Player Matchup

Athena
Athena
Platinum I
 
Athena
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Pele
Pele
Platinum IV
ChiSquareTest
Pele
Platinum IV
Level 121
God Stats
14W - 5L
1,763 SR
Queue Stats
111W - 106L
1,731 MMR
Solo
He Bo
He Bo
Gold II
EonTimeWalker
He Bo
Gold II
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 53L
1,703 MMR
Solo
Hachiman
Hachiman
Diamond IV
Kïut
Hachiman
Diamond IV
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
236W - 206L
1,873 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Platinum IV
moveimmaeve
Morgan Le Fay
Platinum IV
Level 127
God Stats
50W - 35L
1,637 SR
Queue Stats
95W - 88L
1,781 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 145
1,580 SR
1,718 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,802 SR
1,782 MMR
Atlas
Atlas
Platinum V
An The Nee
Atlas
Platinum V
Level 143
God Stats
9W - 12L
1,515 SR
Queue Stats
248W - 238L
1,810 MMR
Solo
Bakasura
Bakasura
Platinum V
Katchaa
Bakasura
Platinum V
Level 106
God Stats
5W - 3L
1,831 SR
Queue Stats
742W - 759L
1,807 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
Mexı
Baron Samedi
Gold I
Level 142
God Stats
3W - 0L
2,144 SR
Queue Stats
31W - 9L
1,877 MMR
Party 1
Medusa
Medusa
Silver IV
PrimeRib22
Medusa
Silver IV
Level 129
God Stats
1W - 0L
1,797 SR
Queue Stats
2W - 0L
1,663 MMR
Party 1
Amaterasu
Amaterasu
Platinum IV
imindecisive
Amaterasu
Platinum IV
Level 125
God Stats
9W - 3L
1,726 SR
Queue Stats
560W - 547L
1,751 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
0 / 7 / 4
8,109
386
6,153
25,382
21,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
2 / 4 / 2
11,287
537
18,401
25,652
19,585
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
2 / 4 / 2
10,427
497
10,164
18,194
7,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Kïut
Hachiman
17
4 / 6 / 1
10,723
511
21,714
24,006
9,906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
moveimmaeve
Morgan Le Fay
14
2 / 5 / 1
8,882
423
13,868
14,811
6,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Jing WeiFenrirPoseidonAh Muzen Cab

VS

Bans
KaliBastetAwilixGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
2 / 1 / 17
10,474
499
9,453
20,207
24,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bakasura
Katchaa
Bakasura
19
9 / 3 / 6
12,192
581
21,678
25,073
14,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Mexı
Baron Samedi
18
6 / 0 / 12
11,808
562
21,670
16,295
9,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
PrimeRib22
Medusa
18
7 / 4 / 9
12,603
600
22,996
21,744
10,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
imindecisive
Amaterasu
18
2 / 2 / 10
12,287
585
10,544
25,464
23,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
80
10
Kills
26
26
Deaths
10
10
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
7
4
0.29
W
Atlas
2
1
17
10.5
L
2
4
2
0.75
L
2
4
2
0.75
W
Bakasura
Katchaa
Bakasura
9
3
6
4
L
Hachiman
Kïut
Hachiman
4
6
1
0.75
W
Baron Samedi
Mexı
Baron Samedi
6
0
12
12
W
Medusa
PrimeRib22
Medusa
7
4
9
2.88
W
Amaterasu
imindecisive
Amaterasu
2
2
10
3.5
L
Morgan Le Fay
moveimmaeve
Morgan Le Fay
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,300
Damage
86,341
108,045
Taken
108,783
65,368
Mitigated
83,398
27,914
Healing
49,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
6,153
1,242
0
1,635
25,382
21,954
0
8,709
14,826
28,929
0
W
Atlas
9,453
3,954
0
4,218
20,207
24,881
919
5,872
13,970
23,867
0
L
18,401
4,192
0
10,816
25,652
19,585
462
7,709
17,099
0
97,866
L
10,164
410
0
6,470
18,194
7,142
0
2,396
15,661
90,950
0
W
Bakasura
Katchaa
Bakasura
21,678
12,698
0
10,582
25,073
14,593
2,030
7,496
17,266
0
98,785
L
Hachiman
Kïut
Hachiman
21,714
12,720
0
7,640
24,006
9,906
0
5,755
17,248
0
100,858
W
Baron Samedi
Mexı
Baron Samedi
21,670
1,444
4,265
7,682
16,295
9,593
755
9,488
6,469
115,716
0
W
Medusa
PrimeRib22
Medusa
22,996
13,844
0
10,689
21,744
10,923
2,440
4,849
16,871
0
114,616
W
Amaterasu
imindecisive
Amaterasu
10,544
3,834
1,316
10,558
25,464
23,408
2,188
3,432
21,980
0
91,569
L
Morgan Le Fay
moveimmaeve
Morgan Le Fay
13,868
1,023
0
1,353
14,811
6,781
0
6,554
7,696
74,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,428
Gold Earned
59,364
593
Minions Killed
615
0
Camps Cleared
0
2,050,576
Distance Traveled
2,104,995
36
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,109
386
41
2
0
403,009
6
W
Atlas
10,474
499
19
1
0
413,896
3
L
Pele
11,287
537
181
9
0
450,344
10
L
He Bo
10,427
497
135
6
0
425,463
1
W
Bakasura
12,192
581
162
8
0
459,059
4
L
Hachiman
10,723
511
146
7
0
381,012
6
W
Baron Samedi
11,808
562
147
7
0
409,979
2
W
Medusa
12,603
600
130
6
0
379,028
4
W
Amaterasu
12,287
585
157
7
0
443,033
5
L
Morgan Le Fay
8,882
423
90
4
0
390,748
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role