Player Matchup

Ymir
Ymir
BattleBornNano
Ymir
Level 81
God Stats
10W - 10L
1,564 SR
Queue Stats
306W - 290L
1,544 Elo+
Solo
Hun Batz
Hun Batz
Jiun_-
Hun Batz
Level 103
God Stats
4W - 3L
1,734 SR
Queue Stats
14W - 17L
1,527 Elo+
Solo
Neith
Neith
S0larFlar3
Neith
Level 99
God Stats
5W - 1L
1,894 SR
Queue Stats
191W - 164L
1,680 Elo+
Solo
Charybdis
Charybdis
VViccan
Charybdis
Level 117
God Stats
3W - 8L
1,492 SR
Queue Stats
160W - 156L
1,629 Elo+
Solo
Artio
Artio
anthoneyy
Artio
Level 96
God Stats
2W - 3L
1,500 SR
Queue Stats
89W - 71L
1,772 Elo+
Solo
Team Averages
Level 99
1,637 SR
1,630 Elo+

VS

Team Averages
Level 111
1,705 SR
1,651 Elo+
Arachne
Arachne
AkuaburuKing
Arachne
Level 127
God Stats
6W - 2L
1,736 SR
Queue Stats
170W - 167L
1,546 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DK Marcianito
Morgan Le Fay
Level 127
God Stats
40W - 29L
1,612 SR
Queue Stats
249W - 233L
1,688 Elo+
Solo
Mulan
Mulan
FlavorT0wn
Mulan
Level 86
God Stats
15W - 11L
1,600 SR
Queue Stats
95W - 97L
1,613 Elo+
Solo
Jing Wei
Jing Wei
Gborgman
Jing Wei
Level 116
God Stats
2W - 3L
1,715 SR
Queue Stats
77W - 45L
1,703 Elo+
Party 1
Olorun
Olorun
ZookNamfoodle
Olorun
Level 100
God Stats
11W - 3L
1,862 SR
Queue Stats
48W - 27L
1,706 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 1 / 1
3,172
634
1,442
4,149
1,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Hun Batz
Jiun_-
Hun Batz
3
0 / 1 / 0
2,666
533
882
1,970
523
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Neith
5
0 / 0 / 0
3,211
642
760
2,148
857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
VViccan
Charybdis
5
1 / 0 / 0
3,103
621
2,797
2,073
464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artio
anthoneyy
Artio
5
0 / 1 / 0
3,113
623
2,470
5,547
3,417
Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AkuaburuKing
Arachne
5
1 / 0 / 0
3,379
676
1,005
3,661
1,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morgan Le Fay
DK Marcianito
Morgan Le Fay
6
0 / 0 / 0
3,543
709
1,529
1,793
539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
6
1 / 0 / 1
3,862
772
3,466
4,675
1,940
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
Gborgman
Jing Wei
5
0 / 1 / 1
3,130
626
2,488
3,400
906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
1 / 0 / 0
3,319
664
1,703
2,121
434
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
5
1
Kills
3
3
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Arachne
AkuaburuKing
Arachne
1
0
0
1
L
0
1
1
0.5
W
Morgan Le Fay
DK Marcianito
Morgan Le Fay
0
0
0
0
W
Mulan
1
0
1
1.5
W
Jing Wei
Gborgman
Jing Wei
0
1
1
0.5
L
Hun Batz
Jiun_-
Hun Batz
0
1
0
0
L
Neith
0
0
0
0
L
Charybdis
VViccan
Charybdis
1
0
0
1
W
1
0
0
1
L
Artio
anthoneyy
Artio
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,351
Damage
10,191
15,887
Taken
15,650
7,130
Mitigated
5,099
7,030
Healing
6,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AkuaburuKing
Arachne
1,005
608
0
1,442
3,661
1,280
0
26
3,635
0
13,562
L
1,442
639
0
1,218
4,149
1,869
0
1,224
2,925
7,937
0
W
Morgan Le Fay
DK Marcianito
Morgan Le Fay
1,529
186
0
537
1,793
539
0
0
1,793
22,381
0
W
Mulan
3,466
1,084
0
1,994
4,675
1,940
0
2,444
2,231
0
17,208
W
Jing Wei
Gborgman
Jing Wei
2,488
1,875
0
1,320
3,400
906
84
1,303
2,097
0
11,506
L
Hun Batz
Jiun_-
Hun Batz
882
479
0
843
1,970
523
0
339
1,631
0
5,387
L
Neith
760
288
0
771
2,148
857
0
1,190
958
0
15,286
L
Charybdis
VViccan
Charybdis
2,797
2,184
0
1,208
2,073
464
0
479
1,594
0
17,296
W
1,703
1,002
229
966
2,121
434
315
139
1,982
17,841
0
L
Artio
anthoneyy
Artio
2,470
679
66
2,924
5,547
3,417
0
0
5,547
13,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,265
Gold Earned
17,233
101
Minions Killed
160
0
Camps Cleared
0
410,078
Distance Traveled
492,756
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
3,379
676
34
7
0
118,013
0
L
Ymir
3,172
634
13
3
0
92,264
1
W
Morgan Le Fay
3,543
709
37
7
0
87,885
1
W
Mulan
3,862
772
33
7
0
101,544
0
W
Jing Wei
3,130
626
23
5
0
91,281
0
L
Hun Batz
2,666
533
10
2
0
55,532
0
L
Neith
3,211
642
34
7
0
87,599
1
L
Charybdis
3,103
621
25
5
0
85,162
1
W
Olorun
3,319
664
33
7
0
94,033
1
L
Artio
3,113
623
19
4
0
89,521
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role