Player Matchup

Agni
Agni
 
Agni
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
IncompetentYeti
Ymir
Level 31
God Stats
19W - 6L
1,737 SR
Queue Stats
227W - 331L
1,415 Elo+
Party 1
Izanami
Izanami
Kensai69
Izanami
Level 26
God Stats
22W - 19L
1,577 SR
Queue Stats
30W - 45L
1,381 Elo+
Party 1
Fenrir
Fenrir
Rgarrido25
Fenrir
Level 37
God Stats
5W - 2L
1,495 SR
Queue Stats
30W - 30L
1,480 Elo+
Solo
Heimdallr
Heimdallr
Sayashi53
Heimdallr
Level 27
God Stats
22W - 15L
1,716 SR
Queue Stats
38W - 42L
1,474 Elo+
Party 1
Team Averages
Level 37
1,605 SR
1,450 Elo+

VS

Team Averages
Level 44
1,424 SR
1,456 Elo+
Zeus
Zeus
GrimReaperNav
Zeus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 159L
1,396 Elo+
Solo
Sun Wukong
Sun Wukong
MozakNaOFF
Sun Wukong
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
53W - 40L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Tarzan733
Hou Yi
Level 45
God Stats
0W - 2L
1,291 SR
Queue Stats
28W - 46L
1,493 Elo+
Party 3
Jormungandr
Jormungandr
Whokashin
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Susano
Susano
siljespd1234
Susano
Level 80
God Stats
0W - 3L
1,327 SR
Queue Stats
99W - 110L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
4 / 0 / 4
8,119
580
7,355
4,383
1,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 1 / 12
7,534
538
4,342
10,031
10,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Kensai69
Izanami
12
12 / 0 / 5
8,447
603
9,975
6,868
2,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
Rgarrido25
Fenrir
12
4 / 0 / 3
7,695
550
6,335
9,721
4,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
Sayashi53
Heimdallr
12
1 / 1 / 3
7,673
548
7,090
11,438
5,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
6,851
489
4,401
9,445
3,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
MozakNaOFF
Sun Wukong
10
0 / 2 / 0
5,749
411
4,438
7,609
4,740
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Tarzan733
Hou Yi
10
1 / 6 / 0
6,148
439
1,878
8,807
2,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jormungandr
Whokashin
Jormungandr
7
0 / 7 / 1
5,237
374
3,817
11,566
7,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
11
0 / 3 / 0
6,244
446
4,028
12,150
4,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
22
Kills
2
2
Deaths
22
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
4
0
4
6
L
1
4
0
0.25
W
1
1
12
7
W
Izanami
Kensai69
Izanami
12
0
5
14.5
L
Sun Wukong
MozakNaOFF
Sun Wukong
0
2
0
0
W
Fenrir
Rgarrido25
Fenrir
4
0
3
5.5
W
Heimdallr
Sayashi53
Heimdallr
1
1
3
2.5
L
Hou Yi
Tarzan733
Hou Yi
1
6
0
0.17
L
Jormungandr
Whokashin
Jormungandr
0
7
1
0.07
L
Susano
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,097
Damage
18,562
42,441
Taken
49,577
23,875
Mitigated
22,502
17,395
Healing
6,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
7,355
841
0
904
4,383
1,435
864
966
3,417
49,685
0
L
4,401
999
0
1,090
9,445
3,336
0
3,537
5,626
49,592
0
W
4,342
1,348
107
2,386
10,031
10,035
140
3,800
6,231
16,695
0
W
Izanami
Kensai69
Izanami
9,975
6,601
0
2,197
6,868
2,923
58
2,088
4,780
0
55,679
L
Sun Wukong
MozakNaOFF
Sun Wukong
4,438
1,148
0
1,579
7,609
4,740
0
506
7,067
0
28,693
W
Fenrir
Rgarrido25
Fenrir
6,335
1,702
0
4,374
9,721
4,383
0
1,830
7,891
0
53,312
W
Heimdallr
Sayashi53
Heimdallr
7,090
2,608
0
7,427
11,438
5,099
546
726
10,712
0
52,007
L
Hou Yi
Tarzan733
Hou Yi
1,878
823
0
0
8,807
2,886
1,096
2,041
6,726
0
32,233
L
Jormungandr
Whokashin
Jormungandr
3,817
1,481
0
366
11,566
7,029
162
3,049
8,427
14,636
0
L
Susano
4,028
716
0
3,902
12,150
4,511
0
1,984
10,034
0
43,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,468
Gold Earned
30,229
343
Minions Killed
286
0
Camps Cleared
0
1,317,787
Distance Traveled
1,309,816
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,119
580
83
6
0
292,234
1
L
Zeus
6,851
489
91
7
0
231,942
1
W
Ymir
7,534
538
29
2
0
249,709
0
W
Izanami
8,447
603
70
5
0
253,331
0
L
Sun Wukong
5,749
411
44
3
0
280,059
4
W
Fenrir
7,695
550
82
6
0
294,441
0
W
Heimdallr
7,673
548
79
6
0
228,072
4
L
Hou Yi
6,148
439
58
4
0
241,187
1
L
Jormungandr
5,237
374
18
1
0
203,964
2
L
Susano
6,244
446
75
5
0
352,664
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role