Player Matchup

Arachne
Arachne
 
Arachne
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DarkXeno Pig
Danzaburou
Level 129
God Stats
2W - 4L
1,782 SR
Queue Stats
217W - 223L
1,498 Elo+
Solo
Atlas
Atlas
Nunya TSM
Atlas
Level 148
God Stats
6W - 10L
1,360 SR
Queue Stats
421W - 379L
1,481 Elo+
Party 1
Achilles
Achilles
Venus554
Achilles
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,361 Elo+
Solo
Olorun
Olorun
butterman3740
Olorun
Level 126
God Stats
2W - 3L
1,687 SR
Queue Stats
94W - 110L
1,458 Elo+
Party 1
Team Averages
Level 117
1,566 SR
1,460 Elo+

VS

Team Averages
Level 117
1,494 SR
1,490 Elo+
Bellona
Bellona
Rovert Grant
Bellona
Level 124
God Stats
49W - 37L
1,535 SR
Queue Stats
931W - 918L
1,498 Elo+
Solo
Osiris
Osiris
StagedCascade88
Osiris
Level 68
God Stats
5W - 5L
1,311 SR
Queue Stats
34W - 37L
1,425 Elo+
Solo
Hachiman
Hachiman
gajeet
Hachiman
Level 126
God Stats
3W - 1L
1,545 SR
Queue Stats
93W - 84L
1,533 Elo+
Solo
Cabrakan
Cabrakan
mslman75
Cabrakan
Level 111
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 152L
1,481 Elo+
Solo
Kukulkan
Kukulkan
oOCarterA259Oo
Kukulkan
Level 155
God Stats
83W - 56L
1,580 SR
Queue Stats
187W - 158L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
3 / 4 / 1
5,872
587
5,110
11,700
4,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
DarkXeno Pig
Danzaburou
9
2 / 2 / 0
6,167
617
3,285
6,412
1,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atlas
Nunya TSM
Atlas
8
2 / 4 / 2
5,459
546
4,513
11,837
7,088
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Venus554
Achilles
9
0 / 1 / 1
5,043
504
3,826
8,522
6,113
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 3 / 2
5,172
517
1,971
5,905
2,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Rovert Grant
Bellona
11
1 / 1 / 1
6,489
649
6,039
8,337
6,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
6 / 1 / 4
6,954
695
6,976
7,203
5,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
gajeet
Hachiman
10
3 / 1 / 1
6,216
622
5,095
5,177
1,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
mslman75
Cabrakan
9
0 / 3 / 4
5,183
518
5,192
7,314
4,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
11
4 / 1 / 3
6,505
651
6,890
5,665
2,257
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
7
Kills
14
14
Deaths
7
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
3
4
1
0.88
L
Danzaburou
DarkXeno Pig
Danzaburou
2
2
0
1
L
Atlas
Nunya TSM
Atlas
2
4
2
0.75
W
Bellona
Rovert Grant
Bellona
1
1
1
1.5
W
6
1
4
8
L
Achilles
Venus554
Achilles
0
1
1
0.5
L
0
3
2
0.33
W
Hachiman
gajeet
Hachiman
3
1
1
3.5
W
Cabrakan
mslman75
Cabrakan
0
3
4
0.67
W
Kukulkan
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,705
Damage
30,192
44,376
Taken
33,696
21,323
Mitigated
21,074
13,044
Healing
10,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,110
3,236
0
3,120
11,700
4,114
0
1,586
10,114
0
39,747
L
Danzaburou
DarkXeno Pig
Danzaburou
3,285
809
200
1,238
6,412
1,811
0
1,512
4,900
0
31,909
L
Atlas
Nunya TSM
Atlas
4,513
1,803
322
1,953
11,837
7,088
0
6,166
5,671
21,022
0
W
Bellona
Rovert Grant
Bellona
6,039
2,146
0
4,379
8,337
6,846
0
0
7,829
0
46,996
W
6,976
3,528
0
1,709
7,203
5,564
0
1,368
5,811
0
38,211
L
Achilles
Venus554
Achilles
3,826
1,426
0
3,983
8,522
6,113
0
0
8,522
0
24,802
L
1,971
1,015
102
2,126
5,905
2,197
1,002
2,818
3,087
30,933
0
W
Hachiman
gajeet
Hachiman
5,095
2,133
0
915
5,177
1,816
0
606
4,571
0
43,543
W
Cabrakan
mslman75
Cabrakan
5,192
1,061
0
1,354
7,314
4,591
0
2,989
4,325
25,566
0
W
Kukulkan
6,890
1,704
150
2,465
5,665
2,257
1,134
1,521
4,144
46,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,713
Gold Earned
31,347
242
Minions Killed
366
0
Camps Cleared
0
932,519
Distance Traveled
1,015,911
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,872
587
64
6
0
184,964
0
L
Danzaburou
6,167
617
57
6
0
192,249
3
L
Atlas
5,459
546
31
3
0
181,084
1
W
Bellona
6,489
649
103
10
0
222,800
1
W
Osiris
6,954
695
71
7
0
236,944
0
L
Achilles
5,043
504
37
4
0
207,752
1
L
Olorun
5,172
517
53
5
0
166,470
3
W
Hachiman
6,216
622
68
7
0
178,117
2
W
Cabrakan
5,183
518
47
5
0
190,331
2
W
Kukulkan
6,505
651
77
8
0
187,719
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role