Player Matchup

Chaac
Chaac
Merc Senpai
Chaac
Level 119
God Stats
5W - 7L
1,585 SR
Queue Stats
66W - 73L
1,483 Elo+
Party 2
Raijin
Raijin
SNOTRAG2000
Raijin
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 62L
1,290 Elo+
Party 2
Neith
Neith
SlyBandicoots
Neith
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,413 Elo+
Party 2
Team Averages
Level 136
1,528 SR
1,395 Elo+

VS

Team Averages
Level 20
1,500 SR
1,233 Elo+
Hades
Hades
Dawsvader15
Hades
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,086 Elo+
Party 1
Athena
Athena
Synergy7342
Athena
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,259 Elo+
Party 1
Set
Set
Z7 Deathzz
Set
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 17
8,181
909
4,465
9,816
8,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Raijin
13
7 / 0 / 13
8,249
917
10,312
5,703
2,157
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
12 / 0 / 8
8,979
998
12,155
5,881
2,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
6,032
670
2,820
11,803
5,633
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
8
1 / 6 / 0
6,157
684
1,237
10,711
6,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 8 / 2
5,725
636
5,545
12,588
6,908
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
5
21
Kills
2
2
Deaths
21
38
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
7
1
0.21
W
2
2
17
5.25
W
Raijin
7
0
13
13.5
W
12
0
8
16
L
Athena
1
6
0
0.17
L
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,932
Damage
9,602
21,400
Taken
35,102
13,321
Mitigated
18,997
7,925
Healing
1,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,820
745
19
932
11,803
5,633
0
3,769
7,726
14,139
0
W
4,465
986
576
4,310
9,816
8,677
58
3,507
6,309
0
20,547
W
Raijin
10,312
1,116
0
0
5,703
2,157
510
659
5,044
24,216
0
W
12,155
4,802
651
2,388
5,881
2,487
1,785
1,158
4,723
0
36,555
L
Athena
1,237
649
0
536
10,711
6,456
0
3,301
7,152
6,395
0
L
5,545
2,034
0
335
12,588
6,908
0
2,407
9,912
0
17,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,409
Gold Earned
17,914
114
Minions Killed
63
8
Camps Cleared
0
504,609
Distance Traveled
365,202
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,032
670
35
4
0
115,863
3
W
Chaac
8,181
909
28
3
4
181,684
1
W
Raijin
8,249
917
41
5
2
162,518
0
W
Neith
8,979
998
45
5
2
160,407
1
L
Athena
6,157
684
7
1
0
111,458
5
L
Set
5,725
636
21
2
0
137,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role