Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Dr Donut9784
Scylla
Level 140
God Stats
6W - 12L
1,623 SR
Queue Stats
253W - 284L
1,461 Elo+
Party 1
Artio
Artio
Persephone7523
Artio
Level 102
God Stats
17W - 17L
1,486 SR
Queue Stats
138W - 159L
1,437 Elo+
Party 1
Gilgamesh
Gilgamesh
ShankyShadow400
Gilgamesh
Level 88
God Stats
0W - 3L
1,587 SR
Queue Stats
85W - 105L
1,442 Elo+
Party 1
Ne Zha
Ne Zha
XxViperxX 67246
Ne Zha
Level 67
God Stats
15W - 15L
1,713 SR
Queue Stats
190W - 205L
1,499 Elo+
Party 1
Team Averages
Level 105
1,582 SR
1,468 Elo+

VS

Team Averages
Level 105
1,640 SR
1,494 Elo+
Amaterasu
Amaterasu
Anime_guy9
Amaterasu
Level 54
God Stats
14W - 4L
1,748 SR
Queue Stats
171W - 161L
1,471 Elo+
Party 3
Tiamat
Tiamat
Mikewazowski001
Tiamat
Level 114
God Stats
2W - 2L
1,467 SR
Queue Stats
59W - 55L
1,489 Elo+
Party 2
Ymir
Ymir
MoltenWarrior67
Ymir
Level 107
God Stats
1W - 1L
1,382 SR
Queue Stats
41W - 41L
1,499 Elo+
Party 2
Skadi
Skadi
Ttv_M-G0D78
Skadi
Level 106
God Stats
4W - 0L
1,702 SR
Queue Stats
185W - 176L
1,484 Elo+
Party 3
Susano
Susano
ZECKARIUS
Susano
Level 142
God Stats
3W - 0L
1,903 SR
Queue Stats
42W - 51L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
8
0 / 2 / 1
5,114
426
4,895
9,499
2,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
6
0 / 2 / 0
4,587
382
2,150
4,057
1,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
1 / 2 / 0
5,263
439
2,962
10,429
6,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gilgamesh
ShankyShadow400
Gilgamesh
11
0 / 1 / 0
5,820
485
5,728
12,520
8,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 4 / 0
5,362
447
1,756
9,693
3,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Anime_guy9
Amaterasu
12
1 / 0 / 1
6,827
569
6,198
9,736
6,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 0 / 2
6,337
528
2,653
3,697
1,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 0 / 6
6,094
508
2,459
5,708
3,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 1 / 2
6,461
538
10,696
7,696
2,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Susano
ZECKARIUS
Susano
12
5 / 0 / 3
6,731
561
8,030
7,549
2,834
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
10
11
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
2
1
0.25
W
Amaterasu
Anime_guy9
Amaterasu
1
0
1
1.5
L
Scylla
0
2
0
0
W
1
0
2
2
W
0
0
6
3
L
1
2
0
0.5
L
Gilgamesh
ShankyShadow400
Gilgamesh
0
1
0
0
W
3
1
2
4
L
0
4
0
0
W
Susano
ZECKARIUS
Susano
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,491
Damage
30,036
46,198
Taken
34,386
23,018
Mitigated
16,688
14,599
Healing
13,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
4,895
3,295
0
3,951
9,499
2,863
0
1,195
8,304
0
34,707
W
Amaterasu
Anime_guy9
Amaterasu
6,198
3,233
0
5,204
9,736
6,146
0
0
9,736
0
45,644
L
Scylla
2,150
326
0
752
4,057
1,188
0
963
3,094
18,673
0
W
2,653
381
0
2,064
3,697
1,468
774
664
2,925
44,152
0
W
2,459
1,070
0
2,170
5,708
3,633
0
1,896
3,800
20,124
0
L
2,962
284
524
3,308
10,429
6,947
0
1,521
8,908
14,197
0
L
Gilgamesh
ShankyShadow400
Gilgamesh
5,728
1,546
0
5,899
12,520
8,395
0
0
12,520
0
37,050
W
10,696
5,622
0
1,160
7,696
2,607
27
1,631
6,015
0
48,820
L
1,756
534
0
165
9,693
3,625
0
1,433
8,260
0
37,013
W
Susano
ZECKARIUS
Susano
8,030
1,739
0
3,366
7,549
2,834
0
671
6,798
0
44,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,146
Gold Earned
32,450
236
Minions Killed
368
0
Camps Cleared
0
1,019,243
Distance Traveled
1,171,364
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
5,114
426
60
5
0
188,966
2
W
Amaterasu
6,827
569
87
7
0
216,122
0
L
Scylla
4,587
382
31
3
0
130,718
3
W
Tiamat
6,337
528
74
6
0
204,348
4
W
Ymir
6,094
508
39
3
0
241,469
1
L
Artio
5,263
439
17
1
0
235,993
1
L
Gilgamesh
5,820
485
66
6
0
234,116
3
W
Skadi
6,461
538
78
7
0
224,362
2
L
Ne Zha
5,362
447
62
5
0
229,450
0
W
Susano
6,731
561
90
8
0
285,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role