Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
AgentDiaz06
Ares
Level 28
God Stats
11W - 4L
1,567 SR
Queue Stats
37W - 29L
1,472 Elo+
Party 3
Izanami
Izanami
Canicas_01
Izanami
Level 141
God Stats
4W - 1L
1,618 SR
Queue Stats
114W - 123L
1,512 Elo+
Party 3
Yu Huang
Yu Huang
MistahZee
Yu Huang
Level 137
God Stats
3W - 2L
1,661 SR
Queue Stats
33W - 28L
1,620 Elo+
Party 1
Baron Samedi
Baron Samedi
TissueInferno1
Baron Samedi
Level 96
God Stats
4W - 4L
1,625 SR
Queue Stats
83W - 97L
1,501 Elo+
Party 1
Team Averages
Level 104
1,594 SR
1,521 Elo+

VS

Team Averages
Level 75
1,560 SR
1,550 Elo+
Chang'e
Chang'e
ActuaI Scum
Chang'e
Level 104
God Stats
2W - 3L
1,478 SR
Queue Stats
192W - 138L
1,626 Elo+
Party 2
Rama
Rama
Blapit
Rama
Level 82
God Stats
5W - 7L
1,553 SR
Queue Stats
271W - 251L
1,592 Elo+
Party 2
Achilles
Achilles
GunGoBrr
Achilles
Level 57
God Stats
14W - 17L
1,543 SR
Queue Stats
194W - 170L
1,524 Elo+
Party 2
Bacchus
Bacchus
Hairyjohnson91
Bacchus
Level 35
God Stats
33W - 22L
1,641 SR
Queue Stats
182W - 164L
1,618 Elo+
Party 2
Jormungandr
Jormungandr
WildKhepri
Jormungandr
Level 98
God Stats
6W - 8L
1,587 SR
Queue Stats
205W - 244L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
8 / 1 / 3
9,646
567
12,919
13,217
6,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
5 / 2 / 4
8,766
516
10,999
15,764
18,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
Canicas_01
Izanami
14
3 / 4 / 2
8,400
494
7,685
11,445
4,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
MistahZee
Yu Huang
15
4 / 2 / 9
9,205
541
13,747
11,083
5,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
TissueInferno1
Baron Samedi
15
2 / 0 / 6
8,867
522
11,622
12,967
10,777
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ActuaI Scum
Chang'e
12
1 / 6 / 1
7,677
452
7,274
14,096
5,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
Blapit
Rama
13
5 / 4 / 1
8,472
498
9,044
15,216
5,250
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
GunGoBrr
Achilles
11
1 / 5 / 1
7,435
437
6,729
15,308
6,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 5 / 3
7,803
459
6,076
19,500
24,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jormungandr
WildKhepri
Jormungandr
12
0 / 2 / 0
7,425
437
5,756
15,218
16,704
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
22
Kills
9
9
Deaths
22
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
8
1
3
9.5
L
Chang'e
ActuaI Scum
Chang'e
1
6
1
0.25
W
5
2
4
3.5
L
Rama
Blapit
Rama
5
4
1
1.38
W
Izanami
Canicas_01
Izanami
3
4
2
1
L
Achilles
GunGoBrr
Achilles
1
5
1
0.3
L
2
5
3
0.7
W
Yu Huang
MistahZee
Yu Huang
4
2
9
4.25
W
Baron Samedi
TissueInferno1
Baron Samedi
2
0
6
5
L
Jormungandr
WildKhepri
Jormungandr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,972
Damage
34,879
64,476
Taken
79,338
44,767
Mitigated
58,018
21,993
Healing
14,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
12,919
4,409
0
4,815
13,217
6,025
0
3,594
9,623
0
93,400
L
Chang'e
ActuaI Scum
Chang'e
7,274
367
298
4,312
14,096
5,006
0
6,780
7,316
59,837
0
W
10,999
343
182
3,116
15,764
18,113
0
2,491
13,273
30,251
0
L
Rama
Blapit
Rama
9,044
6,419
0
3,444
15,216
5,250
0
6,809
8,407
0
52,680
W
Izanami
Canicas_01
Izanami
7,685
4,904
0
4,045
11,445
4,753
2,749
2,990
8,455
0
70,627
L
Achilles
GunGoBrr
Achilles
6,729
2,297
0
3,966
15,308
6,677
0
6,286
9,022
0
45,561
L
6,076
840
0
1,515
19,500
24,381
0
8,416
11,084
36,531
0
W
Yu Huang
MistahZee
Yu Huang
13,747
1,702
0
2,339
11,083
5,099
634
4,749
6,334
69,302
0
W
Baron Samedi
TissueInferno1
Baron Samedi
11,622
1,633
646
6,850
12,967
10,777
395
5,282
7,685
63,925
0
L
Jormungandr
WildKhepri
Jormungandr
5,756
1,469
0
1,438
15,218
16,704
0
8,077
7,141
49,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,884
Gold Earned
38,812
500
Minions Killed
391
0
Camps Cleared
0
1,555,701
Distance Traveled
1,542,617
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,646
567
122
7
0
372,155
6
L
Chang'e
7,677
452
84
5
0
309,376
1
W
Ares
8,766
516
38
2
0
317,612
0
L
Rama
8,472
498
99
6
0
293,794
2
W
Izanami
8,400
494
120
7
0
241,408
5
L
Achilles
7,435
437
77
5
0
326,307
0
L
Bacchus
7,803
459
59
3
0
299,992
2
W
Yu Huang
9,205
541
112
7
0
313,846
2
W
Baron Samedi
8,867
522
108
6
0
310,680
1
L
Jormungandr
7,425
437
72
4
0
313,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role