Player Matchup

King Arthur
King Arthur
ErlangSimp
King Arthur
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,753 Elo+
Party 2
Baron Samedi
Baron Samedi
FunLettuce248
Baron Samedi
Level 45
God Stats
2W - 3L
1,406 SR
Queue Stats
140W - 97L
1,617 Elo+
Party 2
Chernobog
Chernobog
Lakers Fan 27
Chernobog
Level 155
God Stats
3W - 1L
1,749 SR
Queue Stats
193W - 156L
1,463 Elo+
Party 2
Nox
Nox
MsNyxxXD
Nox
Level 160
God Stats
12W - 6L
1,572 SR
Queue Stats
197W - 141L
1,597 Elo+
Party 2
Eset
Eset
Sakurapixee
Eset
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,445 Elo+
Party 2
Team Averages
Level 109
1,545 SR
1,575 Elo+

VS

Team Averages
Level 54
1,486 SR
1,467 Elo+
Cupid
Cupid
 
Cupid
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Baymax877
Chaac
Level 27
God Stats
0W - 1L
1,452 SR
Queue Stats
22W - 10L
1,586 Elo+
Solo
Tsukuyomi
Tsukuyomi
IrishGrenade420
Tsukuyomi
Level 89
God Stats
1W - 2L
1,480 SR
Queue Stats
114W - 125L
1,436 Elo+
Solo
The Morrigan
The Morrigan
Moonbrand
The Morrigan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 91L
1,417 Elo+
Party 1
Hades
Hades
X AZTEC GEIST X
Hades
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ErlangSimp
King Arthur
20
7 / 5 / 20
13,559
798
17,348
30,546
55,829
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
FunLettuce248
Baron Samedi
19
5 / 7 / 13
12,196
717
12,053
19,646
13,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Lakers Fan 27
Chernobog
19
11 / 6 / 16
12,854
756
15,965
22,639
15,368
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
7 / 1 / 18
13,972
822
15,449
10,343
6,801
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
5 / 7 / 11
11,668
686
13,480
15,634
8,143
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
11 / 7 / 9
12,843
755
20,696
17,767
8,811
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
Baymax877
Chaac
8
0 / 2 / 4
8,205
483
1,123
3,751
2,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
IrishGrenade420
Tsukuyomi
20
9 / 8 / 8
13,038
767
20,133
22,983
11,761
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
Moonbrand
The Morrigan
20
5 / 8 / 17
13,193
776
15,715
16,928
7,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
1 / 10 / 15
11,623
684
11,889
25,788
17,960
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
79
35
Kills
26
26
Deaths
35
78
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
11
7
9
2.21
L
Chaac
Baymax877
Chaac
0
2
4
1
W
King Arthur
ErlangSimp
King Arthur
7
5
20
3.4
W
Baron Samedi
FunLettuce248
Baron Samedi
5
7
13
1.64
L
Tsukuyomi
IrishGrenade420
Tsukuyomi
9
8
8
1.63
W
Chernobog
Lakers Fan 27
Chernobog
11
6
16
3.17
L
The Morrigan
Moonbrand
The Morrigan
5
8
17
1.69
W
7
1
18
16
W
5
7
11
1.5
L
1
10
15
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,295
Damage
69,556
98,808
Taken
87,217
100,076
Mitigated
48,951
27,991
Healing
23,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
20,696
16,764
2,285
4,897
17,767
8,811
1,935
8,309
9,458
0
32,269
L
Chaac
Baymax877
Chaac
1,123
132
0
183
3,751
2,614
124
1,515
2,236
0
2,242
W
King Arthur
ErlangSimp
King Arthur
17,348
2,051
2,168
4,256
30,546
55,829
253
7,322
23,193
0
40,800
W
Baron Samedi
FunLettuce248
Baron Samedi
12,053
319
3,738
3,696
19,646
13,935
2,251
4,627
15,019
34,824
0
L
Tsukuyomi
IrishGrenade420
Tsukuyomi
20,133
3,916
693
5,126
22,983
11,761
667
8,411
14,572
0
38,970
W
Chernobog
Lakers Fan 27
Chernobog
15,965
9,312
984
4,917
22,639
15,368
3,287
5,571
16,947
0
34,524
L
The Morrigan
Moonbrand
The Morrigan
15,715
3,454
1,532
4,396
16,928
7,805
458
7,500
9,006
31,808
4,093
W
15,449
1,358
1,555
2,561
10,343
6,801
2,866
2,741
7,602
41,369
0
W
13,480
1,552
1,808
2,308
15,634
8,143
302
4,298
11,336
33,516
0
L
11,889
998
588
3,492
25,788
17,960
1,303
15,073
10,715
29,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,249
Gold Earned
58,902
181
Minions Killed
132
0
Camps Cleared
0
1,319,105
Distance Traveled
1,073,291
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,843
755
30
2
0
257,887
0
L
Chaac
8,205
483
2
0
0
75,169
0
W
King Arthur
13,559
798
19
1
0
289,371
3
W
Baron Samedi
12,196
717
48
3
0
253,519
4
L
Tsukuyomi
13,038
767
31
2
0
260,745
0
W
Chernobog
12,854
756
41
2
0
277,015
1
L
The Morrigan
13,193
776
26
2
0
257,806
0
W
Nox
13,972
822
47
3
0
257,034
1
W
Eset
11,668
686
26
2
0
242,166
0
L
Hades
11,623
684
43
3
0
221,684
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role