Player Matchup

Cthulhu
Cthulhu
MiniGronk87877
Cthulhu
Level 25
God Stats
2W - 1L
1,675 SR
Queue Stats
72W - 77L
1,339 Elo+
Party 2
Sun Wukong
Sun Wukong
SLIMJIM69420
Sun Wukong
Level 60
God Stats
6W - 3L
1,559 SR
Queue Stats
146W - 165L
1,403 Elo+
Party 2
Anhur
Anhur
Tactualshark532
Anhur
Level 69
God Stats
3W - 1L
1,889 SR
Queue Stats
115W - 113L
1,437 Elo+
Party 2
Susano
Susano
XZeevee
Susano
Level 45
God Stats
5W - 5L
1,210 SR
Queue Stats
14W - 23L
1,126 Elo+
Solo
Ao Kuang
Ao Kuang
beast monkey876
Ao Kuang
Level 38
God Stats
7W - 7L
1,292 SR
Queue Stats
16W - 21L
1,350 Elo+
Party 2
Team Averages
Level 47
1,525 SR
1,331 Elo+

VS

Team Averages
Level 67
1,415 SR
1,272 Elo+
Ao Kuang
Ao Kuang
Flaminstar0607
Ao Kuang
Level 37
God Stats
4W - 2L
1,382 SR
Queue Stats
233W - 249L
1,199 Elo+
Party 1
Achilles
Achilles
Ibasicalymonky5
Achilles
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
237W - 240L
1,252 Elo+
Party 1
Ra
Ra
XxJET04xX
Ra
Level 75
God Stats
8W - 17L
1,477 SR
Queue Stats
336W - 346L
1,331 Elo+
Solo
Ullr
Ullr
iitz_chicoPR
Ullr
Level 68
God Stats
0W - 1L
1,240 SR
Queue Stats
69W - 77L
1,246 Elo+
Solo
Kuzenbo
Kuzenbo
peridrugs
Kuzenbo
Level 108
God Stats
19W - 25L
1,477 SR
Queue Stats
210W - 224L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
8,226
457
7,601
14,832
17,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
SLIMJIM69420
Sun Wukong
15
8 / 0 / 2
9,900
550
11,935
14,004
11,551
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 2 / 1
7,715
429
9,496
13,844
4,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
XZeevee
Susano
13
0 / 7 / 5
8,054
447
4,939
15,509
6,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
15
6 / 0 / 1
9,204
511
9,537
8,445
4,070
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
2 / 5 / 0
7,340
408
3,880
12,248
4,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Achilles
11
1 / 7 / 1
7,250
403
6,689
17,775
11,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 2 / 1
8,741
486
7,381
8,303
3,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 2 / 0
8,338
463
9,126
11,858
4,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Kuzenbo
peridrugs
Kuzenbo
10
1 / 1 / 4
7,712
428
5,901
13,289
16,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
16
17
Kills
10
11
Deaths
17
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
2
5
0
0.4
L
Achilles
1
7
1
0.21
W
1
2
1
0.75
W
Sun Wukong
SLIMJIM69420
Sun Wukong
8
0
2
9
W
2
2
1
1.25
W
Susano
XZeevee
Susano
0
7
5
0.36
L
1
2
1
0.75
W
Ao Kuang
6
0
1
6.5
L
5
2
0
2.5
L
Kuzenbo
peridrugs
Kuzenbo
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,508
Damage
32,977
66,634
Taken
63,473
44,212
Mitigated
40,897
22,001
Healing
13,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
3,880
1,015
0
2,621
12,248
4,241
0
3,238
9,010
37,260
0
L
Achilles
6,689
3,342
0
2,851
17,775
11,948
416
4,222
13,553
0
40,545
W
7,601
1,009
851
2,074
14,832
17,405
124
3,445
11,387
36,915
0
W
Sun Wukong
SLIMJIM69420
Sun Wukong
11,935
2,320
0
6,375
14,004
11,551
407
4,339
9,665
0
69,038
W
9,496
3,940
0
4,086
13,844
4,997
778
4,624
9,220
0
47,271
W
Susano
XZeevee
Susano
4,939
819
0
3,572
15,509
6,189
258
1,684
13,825
0
53,427
L
7,381
196
199
2,757
8,303
3,835
706
2,203
6,100
65,882
0
W
Ao Kuang
9,537
2,318
127
4,916
8,445
4,070
1,086
3,582
4,863
54,643
0
L
9,126
4,660
0
1,175
11,858
4,647
177
2,434
9,424
0
58,757
L
Kuzenbo
peridrugs
Kuzenbo
5,901
2,190
0
3,414
13,289
16,226
170
5,041
8,248
25,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,099
Gold Earned
39,381
386
Minions Killed
362
0
Camps Cleared
0
1,769,731
Distance Traveled
1,572,529
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,340
408
54
3
0
280,585
0
L
Achilles
7,250
403
54
3
0
303,725
0
W
Cthulhu
8,226
457
47
3
0
321,149
0
W
Sun Wukong
9,900
550
115
6
0
383,256
2
W
Anhur
7,715
429
76
4
0
325,170
5
W
Susano
8,054
447
75
4
0
364,022
0
L
Ra
8,741
486
122
7
0
353,046
2
W
Ao Kuang
9,204
511
73
4
0
376,134
0
L
Ullr
8,338
463
97
5
0
291,726
4
L
Kuzenbo
7,712
428
35
2
0
343,447
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role