Player Matchup

Bacchus
Bacchus
Gemini_Cough
Bacchus
Level 86
God Stats
4W - 0L
1,724 SR
Queue Stats
90W - 122L
1,317 Elo+
Party 2
Discordia
Discordia
Phr8singBoom
Discordia
Level 95
God Stats
8W - 7L
1,535 SR
Queue Stats
194W - 181L
1,418 Elo+
Solo
Cu Chulainn
Cu Chulainn
TheKingKonradd
Cu Chulainn
Level 103
God Stats
6W - 2L
1,794 SR
Queue Stats
308W - 317L
1,384 Elo+
Solo
Hel
Hel
Thisslestar
Hel
Level 85
God Stats
1W - 1L
1,406 SR
Queue Stats
98W - 133L
1,327 Elo+
Party 2
Neith
Neith
crise243243
Neith
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 91
1,592 SR
1,389 Elo+

VS

Team Averages
Level 107
1,483 SR
1,350 Elo+
Hel
Hel
McPippington
Hel
Level 106
God Stats
6W - 9L
1,461 SR
Queue Stats
463W - 483L
1,385 Elo+
Solo
He Bo
He Bo
NATIONWIDE HD
He Bo
Level 159
God Stats
6W - 10L
1,375 SR
Queue Stats
706W - 762L
1,354 Elo+
Solo
Medusa
Medusa
attomicpuppy
Medusa
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 97L
1,333 Elo+
Party 1
Neith
Neith
chemo123d
Neith
Level 85
God Stats
4W - 3L
1,351 SR
Queue Stats
171W - 201L
1,336 Elo+
Solo
Bakasura
Bakasura
strickenwolf
Bakasura
Level 89
God Stats
1W - 1L
1,727 SR
Queue Stats
46W - 60L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gemini_Cough
Bacchus
20
9 / 3 / 21
13,003
722
19,052
23,140
40,628
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
Phr8singBoom
Discordia
20
4 / 2 / 25
13,318
740
23,638
13,940
7,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
TheKingKonradd
Cu Chulainn
20
5 / 5 / 23
12,860
714
19,974
31,371
39,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
0 / 3 / 20
11,270
626
10,704
18,118
10,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
19 / 2 / 5
14,663
815
27,209
18,814
11,532
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 2 / 9
10,635
591
13,804
15,355
8,323
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 9 / 10
10,049
558
12,869
17,880
8,821
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
18
6 / 9 / 5
12,142
675
21,244
28,127
16,446
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
chemo123d
Neith
17
2 / 6 / 9
10,875
604
15,997
18,447
9,744
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
strickenwolf
Bakasura
19
6 / 11 / 5
12,163
676
14,870
34,052
25,546
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
53
37
Kills
15
15
Deaths
37
94
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Gemini_Cough
Bacchus
9
3
21
6.5
L
1
2
9
2.75
L
0
9
10
0.56
W
Discordia
Phr8singBoom
Discordia
4
2
25
8.25
W
Cu Chulainn
TheKingKonradd
Cu Chulainn
5
5
23
3.3
W
0
3
20
3.33
L
Medusa
6
9
5
0.94
L
Neith
chemo123d
Neith
2
6
9
1.08
W
19
2
5
10.75
L
Bakasura
strickenwolf
Bakasura
6
11
5
0.77

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,577
Damage
78,784
105,383
Taken
113,861
108,914
Mitigated
68,880
57,699
Healing
41,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Gemini_Cough
Bacchus
19,052
1,796
2,173
6,738
23,140
40,628
1,447
6,629
16,123
26,833
0
L
13,804
4,042
6,592
8,917
15,355
8,323
0
6,531
8,300
33,099
0
L
12,869
2,486
752
2,085
17,880
8,821
0
8,199
9,397
22,758
0
W
Discordia
Phr8singBoom
Discordia
23,638
1,693
2,364
3,849
13,940
7,630
1,589
1,700
11,667
47,590
0
W
Cu Chulainn
TheKingKonradd
Cu Chulainn
19,974
3,515
907
6,349
31,371
39,015
328
8,791
21,267
8,546
32,187
W
10,704
2,290
17,890
10,320
18,118
10,109
1,688
5,539
12,077
21,236
0
L
Medusa
21,244
9,631
2,517
8,300
28,127
16,446
0
14,235
13,184
0
33,546
L
Neith
chemo123d
Neith
15,997
5,257
542
4,095
18,447
9,744
0
8,985
8,876
0
30,173
W
27,209
12,631
339
6,770
18,814
11,532
3,989
4,014
14,397
0
55,719
L
Bakasura
strickenwolf
Bakasura
14,870
7,244
700
7,072
34,052
25,546
155
16,152
17,564
0
19,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,114
Gold Earned
55,864
187
Minions Killed
142
0
Camps Cleared
0
1,540,308
Distance Traveled
1,367,636
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,003
722
16
1
0
340,560
0
L
Hel
10,635
591
47
3
0
285,852
7
L
He Bo
10,049
558
21
1
0
262,371
1
W
Discordia
13,318
740
59
3
0
326,607
0
W
Cu Chulainn
12,860
714
36
2
0
278,922
0
W
Hel
11,270
626
23
1
0
327,605
0
L
Medusa
12,142
675
25
1
0
257,933
0
L
Neith
10,875
604
13
1
0
287,387
0
W
Neith
14,663
815
53
3
0
266,614
0
L
Bakasura
12,163
676
36
2
0
274,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role