15
Kills
6
6
Deaths
15
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
4
4
2
1.25
L
1
5
5
0.7
W
Gilgamesh
Lebioab
Gilgamesh
4
3
8
2.67
L
Jing Wei
Popirron
Jing Wei
1
6
4
0.5
W
Cerberus
Randominium
Cerberus
1
3
10
2
W
Zhong Kui
oDESUo
Zhong Kui
10
0
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,598
Damage
17,164
30,130
Taken
37,011
20,267
Mitigated
20,533
7,488
Healing
3,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,360
1,664
711
2,055
15,283
12,410
0
8,740
6,543
0
12,593
L
5,036
404
0
500
8,292
3,247
0
4,727
3,565
14,198
0
W
Gilgamesh
Lebioab
Gilgamesh
10,437
2,938
0
3,175
12,965
5,700
80
2,461
10,504
0
25,492
L
Jing Wei
Popirron
Jing Wei
7,768
6,537
0
652
13,436
4,876
0
8,264
5,172
0
22,886
W
Cerberus
Randominium
Cerberus
3,600
443
0
1,363
9,676
9,584
204
2,078
7,598
16,273
0
W
Zhong Kui
oDESUo
Zhong Kui
17,561
3,420
0
2,950
7,489
4,983
1,510
1,003
6,486
43,051
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,878
Gold Earned
21,214
129
Minions Killed
81
6
Camps Cleared
2
612,395
Distance Traveled
499,798
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,125
648
15
1
1
174,466
3
L
Nox
6,922
629
24
2
1
138,045
0
W
Gilgamesh
8,377
762
24
2
1
210,956
0
L
Jing Wei
7,167
652
42
4
0
187,287
3
W
Cerberus
7,761
706
39
4
1
191,129
1
W
Zhong Kui
9,740
885
66
6
4
210,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role