Player Matchup

Atlas
Atlas
AfroWinja
Atlas
Level 143
God Stats
3W - 2L
1,706 SR
Queue Stats
452W - 455L
1,547 Elo+
Solo
Cernunnos
Cernunnos
DemonicSwordman
Cernunnos
Level 145
God Stats
2W - 2L
1,825 SR
Queue Stats
96W - 94L
1,489 Elo+
Solo
Poseidon
Poseidon
Godchuck
Poseidon
Level 74
God Stats
15W - 18L
1,498 SR
Queue Stats
373W - 380L
1,558 Elo+
Solo
Bastet
Bastet
JetSkyCatcher
Bastet
Level 143
God Stats
1W - 3L
1,360 SR
Queue Stats
121W - 141L
1,519 Elo+
Solo
Raijin
Raijin
masterflecha
Raijin
Level 133
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 114L
1,552 Elo+
Solo
Team Averages
Level 128
1,578 SR
1,533 Elo+

VS

Team Averages
Level 114
1,535 SR
1,551 Elo+
Ymir
Ymir
 
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
EZBreezyTG
Khepri
Level 89
God Stats
6W - 5L
1,319 SR
Queue Stats
273W - 295L
1,550 Elo+
Solo
Sol
Sol
KickingZulu
Sol
Level 68
God Stats
3W - 1L
1,631 SR
Queue Stats
107W - 93L
1,585 Elo+
Solo
Jing Wei
Jing Wei
LucasDCB
Jing Wei
Level 140
God Stats
3W - 1L
1,513 SR
Queue Stats
167W - 136L
1,542 Elo+
Solo
Chronos
Chronos
yellamach1
Chronos
Level 147
God Stats
6W - 4L
1,715 SR
Queue Stats
392W - 374L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AfroWinja
Atlas
12
2 / 5 / 4
8,064
672
4,090
13,517
15,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
DemonicSwordman
Cernunnos
16
3 / 6 / 4
9,390
783
12,738
14,423
6,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Poseidon
Godchuck
Poseidon
16
1 / 6 / 12
9,068
756
17,510
10,515
5,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 4 / 5
8,577
715
13,719
12,708
6,445
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
18
8 / 4 / 5
10,120
843
14,353
13,457
7,180
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
2 / 4 / 16
9,326
777
7,938
19,212
15,405
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
EZBreezyTG
Khepri
17
1 / 3 / 18
10,019
835
5,496
17,250
19,224
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

17
5 / 3 / 14
10,364
864
18,240
12,389
5,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
LucasDCB
Jing Wei
16
4 / 4 / 14
9,817
818
15,741
12,934
6,784
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
yellamach1
Chronos
19
13 / 3 / 10
11,640
970
11,953
15,157
8,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
97
17
Kills
25
25
Deaths
17
30
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
2
4
16
2.5
L
Atlas
AfroWinja
Atlas
2
5
4
0.8
L
Cernunnos
DemonicSwordman
Cernunnos
3
6
4
0.83
W
Khepri
EZBreezyTG
Khepri
1
3
18
3.33
L
Poseidon
Godchuck
Poseidon
1
6
12
1.17
L
3
4
5
1.38
W
5
3
14
4
W
Jing Wei
LucasDCB
Jing Wei
4
4
14
2.75
L
Raijin
8
4
5
2.63
W
Chronos
yellamach1
Chronos
13
3
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,410
Damage
59,368
64,620
Taken
76,942
41,490
Mitigated
55,950
18,287
Healing
20,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,938
805
585
2,241
19,212
15,405
333
11,812
7,400
11,826
0
L
Atlas
AfroWinja
Atlas
4,090
755
1,935
1,223
13,517
15,753
0
6,166
7,351
7,547
0
L
Cernunnos
DemonicSwordman
Cernunnos
12,738
4,467
1,088
2,283
14,423
6,949
392
10,657
3,766
0
25,690
W
Khepri
EZBreezyTG
Khepri
5,496
187
3,165
3,438
17,250
19,224
406
5,332
11,918
14,786
0
L
Poseidon
Godchuck
Poseidon
17,510
2,521
1,225
726
10,515
5,163
258
7,976
2,539
28,751
0
L
13,719
2,373
1,780
3,526
12,708
6,445
137
8,394
4,314
0
18,272
W
18,240
5,257
1,655
3,797
12,389
5,969
1,294
5,415
6,974
30,187
0
W
Jing Wei
LucasDCB
Jing Wei
15,741
10,905
1,303
1,413
12,934
6,784
3,669
6,555
6,379
0
30,377
L
Raijin
14,353
1,445
1,433
3,068
13,457
7,180
108
10,434
3,023
33,808
0
W
Chronos
yellamach1
Chronos
11,953
2,903
1,260
1,709
15,157
8,568
2,842
6,839
8,318
30,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,219
Gold Earned
51,166
119
Minions Killed
140
0
Camps Cleared
0
1,023,764
Distance Traveled
1,121,793
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,326
777
9
1
0
200,282
0
L
Atlas
8,064
672
3
0
0
129,623
0
L
Cernunnos
9,390
783
34
3
0
205,421
2
W
Khepri
10,019
835
21
2
0
237,349
0
L
Poseidon
9,068
756
35
3
0
219,134
3
L
Bastet
8,577
715
19
2
0
276,260
1
W
Sol
10,364
864
24
2
0
234,552
3
W
Jing Wei
9,817
818
31
3
0
206,158
1
L
Raijin
10,120
843
28
2
0
193,326
2
W
Chronos
11,640
970
55
5
0
243,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role