Player Matchup

Athena
Athena
BaePeachy
Athena
Level 125
God Stats
0W - 1L
1,313 SR
Queue Stats
4W - 11L
1,249 Elo+
Party 4
Jing Wei
Jing Wei
Dfs97
Jing Wei
Level 18
God Stats
0W - 1L
1,437 SR
Queue Stats
3W - 7L
1,120 Elo+
Party 4
Merlin
Merlin
TheOneIsaiah
Merlin
Level 128
God Stats
16W - 20L
1,469 SR
Queue Stats
170W - 175L
1,499 Elo+
Solo
Bakasura
Bakasura
Yami_Delacrox
Bakasura
Level 128
God Stats
5W - 2L
1,500 SR
Queue Stats
86W - 94L
1,442 Elo+
Party 3
Neith
Neith
juanaBanana90
Neith
Level 25
God Stats
2W - 4L
1,343 SR
Queue Stats
3W - 10L
1,201 Elo+
Party 3
Team Averages
Level 85
1,412 SR
1,302 Elo+

VS

Team Averages
Level 72
1,595 SR
1,452 Elo+
Ao Kuang
Ao Kuang
DeweyDanger
Ao Kuang
Level 40
God Stats
7W - 11L
1,468 SR
Queue Stats
60W - 76L
1,404 Elo+
Party 2
Chang'e
Chang'e
Sahlooteh_
Chang'e
Level 86
God Stats
7W - 7L
1,483 SR
Queue Stats
75W - 79L
1,472 Elo+
Party 2
Ymir
Ymir
VultikzZ
Ymir
Level 84
God Stats
3W - 4L
1,783 SR
Queue Stats
110W - 121L
1,435 Elo+
Party 1
Izanami
Izanami
illcloudydazes
Izanami
Level 67
God Stats
7W - 6L
1,500 SR
Queue Stats
113W - 119L
1,544 Elo+
Solo
Tyr
Tyr
vBallistix
Tyr
Level 83
God Stats
2W - 0L
1,741 SR
Queue Stats
115W - 122L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BaePeachy
Athena
9
0 / 4 / 1
5,971
398
3,399
12,738
8,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Dfs97
Jing Wei
10
0 / 6 / 1
6,222
415
5,944
12,369
4,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
10
0 / 1 / 0
6,522
435
4,813
4,902
1,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
Yami_Delacrox
Bakasura
11
2 / 3 / 0
6,926
462
10,253
14,929
7,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 1 / 0
6,824
455
3,147
5,884
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DeweyDanger
Ao Kuang
12
4 / 2 / 5
7,300
487
6,720
13,766
4,964
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chang'e
Sahlooteh_
Chang'e
13
1 / 0 / 5
7,628
509
5,318
9,418
3,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
11
2 / 0 / 9
7,846
523
4,980
11,684
12,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 0 / 4
8,522
568
10,527
8,702
3,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
2 / 0 / 1
7,920
528
4,571
8,399
6,480
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
15
15
Deaths
2
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Athena
BaePeachy
Athena
0
4
1
0.13
W
Ao Kuang
DeweyDanger
Ao Kuang
4
2
5
3.25
L
Jing Wei
Dfs97
Jing Wei
0
6
1
0.08
W
Chang'e
Sahlooteh_
Chang'e
1
0
5
3.5
L
Merlin
0
1
0
0
W
Ymir
2
0
9
6.5
L
Bakasura
Yami_Delacrox
Bakasura
2
3
0
0.67
W
6
0
4
8
L
0
1
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,556
Damage
32,116
50,822
Taken
51,969
24,263
Mitigated
30,788
13,104
Healing
24,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
BaePeachy
Athena
3,399
1,133
431
2,441
12,738
8,025
0
3,825
8,913
17,633
0
W
Ao Kuang
DeweyDanger
Ao Kuang
6,720
2,667
0
7,180
13,766
4,964
0
816
12,239
37,189
0
L
Jing Wei
Dfs97
Jing Wei
5,944
4,270
0
1,395
12,369
4,181
47
3,716
8,653
0
39,652
W
Chang'e
Sahlooteh_
Chang'e
5,318
232
1,918
5,077
9,418
3,739
291
2,420
6,663
52,225
0
L
Merlin
4,813
191
0
837
4,902
1,927
0
2,661
2,241
49,339
0
W
Ymir
4,980
1,376
204
3,142
11,684
12,383
700
2,959
8,319
26,103
0
L
Bakasura
Yami_Delacrox
Bakasura
10,253
6,758
0
4,486
14,929
7,838
993
4,763
10,166
0
51,087
W
10,527
7,599
0
4,191
8,702
3,222
2,059
1,775
6,927
0
77,080
L
3,147
1,408
0
3,514
5,884
2,292
651
2,053
3,831
0
41,839
W
4,571
871
0
2,896
8,399
6,480
1,023
242
7,815
0
58,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,465
Gold Earned
39,216
323
Minions Killed
440
0
Camps Cleared
0
1,340,836
Distance Traveled
1,397,488
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,971
398
24
2
0
300,783
3
W
Ao Kuang
7,300
487
67
4
0
286,978
2
L
Jing Wei
6,222
415
61
4
0
270,576
3
W
Chang'e
7,628
509
95
6
0
290,265
6
L
Merlin
6,522
435
82
5
0
238,657
2
W
Ymir
7,846
523
40
3
0
254,614
0
L
Bakasura
6,926
462
84
6
0
310,927
0
W
Izanami
8,522
568
128
9
0
252,593
4
L
Neith
6,824
455
72
5
0
219,893
2
W
Tyr
7,920
528
110
7
0
313,038
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role