Player Matchup

Hercules
Hercules
 
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
InkLongDry
Izanami
Level 11
God Stats
5W - 1L
1,680 SR
Queue Stats
27W - 9L
1,500 Elo+
Party 1
He Bo
He Bo
WannaBekp
He Bo
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,696 Elo+
Party 1
Team Averages
Level 65
1,560 SR
1,565 Elo+

VS

Team Averages
Level 51
1,444 SR
1,340 Elo+
Hercules
Hercules
Undroath444
Hercules
Level 48
God Stats
3W - 4L
1,336 SR
Queue Stats
358W - 342L
1,383 Elo+
Party 2
Cernunnos
Cernunnos
Vookiez
Cernunnos
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 42L
1,268 Elo+
Solo
Nu Wa
Nu Wa
volume0777
Nu Wa
Level 64
God Stats
117W - 69L
1,495 SR
Queue Stats
554W - 571L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
6 / 0 / 7
8,194
819
8,269
11,466
11,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
InkLongDry
Izanami
11
0 / 1 / 11
7,154
715
5,926
7,466
2,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
WannaBekp
He Bo
13
7 / 3 / 6
8,471
847
8,458
6,529
1,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Undroath444
Hercules
11
2 / 3 / 1
7,031
703
3,083
11,905
7,986
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
Vookiez
Cernunnos
10
0 / 6 / 4
6,433
643
7,559
8,916
3,873
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
12
2 / 4 / 2
7,165
717
5,365
5,165
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
13
Kills
4
4
Deaths
13
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
0
7
9.5
W
Izanami
InkLongDry
Izanami
0
1
11
5.5
L
Hercules
Undroath444
Hercules
2
3
1
0.83
L
Cernunnos
Vookiez
Cernunnos
0
6
4
0.33
W
He Bo
WannaBekp
He Bo
7
3
6
3.33
L
Nu Wa
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,653
Damage
16,007
25,461
Taken
25,986
15,524
Mitigated
13,626
8,052
Healing
4,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,269
2,503
381
5,265
11,466
11,328
75
2,478
8,988
0
22,072
W
Izanami
InkLongDry
Izanami
5,926
3,474
0
1,906
7,466
2,340
607
1,905
5,561
0
38,151
L
Hercules
Undroath444
Hercules
3,083
941
215
2,984
11,905
7,986
0
3,295
8,309
0
12,020
L
Cernunnos
Vookiez
Cernunnos
7,559
2,621
0
821
8,916
3,873
0
4,338
4,428
0
17,791
W
He Bo
WannaBekp
He Bo
8,458
389
0
500
6,529
1,856
87
1,198
5,331
26,957
0
L
Nu Wa
5,365
3,412
260
457
5,165
1,767
0
1,073
3,979
21,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,819
Gold Earned
20,629
147
Minions Killed
87
6
Camps Cleared
3
555,649
Distance Traveled
524,671
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,194
819
31
3
2
206,994
0
W
Izanami
7,154
715
71
7
1
170,224
0
L
Hercules
7,031
703
19
2
3
184,943
1
L
Cernunnos
6,433
643
29
3
0
163,360
2
W
He Bo
8,471
847
45
5
3
178,431
0
L
Nu Wa
7,165
717
39
4
0
176,368
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role