Player Matchup

Anubis
Anubis
 
Anubis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
BOUBAGRA2006
Bakasura
Level 51
God Stats
18W - 11L
1,666 SR
Queue Stats
133W - 152L
1,389 Elo+
Party 1
Neith
Neith
Brettg18
Neith
Level 10
God Stats
1W - 2L
1,372 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Geb
Geb
Exsplosive_Rocky
Geb
Level 37
God Stats
2W - 2L
1,905 SR
Queue Stats
14W - 15L
1,446 Elo+
Party 1
Rama
Rama
Lord_DioBrando
Rama
Level 75
God Stats
0W - 3L
1,335 SR
Queue Stats
171W - 170L
1,434 Elo+
Party 1
Team Averages
Level 67
1,556 SR
1,454 Elo+

VS

Team Averages
Level 102
1,473 SR
1,495 Elo+
Ymir
Ymir
Black_Tyrant07
Ymir
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 30L
1,591 Elo+
Party 2
Neith
Neith
Heavenly Liu
Neith
Level 128
God Stats
3W - 4L
1,303 SR
Queue Stats
266W - 293L
1,481 Elo+
Party 2
Apollo
Apollo
V5TheLegend
Apollo
Level 132
God Stats
4W - 4L
1,383 SR
Queue Stats
264W - 283L
1,541 Elo+
Party 2
Xbalanque
Xbalanque
Yukamo6709
Xbalanque
Level 80
God Stats
14W - 13L
1,537 SR
Queue Stats
123W - 137L
1,469 Elo+
Party 2
Ra
Ra
srsmith903
Ra
Level 148
God Stats
11W - 3L
1,642 SR
Queue Stats
261W - 290L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
7
0 / 1 / 0
3,866
552
1,574
4,096
1,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
BOUBAGRA2006
Bakasura
6
0 / 0 / 0
3,708
530
895
4,272
1,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Brettg18
Neith
7
0 / 0 / 0
3,672
525
1,596
2,283
869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 1 / 0
3,446
492
1,963
4,898
2,043
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

5
0 / 3 / 0
3,457
494
1,873
3,697
909
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 2
4,464
638
1,865
4,825
2,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 0 / 0
4,451
636
857
1,989
579
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
8
3 / 0 / 0
4,612
659
829
4,445
1,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Xbalanque
Yukamo6709
Xbalanque
6
0 / 0 / 3
4,076
582
3,571
2,730
684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 0 / 0
4,650
664
1,380
3,561
1,022
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
10
0
Kills
5
5
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
1
0
0
L
Bakasura
BOUBAGRA2006
Bakasura
0
0
0
0
W
2
0
2
3
L
Neith
Brettg18
Neith
0
0
0
0
L
0
1
0
0
W
0
0
0
0
L
0
3
0
0
W
Apollo
3
0
0
3
W
Xbalanque
Yukamo6709
Xbalanque
0
0
3
1.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,901
Damage
8,502
19,246
Taken
17,550
6,730
Mitigated
5,964
4,686
Healing
6,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
1,574
201
0
1,235
4,096
1,566
0
0
4,096
19,657
0
L
Bakasura
BOUBAGRA2006
Bakasura
895
745
0
1,443
4,272
1,343
0
428
3,824
0
14,349
W
1,865
819
93
882
4,825
2,485
168
1,593
3,196
11,573
0
L
Neith
Brettg18
Neith
1,596
619
0
577
2,283
869
0
951
1,146
0
16,510
L
1,963
1,012
190
921
4,898
2,043
0
735
4,163
9,082
0
W
857
188
0
497
1,989
579
434
383
1,474
0
26,786
L
1,873
1,400
0
320
3,697
909
0
925
2,772
0
14,200
W
Apollo
829
548
0
2,270
4,445
1,194
0
701
3,610
0
19,477
W
Xbalanque
Yukamo6709
Xbalanque
3,571
1,527
0
1,270
2,730
684
924
548
2,142
0
19,099
W
1,380
131
0
1,948
3,561
1,022
322
0
3,531
24,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,149
Gold Earned
22,253
152
Minions Killed
212
0
Camps Cleared
0
608,811
Distance Traveled
663,064
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,866
552
39
6
0
123,459
0
L
Bakasura
3,708
530
42
6
0
147,137
0
W
Ymir
4,464
638
20
3
0
134,123
3
L
Neith
3,672
525
31
4
0
131,454
0
L
Geb
3,446
492
16
2
0
119,618
0
W
Neith
4,451
636
45
6
0
120,199
3
L
Rama
3,457
494
24
3
0
87,143
0
W
Apollo
4,612
659
53
8
0
162,404
0
W
Xbalanque
4,076
582
36
5
0
116,465
0
W
Ra
4,650
664
58
8
0
129,873
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role