Player Matchup

Ymir
Ymir
Delphic_Djinn
Ymir
Level 123
God Stats
57W - 51L
1,528 SR
Queue Stats
541W - 598L
1,374 Elo+
Solo
Mulan
Mulan
DjCodiene
Mulan
Level 64
God Stats
14W - 19L
1,500 SR
Queue Stats
166W - 195L
1,431 Elo+
Solo
Tiamat
Tiamat
JClion
Tiamat
Level 63
God Stats
1W - 2L
1,367 SR
Queue Stats
9W - 13L
1,206 Elo+
Party 1
Vulcan
Vulcan
SSGSS GEMINI
Vulcan
Level 141
God Stats
0W - 1L
1,313 SR
Queue Stats
24W - 31L
1,232 Elo+
Solo
Cthulhu
Cthulhu
XxDazHDxX
Cthulhu
Level 28
God Stats
0W - 2L
976 SR
Queue Stats
2W - 5L
1,206 Elo+
Party 1
Team Averages
Level 84
1,337 SR
1,290 Elo+

VS

Team Averages
Level 102
1,551 SR
1,473 Elo+
Arachne
Arachne
 
Arachne
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
BraidedBat830
Osiris
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
318W - 300L
1,646 Elo+
Solo
Ra
Ra
DrunkxLegend
Ra
Level 85
God Stats
24W - 23L
1,451 SR
Queue Stats
39W - 39L
1,378 Elo+
Solo
Fafnir
Fafnir
Jonak_joshep7
Fafnir
Level 72
God Stats
3W - 0L
1,803 SR
Queue Stats
267W - 264L
1,406 Elo+
Solo
Hachiman
Hachiman
KidsInATrnchCoat
Hachiman
Level 122
God Stats
6W - 4L
1,500 SR
Queue Stats
525W - 548L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 1
9,718
511
12,075
17,473
9,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
DjCodiene
Mulan
14
2 / 3 / 4
9,201
484
10,187
16,551
14,489
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tiamat
JClion
Tiamat
13
1 / 7 / 3
8,528
449
10,256
15,396
9,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Vulcan
14
1 / 4 / 1
8,781
462
10,966
11,799
5,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
XxDazHDxX
Cthulhu
11
0 / 8 / 2
7,052
371
6,703
18,716
8,569
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
18
16 / 3 / 5
11,893
626
20,407
22,102
10,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
3 / 2 / 9
10,118
533
9,149
19,418
18,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
3 / 4 / 7
10,260
540
9,418
14,156
6,431
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 0 / 7
8,421
443
4,285
10,342
10,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 0 / 9
10,417
548
14,916
12,303
5,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
65
9
Kills
28
28
Deaths
9
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
16
3
5
6.17
W
3
2
9
3.75
L
5
6
1
0.92
L
Mulan
DjCodiene
Mulan
2
3
4
1.33
W
3
4
7
1.63
L
Tiamat
JClion
Tiamat
1
7
3
0.36
W
0
0
7
3.5
W
6
0
9
10.5
L
Vulcan
1
4
1
0.38
L
Cthulhu
XxDazHDxX
Cthulhu
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,187
Damage
58,175
79,935
Taken
78,321
48,042
Mitigated
51,774
15,030
Healing
25,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
20,407
14,832
0
9,202
22,102
10,993
0
11,527
10,575
0
98,618
W
9,149
3,901
0
5,481
19,418
18,791
292
7,140
12,278
0
62,115
L
12,075
4,606
0
1,630
17,473
9,857
184
4,291
13,182
67,829
0
L
Mulan
DjCodiene
Mulan
10,187
1,932
0
5,366
16,551
14,489
0
2,362
14,189
0
60,533
W
9,418
1,757
795
3,233
14,156
6,431
1,066
8,598
5,558
79,875
0
L
Tiamat
JClion
Tiamat
10,256
1,841
621
3,345
15,396
9,697
72
1,313
14,083
48,197
0
W
4,285
1,607
617
2,479
10,342
10,300
0
6,780
3,562
18,684
0
W
14,916
8,602
329
3,671
12,303
5,259
1,896
8,110
4,193
0
82,482
L
Vulcan
10,966
1,889
0
2,498
11,799
5,430
0
2,680
9,119
73,446
0
L
Cthulhu
XxDazHDxX
Cthulhu
6,703
993
349
1,221
18,716
8,569
294
3,057
15,659
33,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,280
Gold Earned
51,109
464
Minions Killed
508
0
Camps Cleared
0
1,671,401
Distance Traveled
1,837,196
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,893
626
117
6
0
413,728
5
W
Osiris
10,118
533
105
6
0
408,527
2
L
Ymir
9,718
511
101
5
0
300,609
1
L
Mulan
9,201
484
115
6
0
305,051
2
W
Ra
10,260
540
135
7
0
361,734
0
L
Tiamat
8,528
449
81
4
0
326,896
5
W
Fafnir
8,421
443
21
1
0
300,145
5
W
Hachiman
10,417
548
130
7
0
353,062
0
L
Vulcan
8,781
462
126
7
0
374,304
4
L
Cthulhu
7,052
371
41
2
0
364,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role