Player Matchup

Baron Samedi
Baron Samedi
Bronze V
VislusFrikkie1
Baron Samedi
Bronze V
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 26L
1,227 MMR
Solo
Sylvanus
Sylvanus
Bronze II
Wavey-Ace-Tazer7
Sylvanus
Bronze II
Level 98
God Stats
0W - 2L
1,285 SR
Queue Stats
16W - 55L
887 MMR
Party 2
Izanami
Izanami
Bronze IV
way2wavey_j
Izanami
Bronze IV
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 55L
887 MMR
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 96
1,428 SR
1,000 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 141
1,447 SR
1,595 MMR
Morgan Le Fay
Morgan Le Fay
Gold I
THEWOLFARTORIAS
Morgan Le Fay
Gold I
Level 155
God Stats
2W - 2L
1,582 SR
Queue Stats
117W - 115L
1,595 MMR
Party 1
Thor
Thor
Gold I
Vargascalamity
Thor
Gold I
Level 119
God Stats
1W - 1L
1,233 SR
Queue Stats
116W - 115L
1,595 MMR
Party 1
Cthulhu
Cthulhu
Gold I
babilon_15
Cthulhu
Gold I
Level 148
God Stats
4W - 3L
1,527 SR
Queue Stats
117W - 115L
1,595 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
VislusFrikkie1
Baron Samedi
12
0 / 8 / 4
9,290
581
8,492
18,786
10,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 2 / 2
11,109
694
8,583
19,226
27,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
way2wavey_j
Izanami
13
2 / 4 / 1
9,579
599
10,946
16,178
6,564
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
GilgameshAphroditeKukulkanShivaArtemis

VS

Bans
BastetOdinAchillesFenrirMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
THEWOLFARTORIAS
Morgan Le Fay
18
8 / 1 / 3
12,204
763
19,882
8,621
4,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 3 / 8
11,759
735
13,308
12,600
6,282
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
babilon_15
Cthulhu
16
1 / 2 / 11
10,836
677
13,589
16,905
21,077
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
36
6
Kills
14
14
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
THEWOLFARTORIAS
Morgan Le Fay
8
1
3
9.5
W
5
3
8
3
L
Baron Samedi
VislusFrikkie1
Baron Samedi
0
8
4
0.25
L
4
2
2
2.5
W
Cthulhu
babilon_15
Cthulhu
1
2
11
3.25
L
Izanami
way2wavey_j
Izanami
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,021
Damage
46,779
54,190
Taken
38,126
44,585
Mitigated
31,723
12,426
Healing
4,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
THEWOLFARTORIAS
Morgan Le Fay
19,882
702
0
675
8,621
4,364
950
4,773
3,848
66,712
0
W
13,308
4,018
0
250
12,600
6,282
919
6,474
6,126
0
32,925
L
Baron Samedi
VislusFrikkie1
Baron Samedi
8,492
733
1,263
2,833
18,786
10,224
0
13,026
5,760
26,886
0
L
8,583
2,585
1,295
6,017
19,226
27,797
0
12,598
6,628
22,285
0
W
Cthulhu
babilon_15
Cthulhu
13,589
366
673
2,895
16,905
21,077
279
6,420
10,485
37,272
0
L
Izanami
way2wavey_j
Izanami
10,946
6,019
401
617
16,178
6,564
0
8,528
7,650
0
41,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,978
Gold Earned
34,799
133
Minions Killed
203
3
Camps Cleared
12
753,584
Distance Traveled
876,515
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,204
763
103
6
6
316,302
1
W
Thor
11,759
735
46
3
4
257,142
0
L
Baron Samedi
9,290
581
49
3
1
234,818
4
L
Sylvanus
11,109
694
26
2
0
234,431
1
W
Cthulhu
10,836
677
54
3
2
303,071
1
L
Izanami
9,579
599
58
4
2
284,335
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role