Player Matchup

Cernunnos
Cernunnos
Dsharpshoter
Cernunnos
Level 148
God Stats
3W - 1L
1,773 SR
Queue Stats
254W - 220L
1,686 Elo+
Solo
Chaac
Chaac
Grand_Hokages_YT
Chaac
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 23L
1,562 Elo+
Solo
Vulcan
Vulcan
XxGOLDO-JAMESxX
Vulcan
Level 109
God Stats
2W - 3L
1,556 SR
Queue Stats
138W - 156L
1,584 Elo+
Solo
Team Averages
Level 108
1,610 SR
1,610 Elo+

VS

Team Averages
Level 117
1,568 SR
1,531 Elo+
King Arthur
King Arthur
ColtClassic1911
King Arthur
Level 144
God Stats
2W - 3L
1,580 SR
Queue Stats
244W - 171L
1,745 Elo+
Party 1
Medusa
Medusa
Frisky Hasard
Medusa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,373 Elo+
Party 1
Chronos
Chronos
TheTactition673
Chronos
Level 139
God Stats
1W - 2L
1,623 SR
Queue Stats
278W - 275L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dsharpshoter
Cernunnos
13
4 / 0 / 8
8,008
801
11,042
6,862
3,022
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 0 / 9
7,966
797
5,321
12,124
9,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

13
7 / 0 / 4
8,160
816
9,433
3,522
1,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ColtClassic1911
King Arthur
10
0 / 3 / 0
5,811
581
6,252
10,068
7,111
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 6 / 0
5,675
568
3,178
10,246
3,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 3 / 0
5,709
571
4,141
8,768
3,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
12
Kills
0
0
Deaths
12
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ColtClassic1911
King Arthur
0
3
0
0
W
Cernunnos
Dsharpshoter
Cernunnos
4
0
8
8
L
0
6
0
0
W
1
0
9
5.5
L
0
3
0
0
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,796
Damage
13,571
22,508
Taken
29,082
13,852
Mitigated
14,092
10,520
Healing
1,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ColtClassic1911
King Arthur
6,252
523
0
340
10,068
7,111
0
2,606
7,302
0
20,679
W
Cernunnos
Dsharpshoter
Cernunnos
11,042
5,007
0
3,287
6,862
3,022
2,109
1,176
5,686
0
33,762
L
3,178
1,804
0
465
10,246
3,533
0
4,176
5,784
0
14,112
W
5,321
1,333
164
6,398
12,124
9,321
497
2,754
9,370
0
25,990
L
4,141
1,436
0
550
8,768
3,448
0
2,065
6,563
13,376
1,279
W
9,433
2,710
0
671
3,522
1,509
155
171
3,351
27,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,134
Gold Earned
17,195
138
Minions Killed
86
10
Camps Cleared
0
593,490
Distance Traveled
517,588
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,811
581
34
3
0
190,294
3
W
Cernunnos
8,008
801
63
6
7
174,809
1
L
Medusa
5,675
568
20
2
0
169,453
1
W
Chaac
7,966
797
37
4
1
202,467
3
L
Chronos
5,709
571
32
3
0
157,841
2
W
Vulcan
8,160
816
38
4
2
216,214
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role