Player Matchup

Ymir
Ymir
NoobNinja72
Ymir
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 11L
1,275 Elo+
Party 1
Heimdallr
Heimdallr
Scatterimp
Heimdallr
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,275 Elo+
Party 1
Hera
Hera
xAutumnReign
Hera
Level 78
God Stats
21W - 12L
1,668 SR
Queue Stats
162W - 158L
1,617 Elo+
Solo
Team Averages
Level 60
1,556 SR
1,389 Elo+

VS

Team Averages
Level 94
1,585 SR
1,527 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Mo0o0o0o0
Kukulkan
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Chaac
Chaac
PowerMoan
Chaac
Level 155
God Stats
1W - 2L
1,754 SR
Queue Stats
72W - 100L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 10
9,644
804
7,617
13,996
13,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heimdallr
Scatterimp
Heimdallr
14
7 / 3 / 6
9,677
806
13,740
12,788
5,775
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 2 / 9
8,771
731
12,384
5,958
2,699
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
2 / 3 / 2
7,755
646
7,148
12,476
5,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Mo0o0o0o0
Kukulkan
12
2 / 2 / 2
7,734
645
7,593
7,543
3,363
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
PowerMoan
Chaac
11
1 / 8 / 2
7,399
617
11,271
19,274
15,567
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
11
13
Kills
5
5
Deaths
13
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
3
2
1
L
Kukulkan
Mo0o0o0o0
Kukulkan
2
2
2
1.5
W
3
0
10
8
L
Chaac
PowerMoan
Chaac
1
8
2
0.25
W
Heimdallr
Scatterimp
Heimdallr
7
3
6
3.33
W
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,741
Damage
26,012
32,742
Taken
39,293
21,760
Mitigated
24,918
8,494
Healing
6,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,148
1,786
0
2,892
12,476
5,988
14
6,328
5,872
0
24,991
L
Kukulkan
Mo0o0o0o0
Kukulkan
7,593
467
0
250
7,543
3,363
0
5,462
1,829
19,878
0
W
7,617
2,102
429
3,760
13,996
13,286
187
2,568
11,428
20,175
0
L
Chaac
PowerMoan
Chaac
11,271
1,737
0
3,664
19,274
15,567
0
7,825
11,028
0
32,595
W
Heimdallr
Scatterimp
Heimdallr
13,740
8,971
0
4,055
12,788
5,775
1,812
2,826
9,962
0
37,136
W
12,384
2,657
0
250
5,958
2,699
977
2,313
3,645
29,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,092
Gold Earned
22,888
137
Minions Killed
107
5
Camps Cleared
4
634,347
Distance Traveled
694,060
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,755
646
40
3
2
247,630
1
L
Kukulkan
7,734
645
24
2
0
201,494
0
W
Ymir
9,644
804
14
1
1
211,105
2
L
Chaac
7,399
617
43
4
2
244,936
0
W
Heimdallr
9,677
806
72
6
3
209,664
3
W
Hera
8,771
731
51
4
1
213,578
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role