Player Matchup

Atlas
Atlas
CΩbalt
Atlas
Level 44
God Stats
5W - 6L
1,495 SR
Queue Stats
9W - 7L
1,483 Elo+
Solo
Anubis
Anubis
HaLo 3 FtFw
Anubis
Level 87
God Stats
7W - 9L
1,532 SR
Queue Stats
40W - 37L
1,366 Elo+
Solo
Mercury
Mercury
Johnny8062
Mercury
Level 87
God Stats
2W - 9L
1,190 SR
Queue Stats
486W - 528L
1,419 Elo+
Solo
Vamana
Vamana
The_-Benja-_420
Vamana
Level 59
God Stats
35W - 30L
1,621 SR
Queue Stats
359W - 383L
1,427 Elo+
Party 1
Medusa
Medusa
The_V-L_
Medusa
Level 69
God Stats
18W - 10L
1,565 SR
Queue Stats
261W - 281L
1,410 Elo+
Party 1
Team Averages
Level 69
1,481 SR
1,421 Elo+

VS

Team Averages
Level 92
1,456 SR
1,393 Elo+
Arachne
Arachne
 
Arachne
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Shipnx
Erlang Shen
Level 88
God Stats
15W - 23L
1,651 SR
Queue Stats
134W - 151L
1,320 Elo+
Solo
Baron Samedi
Baron Samedi
SuppSavior
Baron Samedi
Level 64
God Stats
0W - 3L
1,429 SR
Queue Stats
94W - 105L
1,358 Elo+
Solo
Apollo
Apollo
TheEthicalDi
Apollo
Level 82
God Stats
0W - 2L
1,225 SR
Queue Stats
329W - 353L
1,360 Elo+
Solo
Poseidon
Poseidon
YaoSenior199
Poseidon
Level 85
God Stats
1W - 2L
1,472 SR
Queue Stats
61W - 54L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CΩbalt
Atlas
15
1 / 1 / 5
9,868
470
6,576
16,434
11,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
18
4 / 0 / 1
11,151
531
13,391
10,965
6,570
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
Johnny8062
Mercury
17
3 / 3 / 5
10,608
505
9,169
16,695
6,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
3 / 3 / 0
11,918
568
12,132
17,555
11,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
The_V-L_
Medusa
15
2 / 0 / 2
9,357
446
7,666
11,346
4,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
1 / 3 / 0
7,908
377
5,212
16,615
7,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Erlang Shen
Shipnx
Erlang Shen
18
3 / 1 / 0
10,393
495
10,291
22,490
14,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
SuppSavior
Baron Samedi
12
1 / 2 / 2
8,539
407
6,920
9,777
9,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
15
1 / 4 / 2
9,751
464
12,691
20,370
7,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
YaoSenior199
Poseidon
15
0 / 3 / 1
9,337
445
3,345
10,684
3,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
13
Kills
6
7
Deaths
13
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
3
0
0.33
W
Atlas
CΩbalt
Atlas
1
1
5
3.5
W
Anubis
4
0
1
4.5
W
Mercury
Johnny8062
Mercury
3
3
5
1.83
L
Erlang Shen
Shipnx
Erlang Shen
3
1
0
3
L
Baron Samedi
SuppSavior
Baron Samedi
1
2
2
1
L
Apollo
1
4
2
0.5
W
3
3
0
1
W
Medusa
The_V-L_
Medusa
2
0
2
3
L
Poseidon
YaoSenior199
Poseidon
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,934
Damage
38,459
72,995
Taken
79,936
40,596
Mitigated
42,049
28,873
Healing
35,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,212
3,753
116
4,363
16,615
7,220
0
1,671
14,944
0
56,821
W
Atlas
CΩbalt
Atlas
6,576
2,620
3,329
5,361
16,434
11,360
657
2,485
13,949
32,801
0
W
Anubis
13,391
331
0
8,187
10,965
6,570
243
4,024
6,941
97,238
0
W
Mercury
Johnny8062
Mercury
9,169
5,990
0
580
16,695
6,475
304
2,214
14,481
0
108,096
L
Erlang Shen
Shipnx
Erlang Shen
10,291
5,992
0
13,244
22,490
14,843
375
2,394
20,096
0
77,389
L
Baron Samedi
SuppSavior
Baron Samedi
6,920
689
794
4,703
9,777
9,452
0
3,204
6,573
30,746
0
L
Apollo
12,691
9,140
0
9,823
20,370
7,147
894
6,698
13,672
0
84,196
W
12,132
6,911
0
6,685
17,555
11,262
2,322
35
17,520
0
102,644
W
Medusa
The_V-L_
Medusa
7,666
3,125
0
4,731
11,346
4,929
3,031
1,507
9,839
0
77,967
L
Poseidon
YaoSenior199
Poseidon
3,345
215
0
2,105
10,684
3,387
0
6,000
4,684
78,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,902
Gold Earned
45,928
673
Minions Killed
500
0
Camps Cleared
0
2,079,955
Distance Traveled
1,779,530
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,908
377
69
3
0
318,031
0
W
Atlas
9,868
470
56
3
0
423,399
4
W
Anubis
11,151
531
165
8
0
400,687
3
W
Mercury
10,608
505
136
6
0
431,170
0
L
Erlang Shen
10,393
495
119
6
0
390,835
2
L
Baron Samedi
8,539
407
31
1
0
316,277
5
L
Apollo
9,751
464
140
7
0
382,254
7
W
Vamana
11,918
568
201
10
0
441,526
7
W
Medusa
9,357
446
115
5
0
383,173
5
L
Poseidon
9,337
445
141
7
0
372,133
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role